Player Matchup

Vora
Vora
Diamond IV
BOJANTOTTI
Vora
Diamond IV
Level 999
Champion Stats
2W - 10L
1,675 SR
Queue Stats
504W - 478L
1,610 Elo+
Party 1
Makoa
Makoa
Platinum IV
Blackout_AlanRay
Makoa
Platinum IV
Level 723
Champion Stats
26W - 29L
1,588 SR
Queue Stats
463W - 398L
1,600 Elo+
Solo
Lillith
Lillith
Diamond II
Nìva
Lillith
Diamond II
Level 999
Champion Stats
119W - 102L
1,713 SR
Queue Stats
662W - 616L
1,631 Elo+
Party 1
Tyra
Tyra
Platinum III
SmillingGeneral
Tyra
Platinum III
Level 999
Champion Stats
134W - 103L
1,675 SR
Queue Stats
1,537W - 1,467L
1,551 Elo+
Solo
Inara
Inara
Platinum IV
famous-aalotabia
Inara
Platinum IV
Level 863
Champion Stats
14W - 20L
1,641 SR
Queue Stats
326W - 295L
1,523 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 917
1,658 SR
1,583 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 342
1,656 SR
1,582 Elo+
Androxus
Androxus
Platinum III
Babooino
Androxus
Platinum III
Level 82
Champion Stats
6W - 9L
1,582 SR
Queue Stats
82W - 74L
1,588 Elo+
Solo
Saati
Saati
Diamond V
Fleszynski
Saati
Diamond V
Level 223
Champion Stats
56W - 51L
1,640 SR
Queue Stats
653W - 604L
1,619 Elo+
Solo
Skye
Skye
Diamond V
PyraIsPog
Skye
Diamond V
Level 823
Champion Stats
11W - 5L
1,846 SR
Queue Stats
127W - 110L
1,590 Elo+
Solo
Moji
Moji
Platinum I
Rockyツ
Moji
Platinum I
Level 308
Champion Stats
7W - 12L
1,572 SR
Queue Stats
751W - 720L
1,592 Elo+
Solo
Ying
Ying
Platinum II
YingWasGood
Ying
Platinum II
Level 275
Champion Stats
483W - 405L
1,641 SR
Queue Stats
642W - 636L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
33 / 18 / 14
6,860
343
119,381
135,268
7,375
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
7 / 17 / 19
4,813
241
46,812
203,205
48,934
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Lillith
Nìva
Lillith
60
12 / 11 / 40
7,192
360
75,289
94,493
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.

Level 2

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.

Level 4

Level 1

60
15 / 25 / 24
5,345
267
87,054
116,064
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 2.4s.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

59
4 / 15 / 19
5,172
259
54,139
166,426
34,180
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
FernandoImani
Team 1 Score

4

VS

Team 2 Score

3

Bans
CassieKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Babooino
Androxus
36
25 / 13 / 28
4,903
245
177,949
77,497
0
Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 3.5999999999999996s after hitting an enemy with Defiance.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Saati
44
14 / 17 / 25
4,176
209
129,638
70,738
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Skye
59
19 / 17 / 26
4,253
213
139,864
66,110
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Moji
58
18 / 13 / 32
4,696
235
129,394
76,144
49,424

Level 4

Level 1

Level 2

Level 3

Level 5

Level 1

22
10 / 11 / 39
4,777
239
138,611
92,186
0
Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 6.25s.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 38s
Objective Time
5m 40s
187
Kill Participation
236
71
Kills
86
86
Deaths
71
116
Assists
150
Player
Kills
Deaths
Assists
KDA
W
33
18
14
2.22
L
Androxus
Babooino
Androxus
25
13
28
3
W
7
17
19
0.97
L
Saati
14
17
25
1.56
W
Lillith
Nìva
Lillith
12
11
40
2.91
L
Skye
19
17
26
1.88
L
Moji
18
13
32
2.62
W
15
25
24
1.08
L
10
11
39
2.68
W
4
15
19
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

382,675
Damage
715,456
715,456
Taken
382,675
90,489
Shielding
49,424
308,551
Healing
188,763
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
119,381
86,063
0
14,256
135,268
7,375
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

L
Androxus
Babooino
Androxus
177,949
154,297
4,218
25,304
77,497
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
46,812
44,396
0
4,571
203,205
48,934
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Saati
129,638
110,825
0
873
70,738
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

W
Lillith
Nìva
Lillith
75,289
35,910
265,811
2,613
94,493
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Skye
139,864
86,679
3,776
11,284
66,110
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Moji
129,394
123,480
17,433
10,802
76,144
49,424
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
87,054
72,084
6,190
10,060
116,064
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 2

L
138,611
23,378
56,686
58,387
92,186
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
54,139
48,367
0
5,050
166,426
34,180
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role