Player Matchup

Viktor
Viktor
Arkhoz2708
Viktor
Level 12
Champion Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,694 Elo+
Solo
Kasumi
Kasumi
ItsBritneyBietch
Kasumi
Level 999
Champion Stats
129W - 88L
1,626 SR
Queue Stats
911W - 995L
1,591 Elo+
Solo
Pip
Pip
Torfee
Pip
Level 135
Champion Stats
19W - 29L
1,584 SR
Queue Stats
1,206W - 1,035L
1,661 Elo+
Solo
Ash
Ash
gasWG
Ash
Level 847
Champion Stats
130W - 49L
1,760 SR
Queue Stats
368W - 226L
1,680 Elo+
Solo
Jenos
Jenos
ВанРос
Jenos
Level 68
Champion Stats
15W - 14L
1,660 SR
Queue Stats
53W - 61L
1,528 Elo+
Solo
Team Averages
Level 412
1,626 SR
1,631 Elo+

VS

Team Averages
Level 214
1,611 SR
1,561 Elo+
Buck
Buck
ChunderCult
Buck
Level 271
Champion Stats
24W - 13L
1,785 SR
Queue Stats
450W - 412L
1,707 Elo+
Solo
KeKeTTor
Unknown
Level 511
Champion Stats
15W - 25L
1,487 SR
Queue Stats
429W - 384L
1,584 Elo+
Solo
Saati
Saati
MART11NMN
Saati
Level 14
Champion Stats
1W - 7L
1,382 SR
Queue Stats
2W - 8L
1,348 Elo+
Solo
Inara
Inara
Yasussi
Inara
Level 224
Champion Stats
17W - 15L
1,669 SR
Queue Stats
144W - 130L
1,631 Elo+
Solo
Jenos
Jenos
piggeldy11
Jenos
Level 48
Champion Stats
13W - 8L
1,735 SR
Queue Stats
71W - 76L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Arkhoz2708
Viktor
8
0 / 1 / 4
1,718
245
9,424
9,146
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

60
13 / 1 / 10
2,431
347
42,752
30,989
0
Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.

Level 1

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.30000000000000004s.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Pip
Torfee
Pip
45
7 / 1 / 15
2,145
306
41,676
21,648
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.2000000000000002s.

Level 3

Moxie

Moxie

Armor

Increase your Healing received by 24% while at or below 50% Health.

Level 4

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 1.7999999999999998s.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Ash
gasWG
Ash
58
11 / 0 / 11
2,343
335
54,593
38,988
13,572
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 3.

Level 3

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Level 1

40
1 / 1 / 21
2,461
352
7,100
12,577
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
1 / 7 / 1
1,283
183
25,899
30,691
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

KeKeTTor
Unknown
58
1 / 7 / 0
1,169
167
26,199
20,485
1,523

Level 1

Level 5

Level 5

Level 1

Level 3

Level 1

Saati
MART11NMN
Saati
5
1 / 5 / 1
1,221
174
21,823
21,341
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

Inara
Yasussi
Inara
46
1 / 6 / 2
1,419
203
27,702
59,825
8,899
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Jenos
31
0 / 7 / 2
1,239
177
11,725
23,203
4,800
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 47s
Objective Time
1m 7s
93
Kill Participation
10
32
Kills
4
4
Deaths
32
61
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Viktor
Arkhoz2708
Viktor
0
1
4
2
L
1
7
1
0.21
W
13
1
10
18
L
KeKeTTor
Unknown
1
7
0
0.14
L
Saati
MART11NMN
Saati
1
5
1
0.3
W
Pip
Torfee
Pip
7
1
15
14.5
L
Inara
Yasussi
Inara
1
6
2
0.33
W
Ash
gasWG
Ash
11
0
11
16.5
L
Jenos
0
7
2
0.14
W
1
1
21
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,545
Damage
113,348
113,348
Taken
155,545
13,572
Shielding
15,222
85,584
Healing
56,558
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Viktor
Arkhoz2708
Viktor
9,424
8,671
0
1,591
9,146
0
L
25,899
21,713
0
5,723
30,691
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
42,752
29,482
0
3,407
30,989
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
KeKeTTor
Unknown
26,199
23,963
0
1,186
20,485
1,523
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Saati
MART11NMN
Saati
21,823
16,654
0
1,721
21,341
0
W
Pip
Torfee
Pip
41,676
39,114
10,504
5,570
21,648
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Inara
Yasussi
Inara
27,702
23,998
0
2,579
59,825
8,899
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ash
gasWG
Ash
54,593
51,793
0
637
38,988
13,572
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
11,725
11,104
37,892
7,457
23,203
4,800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
7,100
6,135
53,898
9,977
12,577
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role