Player Matchup
VS
Match Stats
Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5
Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1
Steadfast
Armor
Increase your maximum Health by 450.
Level 3
Rolling Stones
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 4s.
Level 4
Tremors
Impasse
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
Level 1
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
Present Arms
Presence
Heal for 300 after using Presence.
Level 3
Noble Crest
Armor
Increase your maximum Health by 100.
Level 2
Inheritance
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Heir to the Throne
Grace
Increase travel speed during Grace by 20%.
Level 2
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Raw Talent
Agility
Increase the Movement Speed boost of Agility by 20%.
Level 5
Tenacious
Shadow Step
Heal for 120 after activating Shadow Step.
Level 3
Wanted
Agility
Regenerate 16 Ammo every 1s while Agility is active.
Level 4
Trained Killer
Dragon Stance
While in Dragon Stance, regenerate 6 Ammo every 1s.
Level 1
Trigger Happy
Weapon
Increase your Healing received by 10% while firing your SMGs.
Level 2
Level 1
Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Level 5
Cooling Runes
Frost Bolt
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.
Level 1
Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 60%.
Level 3
Permafrost
Frost Bomb
Increase the Projectile Speed of Frost Bomb by 12%.
Level 2
Discipline
Elemental Shift
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Level 4
Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1
Blood Cannon
Armor
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Level 5
Sheer Ascent
Death Wings
Increase vertical movement of Death Wings by 5%.
Level 1
Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.
Level 3
Wings of Terror
Death Wings
Increase the lateral movement of Death Wings by 12%.
Level 2
Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.
Level 4
Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
Team 1 Score
2
VS
Team 2 Score
4
Well-Stocked
Oppressor Mine
Activating Oppressor Mine generates 6 Ammo.
Level 2
Generator
Oppressor Mine
Reduce the Cooldown of Oppressor Mine by 4.8s.
Level 4
Calibrate
Weapon
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.
Level 1
Power Supply
Armor
Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.
Level 3
Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 100%.
Level 5
Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1
Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Level 4
Refreshing Jog
Weightless
Heal for 120 every 1s while Weightless is active.
Level 2
Sturdy
Weapon
Gain 9% Movement Speed.
Level 3
Acumen
Explosive Flask
Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.
Level 3
Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 24%.
Level 3
Combat Medic
Weapon
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
Level 1
Locked and Loaded
Weapon
Increase your maximum Ammo by 10.
Level 5
Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 1.5s.
Level 3
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 3s.
Level 5
Turn The Table
Nade Launcher
Heal for 60 for each enemy hit with Nade Launcher.
Level 1
Hunting Season
Hunter's Mark
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 1
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Triumphant Return
Form Swap
Reduce your acid consumption by 90% for 1.2000000000000002s after swapping into Planted Form.
Level 3
End of an Era
Hardening
Increase the additional Damage Reduction benefit of Hardening by 40% but reduce its duration by {scale=10|10}%.
Level 2
Collateral Damage
Form Swap
Gain 30% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.
Level 3
Towering Presence
Armor
Increase the Health of your Ultimate Health pool by 1000.
Level 5
Last Efforts
Piercing Quills
Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.2s.
Level 2
Sight Begets Strength
Primal Vision
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
Level 1
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 24%.
Level 3
Revenant
Armor
Increase your maximum Health by 100.
Level 2
Ebon Dynamo
Weapon
Increase your maximum Ammo by 6.
Level 3
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2
Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 2
Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Nimble
Armor
Gain 7% Movement Speed.