Player Matchup

Mal'Damba
Mal'Damba
Diamond V
Habpatron
Mal'Damba
Diamond V
Level 993
Champion Stats
41W - 22L
1,663 SR
Queue Stats
259W - 206L
1,655 Elo+
Party 1
Pip
Pip
Platinum I
IsRespawnFun
Pip
Platinum I
Level 217
Champion Stats
53W - 31L
1,732 SR
Queue Stats
227W - 237L
1,583 Elo+
Solo
Khan
Khan
Diamond IV
SkyNait
Khan
Diamond IV
Level 560
Champion Stats
2W - 0L
1,705 SR
Queue Stats
37W - 33L
1,581 Elo+
Solo
Androxus
Androxus
Platinum II
mszab9
Androxus
Platinum II
Level 374
Champion Stats
2W - 1L
1,673 SR
Queue Stats
149W - 145L
1,603 Elo+
Party 1
Inara
Inara
Platinum III
µananananananana
Inara
Platinum III
Level 999
Champion Stats
124W - 137L
1,579 SR
Queue Stats
2,915W - 2,766L
1,588 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 629
1,670 SR
1,602 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 603
1,588 SR
1,600 Elo+
Azaan
Azaan
Platinum III
EriсСartman
Azaan
Platinum III
Level 511
Champion Stats
7W - 20L
1,485 SR
Queue Stats
653W - 643L
1,565 Elo+
Party 2
Diamond III
IllllIIIIIII
Unknown
Diamond III
Level 782
Champion Stats
149W - 127L
1,601 SR
Queue Stats
649W - 564L
1,627 Elo+
Party 2
Saati
Saati
Platinum IV
ToshiroSan
Saati
Platinum IV
Level 463
Champion Stats
5W - 8L
1,673 SR
Queue Stats
251W - 232L
1,623 Elo+
Solo
Ying
Ying
Diamond IV
biotic-bike8
Ying
Diamond IV
Level 260
Champion Stats
3W - 6L
1,521 SR
Queue Stats
510W - 465L
1,628 Elo+
Solo
Barik
Barik
Gold II
pinkasfloyd2
Barik
Gold II
Level 999
Champion Stats
65W - 60L
1,658 SR
Queue Stats
374W - 388L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Habpatron
Mal'Damba
59
2 / 1 / 15
2,294
328
29,693
10,716
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

42
6 / 0 / 13
2,070
296
31,956
9,121
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.2s.

Level 2

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 3s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Khan
SkyNait
Khan
49
8 / 3 / 7
2,113
302
29,499
49,159
16,351
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Androxus
mszab9
Androxus
55
7 / 1 / 7
2,049
293
44,605
16,483
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

59
3 / 1 / 8
2,233
319
22,936
21,057
0
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
CassieFernando
Team 1 Score

4

VS

Team 2 Score

0

Bans
ImaniMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
0 / 6 / 2
1,130
161
25,947
48,768
4,355
Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

Indignation

Indignation

Reduce the Cooldown of Conviction by 1.2000000000000002s.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 150.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 15 for every percentage point of Ire consumed by abilities.

Level 3

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 1.2s after using Reckoning.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

IllllIIIIIII
Unknown
59
3 / 6 / 2
1,317
188
30,603
31,469
0

Level 2

Level 3

Level 5

Level 1

Level 4

Level 1

Saati
59
2 / 5 / 1
1,130
161
23,611
20,846
0
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

49
1 / 4 / 2
1,355
194
5,097
18,338
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

58
0 / 5 / 1
1,354
193
21,278
39,268
13,204
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 42s
Objective Time
1m 24s
76
Kill Participation
14
26
Kills
6
6
Deaths
26
50
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Mal'Damba
Habpatron
Mal'Damba
2
1
15
9.5
L
IllllIIIIIII
Unknown
3
6
2
0.67
W
6
0
13
12.5
W
Khan
SkyNait
Khan
8
3
7
3.83
L
Saati
2
5
1
0.5
L
1
4
2
0.5
W
Androxus
mszab9
Androxus
7
1
7
10.5
L
0
5
1
0.1
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,689
Damage
106,536
106,536
Taken
158,689
16,351
Shielding
17,559
84,215
Healing
76,608
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
25,947
20,566
0
5,718
48,768
4,355
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Mal'Damba
Habpatron
Mal'Damba
29,693
15,011
48,090
5,174
10,716
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
IllllIIIIIII
Unknown
30,603
24,437
0
3,961
31,469
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
31,956
29,508
8,090
7,668
9,121
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Khan
SkyNait
Khan
29,499
26,946
1,712
9,504
49,159
16,351
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Saati
23,611
22,359
0
76
20,846
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
5,097
5,097
54,070
8,261
18,338
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Androxus
mszab9
Androxus
44,605
38,149
0
1,176
16,483
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
21,278
21,278
0
4,522
39,268
13,204

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
22,936
19,133
0
2,801
21,057
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role