Player Matchup

Ying
Ying
Diamond III
Lunliss
Ying
Diamond III
Level 999
Champion Stats
72W - 78L
1,677 SR
Queue Stats
618W - 590L
1,591 Elo+
Party 2
Saati
Saati
Diamond IV
PciCak2
Saati
Diamond IV
Level 73
Champion Stats
3W - 3L
1,601 SR
Queue Stats
125W - 123L
1,619 Elo+
Party 2
Inara
Inara
Diamond V
Senseii_91
Inara
Diamond V
Level 999
Champion Stats
25W - 18L
1,665 SR
Queue Stats
815W - 759L
1,624 Elo+
Solo
Skye
Skye
Platinum III
silvermoltas
Skye
Platinum III
Level 448
Champion Stats
7W - 5L
1,742 SR
Queue Stats
783W - 741L
1,547 Elo+
Solo
Khan
Khan
Masters
Ánìmal
Khan
Masters
Level 999
Champion Stats
106W - 86L
1,711 SR
Queue Stats
601W - 508L
1,667 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 704
1,679 SR
1,610 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 415
1,634 SR
1,627 Elo+
Buck
Buck
Masters
Big4Tonk1BokFan
Buck
Masters
Level 324
Champion Stats
9W - 4L
1,753 SR
Queue Stats
387W - 305L
1,652 Elo+
Party 1
Platinum I
DamsESSE
Unknown
Platinum I
Level 999
Champion Stats
6W - 3L
1,666 SR
Queue Stats
123W - 90L
1,657 Elo+
Solo
Barik
Barik
Platinum II
Julesssi
Barik
Platinum II
Level 193
Champion Stats
4W - 6L
1,616 SR
Queue Stats
80W - 76L
1,582 Elo+
Solo
Ruckus
Ruckus
Diamond III
VitinhaFerreira
Ruckus
Diamond III
Level 361
Champion Stats
13W - 22L
1,540 SR
Queue Stats
419W - 404L
1,606 Elo+
Party 1
Jenos
Jenos
Platinum I
furiot
Jenos
Platinum I
Level 196
Champion Stats
27W - 27L
1,595 SR
Queue Stats
482W - 422L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Lunliss
Ying
60
0 / 8 / 19
1,274
116
12,355
38,869
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Saati
PciCak2
Saati
45
6 / 10 / 12
2,257
205
75,416
41,555
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Inara
57
5 / 9 / 5
2,178
198
37,997
92,880
18,462
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

55
3 / 14 / 6
1,646
150
30,129
39,763
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Khan
58
14 / 8 / 10
2,770
252
64,374
87,315
11,513
Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
ImaniCassie
Team 1 Score

1

VS

Team 2 Score

4

Bans
FernandoMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
20 / 8 / 12
3,758
342
73,488
51,532
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

DamsESSE
Unknown
57
16 / 5 / 16
3,990
363
100,644
46,215
0

Level 1

Level 2

Level 4

Level 4

Level 4

Level 1

Barik
Julesssi
Barik
46
5 / 3 / 13
3,481
316
60,016
45,351
45,346
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

56
6 / 11 / 12
3,022
275
54,247
71,947
38,670
Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Jenos
furiot
Jenos
45
2 / 1 / 23
4,129
375
11,987
5,226
9,613
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 44s
Objective Time
5m 39s
80
Kill Participation
125
28
Kills
49
49
Deaths
28
52
Assists
76
Player
Kills
Deaths
Assists
KDA
W
20
8
12
3.25
W
DamsESSE
Unknown
16
5
16
4.8
W
Barik
Julesssi
Barik
5
3
13
3.83
L
Ying
Lunliss
Ying
0
8
19
1.19
L
Saati
PciCak2
Saati
6
10
12
1.2
L
Inara
5
9
5
0.83
W
6
11
12
1.09
W
Jenos
furiot
Jenos
2
1
23
13.5
L
3
14
6
0.43
L
Khan
14
8
10
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

220,271
Damage
300,382
300,382
Taken
220,271
29,975
Shielding
93,629
134,363
Healing
126,296
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
73,488
61,372
0
14,720
51,532
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
DamsESSE
Unknown
100,644
77,764
0
445
46,215
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
Julesssi
Barik
60,016
60,016
0
9,931
45,351
45,346
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Ying
Lunliss
Ying
12,355
12,355
73,300
19,458
38,869
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Saati
PciCak2
Saati
75,416
67,037
0
1,787
41,555
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Inara
37,997
36,384
0
14,395
92,880
18,462
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
54,247
31,211
0
7,013
71,947
38,670
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
furiot
Jenos
11,987
10,215
91,060
3,127
5,226
9,613
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
30,129
21,595
0
1,140
39,763
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Khan
64,374
60,308
6,010
18,273
87,315
11,513
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role