Player Matchup

Fernando
Fernando
Gold V
BroYsell
Fernando
Gold V
Level 762
Champion Stats
99W - 74L
1,602 SR
Queue Stats
566W - 492L
1,505 Elo+
Solo
Willo
Willo
Gold V
PeskyCoyote
Willo
Gold V
Level 999
Champion Stats
3W - 3L
1,568 SR
Queue Stats
26W - 25L
1,597 Elo+
Solo
Io
Io
Silver I
ZouuVare
Io
Silver I
Level 153
Champion Stats
24W - 32L
1,553 SR
Queue Stats
48W - 52L
1,511 Elo+
Party 1
Barik
Barik
Gold I
adrian20152017
Barik
Gold I
Level 94
Champion Stats
6W - 3L
1,775 SR
Queue Stats
36W - 37L
1,529 Elo+
Party 1
Vatu
Vatu
Platinum I
randomdcr
Vatu
Platinum I
Level 827
Champion Stats
37W - 22L
1,758 SR
Queue Stats
202W - 159L
1,652 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 567
1,651 SR
1,559 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 554
1,641 SR
1,518 Elo+
Pip
Pip
Platinum V
AlekayCR
Pip
Platinum V
Level 632
Champion Stats
52W - 37L
1,680 SR
Queue Stats
298W - 310L
1,527 Elo+
Solo
Makoa
Makoa
Platinum V
Smotret
Makoa
Platinum V
Level 784
Champion Stats
43W - 31L
1,668 SR
Queue Stats
815W - 808L
1,527 Elo+
Solo
Seris
Seris
Gold IV
ggFHG12
Seris
Gold IV
Level 265
Champion Stats
157W - 120L
1,633 SR
Queue Stats
420W - 374L
1,516 Elo+
Solo
Atlas
Atlas
Platinum V
hitArmy19
Atlas
Platinum V
Level 999
Champion Stats
5W - 10L
1,535 SR
Queue Stats
2,813W - 2,794L
1,495 Elo+
Solo
Lian
Lian
Platinum IV
imäd
Lian
Platinum IV
Level 88
Champion Stats
13W - 10L
1,689 SR
Queue Stats
143W - 134L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BroYsell
Fernando
56
5 / 5 / 6
2,672
243
57,437
64,368
119,658
Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Pyre

Pyre

Weapon

Increase your maximum Ammo by 60.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
8 / 11 / 7
2,515
229
62,197
48,251
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 3 Ammo after activating Flutter.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

48
1 / 11 / 9
2,536
231
29,144
44,852
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

48
6 / 6 / 4
2,654
241
61,991
55,998
65,308
Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Vatu
59
6 / 10 / 6
744
68
40,694
34,596
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Bans
CassieTorvald
Team 1 Score

1

VS

Team 2 Score

4

Bans
AzaanKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
17 / 6 / 7
2,791
254
58,486
31,227
0
Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Sturdy

Sturdy

Weapon

Gain 12% Movement Speed.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Makoa
Smotret
Makoa
59
6 / 9 / 10
2,853
259
47,382
82,352
37,990
Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 14%.

Level 2

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Seris
ggFHG12
Seris
43
2 / 4 / 19
3,133
285
46,759
36,211
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Level 1

Atlas
hitArmy19
Atlas
59
6 / 2 / 16
2,882
262
36,209
74,883
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Lian
imäd
Lian
33
12 / 5 / 13
2,929
266
59,229
26,790
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 44s
Objective Time
6m 32s
58
Kill Participation
108
26
Kills
43
43
Deaths
26
32
Assists
65
Player
Kills
Deaths
Assists
KDA
W
17
6
7
3.42
L
Fernando
BroYsell
Fernando
5
5
6
1.6
L
8
11
7
1.05
W
Makoa
Smotret
Makoa
6
9
10
1.22
L
1
11
9
0.5
L
6
6
4
1.33
W
Seris
ggFHG12
Seris
2
4
19
2.88
W
Atlas
hitArmy19
Atlas
6
2
16
7
W
Lian
imäd
Lian
12
5
13
3.7
L
Vatu
6
10
6
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

251,463
Damage
248,065
248,065
Taken
251,463
184,966
Shielding
37,990
130,280
Healing
117,195
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
58,486
54,822
9,503
12,746
31,227
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
BroYsell
Fernando
57,437
41,882
0
4,193
64,368
119,658
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
62,197
54,493
0
2,720
48,251
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Makoa
Smotret
Makoa
47,382
42,149
0
3,516
82,352
37,990
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
29,144
26,788
84,074
19,195
44,852
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
61,991
61,991
0
11,378
55,998
65,308

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Seris
ggFHG12
Seris
46,759
36,959
61,516
20,220
36,211
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Atlas
hitArmy19
Atlas
36,209
36,209
0
8,066
74,883
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Lian
imäd
Lian
59,229
56,893
0
1,628
26,790
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Vatu
40,694
28,470
0
8,720
34,596
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role