Player Matchup

Barik
Barik
Aslatouche35
Barik
Level 20
Champion Stats
2W - 2L
1,234 SR
Queue Stats
18W - 19L
1,504 Elo+
Party 2
Jenos
Jenos
Flackonator
Jenos
Level 243
Champion Stats
5W - 5L
1,553 SR
Queue Stats
120W - 118L
1,531 Elo+
Party 2
Bomb King
Bomb King
Sinisterserpant
Bomb King
Level 527
Champion Stats
3W - 1L
1,500 SR
Queue Stats
270W - 260L
1,589 Elo+
Solo
Khan
Khan
mydamageis999
Khan
Level 187
Champion Stats
120W - 76L
1,581 SR
Queue Stats
762W - 726L
1,516 Elo+
Solo
Kasumi
Kasumi
wolfiva
Kasumi
Level 100
Champion Stats
6W - 9L
1,436 SR
Queue Stats
359W - 355L
1,527 Elo+
Solo
Team Averages
Level 215
1,461 SR
1,534 Elo+

VS

Team Averages
Level 363
1,571 SR
1,546 Elo+
Grover
Grover
C0nkerStrike
Grover
Level 422
Champion Stats
2W - 3L
1,548 SR
Queue Stats
59W - 44L
1,674 Elo+
Solo
Hansey3913
Unknown
Level 665
Champion Stats
44W - 44L
1,497 SR
Queue Stats
432W - 421L
1,510 Elo+
Party 1
Ying
Ying
SuperSuperC79
Ying
Level 475
Champion Stats
694W - 627L
1,591 SR
Queue Stats
1,677W - 1,686L
1,529 Elo+
Solo
VII
VII
Yeil2025
VII
Level 121
Champion Stats
7W - 13L
1,601 SR
Queue Stats
352W - 376L
1,474 Elo+
Party 1
Ruckus
Ruckus
かつしか
Ruckus
Level 132
Champion Stats
27W - 24L
1,616 SR
Queue Stats
371W - 367L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
13
3 / 1 / 7
2,132
305
13,538
18,450
14,533
One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

50
7 / 1 / 20
2,432
347
24,169
22,736
4,800
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Bomb King
Sinisterserpant
Bomb King
49
5 / 4 / 6
1,741
249
15,078
17,217
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

55
10 / 0 / 13
2,181
312
40,139
38,668
2,469
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Kasumi
wolfiva
Kasumi
35
9 / 0 / 13
2,132
305
35,183
15,556
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1.5s.

Level 3

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.

Level 5

Blood Mist

Blood Mist

Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 2% base damage per stack of Curse on your target.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
48
0 / 8 / 0
768
110
9,184
24,131
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Hansey3913
Unknown
59
3 / 8 / 2
1,401
200
29,166
24,523
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

18
1 / 1 / 2
1,107
158
35,292
15,760
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 5s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

53
0 / 9 / 1
1,005
144
17,598
21,122
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Ruckus
39
2 / 8 / 0
1,174
168
21,387
42,571
25,408
Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 31s
Objective Time
28s
93
Kill Participation
11
34
Kills
6
6
Deaths
34
59
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Grover
0
8
0
0
W
7
1
20
17
L
Hansey3913
Unknown
3
8
2
0.5
W
Bomb King
Sinisterserpant
Bomb King
5
4
6
2
L
1
1
2
2
L
0
9
1
0.06
W
10
0
13
16.5
W
Kasumi
wolfiva
Kasumi
9
0
13
15.5
L
Ruckus
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,107
Damage
112,627
112,627
Taken
128,107
21,802
Shielding
25,408
91,294
Healing
37,821
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
13,538
13,538
0
7,682
18,450
14,533
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Grover
9,184
7,834
4,762
5,105
24,131
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
24,169
23,479
46,333
19,343
22,736
4,800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Hansey3913
Unknown
29,166
20,498
0
63
24,523
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Bomb King
Sinisterserpant
Bomb King
15,078
14,104
0
1,624
17,217
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
35,292
9,201
12,814
12,579
15,760
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
17,598
9,366
0
0
21,122
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
40,139
37,626
741
8,322
38,668
2,469
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Kasumi
wolfiva
Kasumi
35,183
26,347
2,002
5,247
15,556
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Ruckus
21,387
14,985
0
2,498
42,571
25,408
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role