Player Matchup

Mal'Damba
Mal'Damba
Platinum IV
DzikiBuckEnjoyer
Mal'Damba
Platinum IV
Level 570
Champion Stats
2W - 1L
1,565 SR
Queue Stats
135W - 114L
1,575 Elo+
Party 2
Fernando
Fernando
Platinum I
FullControl7
Fernando
Platinum I
Level 184
Champion Stats
41W - 13L
1,872 SR
Queue Stats
281W - 238L
1,592 Elo+
Party 3
Barik
Barik
Platinum V
Lshaso
Barik
Platinum V
Level 999
Champion Stats
16W - 10L
1,656 SR
Queue Stats
68W - 43L
1,593 Elo+
Party 2
Platinum II
ŻydziPiecMydło
Unknown
Platinum II
Level 90
Champion Stats
22W - 16L
1,688 SR
Queue Stats
134W - 111L
1,582 Elo+
Party 3
Koga
Koga
Diamond V
ФизрукБезРук
Koga
Diamond V
Level 944
Champion Stats
209W - 197L
1,639 SR
Queue Stats
1,077W - 1,029L
1,563 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 557
1,684 SR
1,581 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 504
1,526 SR
1,570 Elo+
Jenos
Jenos
Platinum IV
BokaSona
Jenos
Platinum IV
Level 114
Champion Stats
43W - 40L
1,635 SR
Queue Stats
120W - 107L
1,545 Elo+
Party 1
Inara
Inara
Platinum III
FrostbiteSkydra
Inara
Platinum III
Level 999
Champion Stats
172W - 151L
1,602 SR
Queue Stats
713W - 694L
1,531 Elo+
Party 1
Viktor
Viktor
Diamond IV
Nëphthys
Viktor
Diamond IV
Level 999
Champion Stats
0W - 3L
1,309 SR
Queue Stats
63W - 56L
1,583 Elo+
Party 4
Atlas
Atlas
Platinum II
SaasMaItaliano
Atlas
Platinum II
Level 230
Champion Stats
11W - 15L
1,546 SR
Queue Stats
170W - 147L
1,585 Elo+
Party 4
Saati
Saati
Diamond IV
Yŭĵıřø
Saati
Diamond IV
Level 180
Champion Stats
6W - 5L
1,540 SR
Queue Stats
830W - 781L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
58
4 / 5 / 22
3,827
273
22,131
35,989
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Fernando
FullControl7
Fernando
55
6 / 7 / 17
3,935
281
72,085
93,136
148,462
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Barik
Lshaso
Barik
59
5 / 8 / 12
3,728
266
51,899
79,993
130,606
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

41
15 / 8 / 15
4,120
294
131,107
68,211
7,518

Level 3

Level 5

Level 1

Level 1

Level 5

Level 1

59
16 / 7 / 11
3,795
271
103,339
57,070
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Bans
MakoaImani
Team 1 Score

4

VS

Team 2 Score

2

Bans
CassieKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
BokaSona
Jenos
50
0 / 6 / 29
4,345
310
25,608
25,454
7,061
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
2 / 10 / 16
3,026
216
44,351
106,247
20,214
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Viktor
Nëphthys
Viktor
57
11 / 10 / 9
3,365
240
104,213
45,986
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

45
7 / 8 / 15
2,973
212
62,366
125,563
0
Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

53
15 / 12 / 6
3,494
250
97,861
77,311
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 54s
Objective Time
5m 2s
123
Kill Participation
110
46
Kills
35
35
Deaths
46
77
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Jenos
BokaSona
Jenos
0
6
29
2.42
W
Mal'Damba
4
5
22
3
L
2
10
16
1
W
Fernando
FullControl7
Fernando
6
7
17
2.07
W
Barik
Lshaso
Barik
5
8
12
1.38
L
Viktor
Nëphthys
Viktor
11
10
9
1.55
L
7
8
15
1.81
L
15
12
6
1.5
W
15
8
15
2.81
W
16
7
11
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

380,561
Damage
334,399
334,399
Taken
380,561
286,586
Shielding
27,275
194,467
Healing
187,463
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
BokaSona
Jenos
25,608
15,705
166,372
11,227
25,454
7,061

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Mal'Damba
22,131
10,957
139,834
24,205
35,989
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
44,351
27,929
0
5,451
106,247
20,214
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
FullControl7
Fernando
72,085
42,893
0
7,813
93,136
148,462
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Barik
Lshaso
Barik
51,899
51,899
0
7,163
79,993
130,606
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Viktor
Nëphthys
Viktor
104,213
54,579
0
1,607
45,986
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
62,366
62,366
0
2,283
125,563
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
97,861
79,022
0
523
77,311
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
131,107
111,245
0
7,572
68,211
7,518
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
103,339
87,065
0
7,880
57,070
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role