Player Matchup
VS
Match Stats
Viciousness
Counter
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Level 5
Infamy
Armor
Increase your maximum Health by 100.
Level 2
Master Stance
Counter
Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.
Level 3
Fan the Flames
Billow
Reduce the Cooldown of Billow by 28% after getting an Elimination.
Level 2
Blade Dancer
Whirl
Increase the travel distance of Whirl by 24%.
Level 3
Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
Adrenaline
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4
Pick Up
Crippling Throw
Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.
Level 2
Overgrowth
Vine
Reset the Cooldown of Vine after dropping to or below 30% Health.
Level 2
Chop Down
Crippling Throw
Reduce the Cooldown of Crippling Throw by 3s.
Level 5
Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.
Level 2
Ferocity
Weapon
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
Level 1
From Betty with Love
Cluster Grenade
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
Level 5
A Lost Realm
Weapon
Increase the area of effect of all your explosions by 8%.
Level 4
He Could Hide
Hail of Bombs
Increase the travel speed of Hail of Bombs when deploying it by 15%.
Level 1
Stunning Entrance
Cluster Grenade
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Level 2
Queen's Reign
Cluster Grenade
Reduce the Cooldown of Cluster Grenade by 0.30000000000000004s for each enemy hit by the initial and secondary explosions.
Level 3
Level 1
Safe Haven
Armor
Increase your Healing received by 18% while Stasis Field is active.
Level 3
Hell Hunter
Weapon
Generate 1 Ammo after hitting a fully-charged weapon shot.
Level 1
Old Wounds
Armor
Increase your maximum Health by 750.
Level 5
Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Level 5
Lessons of the Past
Setback
Gain a 100-Health Shield for 3s after hitting an enemy with Setback.
Level 1
Deja vu
Setback
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
Level 1
Lightyears
Astral Mark
Increase the range of Astral Mark by 12%.
Level 3
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5
Falling Star
Void Grip
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Team 1 Score
1
VS
Team 2 Score
4
Watchful
Armor
Reduce all active Cooldowns by 50% after getting an Elimination.
Level 5
Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2
Sleight of Hand
Nether Step
Generate 2 Ammo after activating Nether Step.
Level 2
Seething Hatred
Weapon
Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.
Level 2
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 20%.
Level 4
Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1
Ranger
Hunter's Mark
Reduce the Cooldown of Hunter’s Mark by 5s.
Level 5
Survivalist
Armor
Increase your maximum Health by 50.
Level 1
Primal Might
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 3s.
Level 5
Tracker
Hunter's Mark
Increase your Movement Speed by 15% while Hunter's Mark is active.
Level 3
Hunting Party
Hunter's Mark
Hunter's Mark has 2 charges and grants its benefits to allies.
Level 1
Gun Deck
Weapon
Increase your maximum Ammo by 5.
Level 5
Hangman's Ire
Armor
Gain a 150-Health Shield after dropping to or below 50% Health.
Level 1
Dreadnought
Armor
Increase your maximum Health by 150.
Level 3
Dark Bargain
Shortcut
Heal for 250 every 1s while standing near a Shortcut.
Level 5
Expansive Vault
Shortcut
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Level 1
Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1
Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Level 5
Lessons of the Past
Setback
Gain a 100-Health Shield for 3s after hitting an enemy with Setback.
Level 1
Life Unlived
Second Chance
Heal for an additional 300 when using Second Chance.
Level 2
Old Wounds
Armor
Increase your maximum Health by 450.
Level 3
Lost Legacy
Stasis Field
Heal for 320 every 1s for 3s after activating Stasis Field.
Level 4
Deja vu
Setback
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
Level 1
Possession
Mending Spirits
Reduce your damage taken by 4% while Healing an ally with Mending Spirits.
Level 1
Otherworldly
Slither
Gain a 75-health Shield for 3s after Slither ends.
Level 1
Pungent Gourd
Gourd
Increase your Allies' and your Movement Speed by 15% while in your Gourd .
Level 3
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 4s.
Level 5
Snake Pit
Armor
Increase your Movement Speed by 20%.
Level 5
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.