Player Matchup

Octavia
Octavia
Beck2005
Octavia
Level 61
Champion Stats
2W - 4L
1,500 SR
Queue Stats
151W - 173L
1,460 Elo+
Solo
Dredge
Dredge
Fourthe beast20
Dredge
Level 44
Champion Stats
0W - 2L
1,216 SR
Queue Stats
44W - 51L
1,469 Elo+
Solo
Skye
Skye
Lolka4317
Skye
Level 120
Champion Stats
1W - 2L
1,601 SR
Queue Stats
222W - 185L
1,521 Elo+
Party 1
Tiberius
Tiberius
dani4ch
Tiberius
Level 23
Champion Stats
3W - 1L
1,500 SR
Queue Stats
31W - 36L
1,474 Elo+
Party 1
Jenos
Jenos
lettuceprayamen
Jenos
Level 999
Champion Stats
31W - 28L
1,558 SR
Queue Stats
1,167W - 1,148L
1,471 Elo+
Solo
Team Averages
Level 249
1,475 SR
1,479 Elo+

VS

Team Averages
Level 68
1,549 SR
1,490 Elo+
Ying
Ying
BigLilOne
Ying
Level 49
Champion Stats
26W - 21L
1,569 SR
Queue Stats
53W - 43L
1,514 Elo+
Solo
Willo
Willo
Elsdaboba
Willo
Level 109
Champion Stats
41W - 26L
1,609 SR
Queue Stats
143W - 113L
1,493 Elo+
Solo
Viktor
Viktor
OsirisXII
Viktor
Level 125
Champion Stats
39W - 46L
1,492 SR
Queue Stats
46W - 54L
1,443 Elo+
Solo
Vora
Vora
Seclusionss-
Vora
Level 28
Champion Stats
2W - 0L
1,749 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Fernando
Fernando
sjadrian
Fernando
Level 27
Champion Stats
1W - 0L
1,326 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Beck2005
Octavia
31
4 / 4 / 7
1,640
164
31,021
27,812
100
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

52
4 / 8 / 3
1,548
155
28,749
24,368
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Skye
50
14 / 8 / 5
2,292
229
40,142
30,413
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Tiberius
dani4ch
Tiberius
14
5 / 7 / 11
2,072
207
62,724
36,461
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

60
2 / 7 / 8
1,628
163
8,102
31,780
3,860
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
20
2 / 3 / 8
2,824
282
9,791
20,484
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Willo
Elsdaboba
Willo
42
4 / 4 / 5
2,556
256
27,669
22,705
0
Nectar

Nectar

Seedling

Heal for 225 after using Seedling.

Level 3

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Hijinks

Hijinks

Flutter

Heal for 200 after activating Flutter.

Level 4

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Viktor
OsirisXII
Viktor
22
12 / 10 / 7
3,106
311
49,357
41,955
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

21
7 / 9 / 8
2,916
292
42,227
36,100
600
Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 40% of its base value.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
sjadrian
Fernando
22
9 / 3 / 3
3,287
329
21,790
49,494
81,660
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

48s
Objective Time
7m 47s
63
Kill Participation
65
29
Kills
34
34
Deaths
29
34
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Octavia
Beck2005
Octavia
4
4
7
1.88
W
Ying
2
3
8
2
W
Willo
Elsdaboba
Willo
4
4
5
1.63
L
4
8
3
0.69
L
Skye
14
8
5
2.06
W
Viktor
OsirisXII
Viktor
12
10
7
1.55
W
7
9
8
1.22
L
Tiberius
dani4ch
Tiberius
5
7
11
1.5
L
2
7
8
0.86
W
Fernando
sjadrian
Fernando
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,738
Damage
150,834
150,834
Taken
170,738
3,960
Shielding
82,260
65,524
Healing
91,457
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
Beck2005
Octavia
31,021
26,671
1,131
4,729
27,812
100
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Ying
9,791
7,101
53,514
12,552
20,484
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Willo
Elsdaboba
Willo
27,669
14,060
0
6,561
22,705
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
28,749
19,531
0
1,753
24,368
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Skye
40,142
29,818
0
5,820
30,413
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Viktor
OsirisXII
Viktor
49,357
24,779
0
5,654
41,955
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
42,227
33,329
0
4,470
36,100
600
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Tiberius
dani4ch
Tiberius
62,724
40,104
524
4,399
36,461
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
8,102
5,411
31,692
15,476
31,780
3,860
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Fernando
sjadrian
Fernando
21,790
12,115
0
8,706
49,494
81,660

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role