Player Matchup

Rei
Rei
Gold V
InEden
Rei
Gold V
Level 442
Champion Stats
4W - 3L
1,630 SR
Queue Stats
79W - 73L
1,469 Elo+
Party 1
Ying
Ying
Gold V
KrappyDream
Ying
Gold V
Level 999
Champion Stats
114W - 137L
1,551 SR
Queue Stats
1,301W - 1,231L
1,553 Elo+
Party 1
Moji
Moji
Gold V
KrappyMan5824
Moji
Gold V
Level 544
Champion Stats
26W - 20L
1,578 SR
Queue Stats
268W - 240L
1,555 Elo+
Party 1
Io
Io
Silver III
KrappyPika
Io
Silver III
Level 585
Champion Stats
46W - 41L
1,657 SR
Queue Stats
352W - 355L
1,549 Elo+
Party 1
Fernando
Fernando
Gold II
Sam0991564
Fernando
Gold II
Level 864
Champion Stats
12W - 17L
1,543 SR
Queue Stats
310W - 295L
1,541 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 687
1,592 SR
1,533 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 567
1,627 SR
1,492 Elo+
Koga
Koga
Platinum V
ElMagico15
Koga
Platinum V
Level 999
Champion Stats
78W - 57L
1,629 SR
Queue Stats
182W - 158L
1,507 Elo+
Party 2
Octavia
Octavia
Silver II
Jutini
Octavia
Silver II
Level 117
Champion Stats
3W - 2L
1,480 SR
Queue Stats
116W - 115L
1,422 Elo+
Party 2
Barik
Barik
Gold III
Manuel465
Barik
Gold III
Level 82
Champion Stats
7W - 5L
1,720 SR
Queue Stats
86W - 73L
1,524 Elo+
Party 2
Betty la Bomba
Betty la Bomba
Gold V
ShogunFei
Betty la Bomba
Gold V
Level 636
Champion Stats
5W - 1L
1,653 SR
Queue Stats
187W - 158L
1,540 Elo+
Solo
Jenos
Jenos
Silver II
seamanbreathe
Jenos
Silver II
Level 999
Champion Stats
80W - 70L
1,653 SR
Queue Stats
363W - 342L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
InEden
Rei
56
2 / 8 / 6
2,371
198
29,477
50,951
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
4 / 7 / 4
2,707
226
61,732
49,508
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

59
9 / 14 / 4
2,967
247
55,868
60,914
17,490

Level 3

Level 1

Level 1

Level 5

Level 5

Level 1

59
2 / 10 / 3
2,586
216
27,361
55,213
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Fernando
Sam0991564
Fernando
59
2 / 8 / 6
2,450
204
39,512
108,193
80,391
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 800 to enemies hit by Charge.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Bans
FuriaCassie
Team 1 Score

1

VS

Team 2 Score

4

Bans
WilloImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
17 / 4 / 13
4,210
351
80,117
50,929
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Octavia
Jutini
Octavia
50
12 / 5 / 11
3,811
318
73,837
40,744
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Barik
Manuel465
Barik
33
5 / 3 / 19
4,164
347
43,612
61,004
73,412
Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Betty la Bomba
ShogunFei
Betty la Bomba
58
11 / 4 / 18
4,164
347
116,971
48,110
0
Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -800 explosive damage done.

Level 4

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 10%.

Level 1

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 100.

Level 2

Labor of Genius

Labor of Genius

Weapon

Hits with Grenade Launcher increase Reload Speed by 5% for 1.5s, stacking up to 3 times. Additional hits refresh the duration.

Level 3

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Level 1

54
2 / 3 / 33
4,369
364
10,242
13,163
9,610
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 39s
Objective Time
6m 52s
42
Kill Participation
141
19
Kills
47
47
Deaths
19
23
Assists
94
Player
Kills
Deaths
Assists
KDA
W
17
4
13
5.88
L
Rei
InEden
Rei
2
8
6
0.63
W
Octavia
Jutini
Octavia
12
5
11
3.5
L
4
7
4
0.86
L
9
14
4
0.79
L
2
10
3
0.35
W
Barik
Manuel465
Barik
5
3
19
4.83
L
Fernando
Sam0991564
Fernando
2
8
6
0.63
W
Betty la Bomba
ShogunFei
Betty la Bomba
11
4
18
5
W
2
3
33
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

213,950
Damage
324,779
324,779
Taken
213,950
97,881
Shielding
83,022
190,656
Healing
152,820
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
80,117
62,132
0
5,947
50,929
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Rei
InEden
Rei
29,477
23,020
50,234
17,508
50,951
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Octavia
Jutini
Octavia
73,837
69,543
975
6,786
40,744
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
61,732
15,958
42,409
21,511
49,508
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
55,868
50,983
2,554
4,183
60,914
17,490
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
27,361
22,311
38,013
14,123
55,213
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Barik
Manuel465
Barik
43,612
43,612
0
15,265
61,004
73,412
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
Sam0991564
Fernando
39,512
28,762
0
121
108,193
80,391
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Betty la Bomba
ShogunFei
Betty la Bomba
116,971
66,150
0
637
48,110
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
10,242
6,040
116,642
6,568
13,163
9,610
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role