Player Matchup

Fernando
Fernando
Diamond V
Habpatron
Fernando
Diamond V
Level 992
Champion Stats
15W - 8L
1,714 SR
Queue Stats
259W - 206L
1,645 Elo+
Party 3
Khan
Khan
Diamond I
Rúck
Khan
Diamond I
Level 785
Champion Stats
69W - 71L
1,663 SR
Queue Stats
1,243W - 1,202L
1,633 Elo+
Party 4
Kinessa
Kinessa
Diamond V
Wraíth
Kinessa
Diamond V
Level 174
Champion Stats
4W - 0L
1,872 SR
Queue Stats
12W - 7L
1,625 Elo+
Solo
Vora
Vora
Diamond III
Yŭĵıřø
Vora
Diamond III
Level 175
Champion Stats
76W - 63L
1,662 SR
Queue Stats
830W - 781L
1,579 Elo+
Party 4
Jenos
Jenos
Platinum II
mszab9
Jenos
Platinum II
Level 373
Champion Stats
5W - 12L
1,420 SR
Queue Stats
149W - 145L
1,591 Elo+
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 500
1,666 SR
1,615 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 508
1,776 SR
1,637 Elo+
VII
VII
Platinum I
GT4RS
VII
Platinum I
Level 600
Champion Stats
0W - 1L
1,737 SR
Queue Stats
44W - 45L
1,623 Elo+
Party 1
Pip
Pip
Diamond II
Jolìee
Pip
Diamond II
Level 75
Champion Stats
2W - 1L
1,965 SR
Queue Stats
33W - 27L
1,738 Elo+
Party 1
Lian
Lian
Diamond III
Nëphthys
Lian
Diamond III
Level 999
Champion Stats
7W - 6L
1,773 SR
Queue Stats
63W - 56L
1,623 Elo+
Party 2
Barik
Barik
Platinum II
Peugeot4008
Barik
Platinum II
Level 641
Champion Stats
55W - 52L
1,630 SR
Queue Stats
1,588W - 1,576L
1,578 Elo+
Solo
Ruckus
Ruckus
Platinum I
SaasMaItaliano
Ruckus
Platinum I
Level 227
Champion Stats
9W - 6L
1,776 SR
Queue Stats
170W - 147L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Habpatron
Fernando
59
0 / 1 / 5
1,813
302
13,263
20,768
21,208
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Khan
Rúck
Khan
58
2 / 0 / 7
1,737
290
10,666
17,008
3,456
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Kinessa
Wraíth
Kinessa
52
17 / 3 / 3
2,418
403
50,618
22,816
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

51
4 / 1 / 11
1,931
322
34,276
28,682
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Jenos
mszab9
Jenos
55
0 / 2 / 12
1,974
329
3,736
6,175
4,207
Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
AtlasCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
MakoaImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
GT4RS
VII
57
4 / 5 / 1
1,462
244
35,582
24,241
0
Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 2s after getting a Killing Blow while in Burst Mode.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

My City

My City

Grappling Hook

Reduce your damage taken by 50% while latched to a wall after using Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Pip
53
0 / 5 / 2
1,082
180
14,268
16,510
6,979
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Lian
57
2 / 6 / 1
1,167
195
20,312
19,317
0
Bloodline

Bloodline

Grace

Generate 3 Ammo after using Grace.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

55
0 / 3 / 0
890
148
6,393
19,343
11,045
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

45
1 / 4 / 1
1,074
179
18,894
33,148
17,445
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Air-Cooled

Air-Cooled

Advance

Heal for 80 after activating Advance.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 43s
Objective Time
10s
61
Kill Participation
12
23
Kills
7
7
Deaths
23
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
VII
GT4RS
VII
4
5
1
0.9
W
Fernando
Habpatron
Fernando
0
1
5
2.5
L
Pip
0
5
2
0.2
L
Lian
2
6
1
0.42
L
0
3
0
0
W
Khan
Rúck
Khan
2
0
7
5.5
L
1
4
1
0.38
W
Kinessa
Wraíth
Kinessa
17
3
3
6.17
W
4
1
11
9.5
W
Jenos
mszab9
Jenos
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,559
Damage
95,449
95,449
Taken
112,559
28,871
Shielding
35,469
64,887
Healing
39,127
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
VII
GT4RS
VII
35,582
35,582
0
1,451
24,241
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
Habpatron
Fernando
13,263
8,718
0
672
20,768
21,208
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Pip
14,268
13,956
26,649
5,062
16,510
6,979
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lian
20,312
18,912
0
175
19,317
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
6,393
6,393
0
2,132
19,343
11,045
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Khan
Rúck
Khan
10,666
10,586
1,875
6,770
17,008
3,456
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
18,894
12,944
0
3,658
33,148
17,445
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kinessa
Wraíth
Kinessa
50,618
49,508
0
245
22,816
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
34,276
25,442
0
4,758
28,682
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Jenos
mszab9
Jenos
3,736
3,568
48,891
1,676
6,175
4,207
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role