Player Matchup

Pip
Pip
Kamnn
Pip
Level 213
Champion Stats
13W - 12L
1,883 SR
Queue Stats
621W - 614L
1,567 Elo+
Party 1
Fernando
Fernando
RinerL
Fernando
Level 100
Champion Stats
1W - 1L
1,242 SR
Queue Stats
51W - 52L
1,460 Elo+
Party 3
Grover
Grover
Zamudrenish
Grover
Level 47
Champion Stats
6W - 6L
1,546 SR
Queue Stats
51W - 63L
1,438 Elo+
Party 3
Dredge
Dredge
magorsgeous
Dredge
Level 286
Champion Stats
444W - 389L
1,603 SR
Queue Stats
964W - 911L
1,576 Elo+
Party 1
Evie
Evie
show-superior699
Evie
Level 264
Champion Stats
1W - 5L
1,169 SR
Queue Stats
225W - 221L
1,564 Elo+
Solo
Team Averages
Level 182
1,489 SR
1,521 Elo+

VS

Team Averages
Level 96
1,595 SR
1,557 Elo+
Furia
Furia
Artyomchik91
Furia
Level 33
Champion Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,508 Elo+
Solo
Jenos
Jenos
MommySerisRus
Jenos
Level 103
Champion Stats
195W - 179L
1,602 SR
Queue Stats
414W - 394L
1,602 Elo+
Party 2
Khan
Khan
Vjeks
Khan
Level 87
Champion Stats
26W - 36L
1,547 SR
Queue Stats
240W - 236L
1,455 Elo+
Solo
Drogoz
Drogoz
WebsterWolfy
Drogoz
Level 214
Champion Stats
102W - 90L
1,668 SR
Queue Stats
426W - 396L
1,618 Elo+
Party 2
Moji
Moji
рптыыодвтд
Moji
Level 41
Champion Stats
126W - 95L
1,656 SR
Queue Stats
161W - 143L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
Kamnn
Pip
55
12 / 8 / 14
3,076
237
62,796
37,795
0
Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Fernando
RinerL
Fernando
45
4 / 13 / 9
3,286
253
25,769
88,419
86,511
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grover
23
6 / 10 / 20
3,553
273
55,311
57,955
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Dredge
29
10 / 10 / 8
3,216
247
63,724
41,135
5,033
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 140 for each enemy hit with Harpoon.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Plank Walker

Plank Walker

Shortcut

Heal for 200 after exiting a Shortcut.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

59
13 / 9 / 4
2,976
229
58,359
43,940
0
Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.6500000000000001s.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Keep Moving

Keep Moving

Armor

Increase maximum Health by 150.

Level 5

Impact

Impact

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
12
1 / 13 / 13
2,376
183
20,290
46,006
6,840
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 20%.

Level 2

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.2s.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

27
7 / 9 / 21
3,348
258
42,047
33,895
2,040
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Khan
Vjeks
Khan
24
10 / 9 / 12
3,459
266
57,224
95,279
20,556
Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 160 after activating Battle Shout.

Level 2

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Level 3

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 2.4s.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Drogoz
50
24 / 4 / 7
3,754
289
91,806
36,258
0
Rain of Fire

Rain of Fire

Thrust

Consume 75% less Booster fuel for 5s after using Thrust.

Level 5

Hyper Boost

Hyper Boost

Salvo

Restore 4% of your Booster fuel each time Salvo hits an enemy.

Level 1

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 10% Health.

Level 1

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 50%.

Level 5

Altitude

Altitude

Armor

Restore 60% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 3

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

13
8 / 10 / 10
2,822
217
57,877
54,521
26,686

Level 4

Level 4

Level 5

Level 1

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 6s
Objective Time
7m 22s
100
Kill Participation
113
45
Kills
50
50
Deaths
45
55
Assists
63
Player
Kills
Deaths
Assists
KDA
L
1
13
13
0.58
W
Pip
Kamnn
Pip
12
8
14
2.38
L
7
9
21
1.94
W
Fernando
RinerL
Fernando
4
13
9
0.65
L
Khan
Vjeks
Khan
10
9
12
1.78
L
Drogoz
24
4
7
6.88
W
Grover
6
10
20
1.6
W
Dredge
10
10
8
1.4
W
13
9
4
1.67
L
8
10
10
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

265,959
Damage
269,244
269,244
Taken
265,959
91,544
Shielding
56,122
118,441
Healing
138,365
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
20,290
19,770
16,776
7,862
46,006
6,840

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Pip
Kamnn
Pip
62,796
60,090
2,879
8,619
37,795
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
42,047
16,015
61,609
6,121
33,895
2,040
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
RinerL
Fernando
25,769
15,303
0
2,595
88,419
86,511
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Khan
Vjeks
Khan
57,224
49,411
6,480
15,204
95,279
20,556

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Drogoz
91,806
73,110
0
7,243
36,258
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Grover
55,311
44,328
59,480
32,657
57,955
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Dredge
63,724
50,909
0
3,926
41,135
5,033
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
58,359
53,328
0
8,285
43,940
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
57,877
55,090
4,079
12,991
54,521
26,686
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role