Player Matchup

Atlas
Atlas
Anguille9
Atlas
Level 48
Champion Stats
13W - 6L
1,424 SR
Queue Stats
127W - 127L
1,511 Elo+
Solo
VII
VII
Itàholdstyle
VII
Level 944
Champion Stats
22W - 28L
1,498 SR
Queue Stats
2,023W - 2,065L
1,515 Elo+
Solo
Ying
Ying
RICKDLSTUDIO
Ying
Level 999
Champion Stats
746W - 693L
1,591 SR
Queue Stats
3,342W - 3,327L
1,588 Elo+
Solo
Ash
Ash
Rbn148
Ash
Level 60
Champion Stats
1W - 0L
1,611 SR
Queue Stats
47W - 49L
1,522 Elo+
Solo
Grover
Grover
Tarik2142UA
Grover
Level 800
Champion Stats
62W - 55L
1,634 SR
Queue Stats
172W - 135L
1,675 Elo+
Solo
Team Averages
Level 570
1,552 SR
1,562 Elo+

VS

Team Averages
Level 374
1,674 SR
1,608 Elo+
Ash
Ash
FredusFerdinand
Ash
Level 112
Champion Stats
84W - 55L
1,715 SR
Queue Stats
214W - 176L
1,634 Elo+
Party 1
Androxus
Androxus
NsydiaAkuma
Androxus
Level 836
Champion Stats
14W - 6L
1,740 SR
Queue Stats
362W - 297L
1,582 Elo+
Solo
Octavia
Octavia
Orclox
Octavia
Level 78
Champion Stats
7W - 11L
1,586 SR
Queue Stats
156W - 159L
1,551 Elo+
Solo
Imani
Imani
VoraciousLord
Imani
Level 755
Champion Stats
49W - 48L
1,578 SR
Queue Stats
697W - 687L
1,651 Elo+
Solo
Rei
Rei
dhfhfd
Rei
Level 89
Champion Stats
22W - 8L
1,750 SR
Queue Stats
162W - 134L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Anguille9
Atlas
28
3 / 2 / 14
3,124
446
31,703
52,371
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 30% while Stasis Field is active.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Rewritten History

Rewritten History

Stasis Field

Generate 1 Ammo after using Second Chance.

Level 1

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

59
14 / 5 / 1
2,294
328
39,377
22,206
700
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 20%.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

37
4 / 2 / 13
2,553
365
28,040
27,014
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Ash
Rbn148
Ash
38
5 / 2 / 8
2,336
334
43,271
49,783
31,909
War Machine

War Machine

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 4.

Level 4

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 4 Ammo after activating Siege Shield.

Level 2

Level 1

Grover
57
5 / 1 / 15
2,463
352
37,349
24,801
1,900
Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 75% Health.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 50%.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
2 / 5 / 2
1,929
276
44,352
73,029
47,215
War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 4 Ammo after activating Siege Shield.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Level 1

Androxus
NsydiaAkuma
Androxus
59
4 / 7 / 5
833
119
37,558
22,507
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Octavia
Orclox
Octavia
56
4 / 8 / 1
1,366
195
28,556
25,952
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

59
2 / 5 / 2
1,445
206
50,786
27,670
2,100
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 100 after using Elemental Shift.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Rei
dhfhfd
Rei
37
0 / 6 / 6
1,544
221
14,923
30,582
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 80 every 1s while Spirit Linked to an ally.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Desperate Defense

Desperate Defense

Envelop

Heal for 150 when you use Envelop.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 36s
Objective Time
1m 43s
82
Kill Participation
28
31
Kills
12
12
Deaths
31
51
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Atlas
Anguille9
Atlas
3
2
14
5
L
2
5
2
0.6
W
14
5
1
2.9
L
Androxus
NsydiaAkuma
Androxus
4
7
5
0.93
L
Octavia
Orclox
Octavia
4
8
1
0.56
W
4
2
13
5.25
W
Ash
Rbn148
Ash
5
2
8
4.5
W
Grover
5
1
15
12.5
L
2
5
2
0.6
L
Rei
dhfhfd
Rei
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

179,740
Damage
176,175
176,175
Taken
179,740
34,509
Shielding
49,315
124,043
Healing
82,739
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Atlas
Anguille9
Atlas
31,703
31,703
0
776
52,371
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
44,352
35,708
0
1,470
73,029
47,215
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
39,377
35,693
0
5,787
22,206
700
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Androxus
NsydiaAkuma
Androxus
37,558
28,830
0
5,742
22,507
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Octavia
Orclox
Octavia
28,556
20,369
68
725
25,952
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
28,040
14,840
51,331
15,384
27,014
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ash
Rbn148
Ash
43,271
40,852
0
1,326
49,783
31,909
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grover
37,349
35,930
32,298
17,141
24,801
1,900
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
50,786
43,201
0
4,485
27,670
2,100
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Rei
dhfhfd
Rei
14,923
14,823
55,159
15,090
30,582
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role