Player Matchup
VS
Match Stats
Flare XL
Flare
Increase the area that Flare will Reveal enemies by 50%.
Level 5
Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 60%.
Level 3
Overburn
Flare
Flare lasts 1.7999999999999998s longer.
Level 3
Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 2.
Level 2
Grizzled
Armor
Increase your maximum Health by 100.
Level 2
Crack Shot
Weapon
Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.
Level 1
Magistrate's Might
Armor
Gain a 260-Health Shield for 3s after dropping to or below 35% Health.
Level 2
Abyssal Shift
Projection
Reduce your damage taken by 12% while Projection is out.
Level 2
Unexpected Complications
Projection
Regenerate 10 Ammo every 0.5s for 0.5s after using Projection.
Level 1
Unyielding Discipline
Projection
Reduce the Cooldown of Projection by 2.5s for each enemy hit by it.
Level 5
Priority Targets
Abyssal Reconstruction
Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2.5s. This effect can only occur once every 5s.
Level 5
Stunning Visage
Projection
Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.
Level 1
Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 75.
Level 5
Apocalypse
Juggernaut
Heal for 150 for each champion hit by Juggernaut.
Level 1
Declaration of War
Juggernaut
Increase the potency of Juggernaut's Knockup by 7%.
Level 1
Sinister Allies
Armor
Increase your maximum Health by 750.
Level 5
Desperation
Armor
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Level 3
Subservience
Soul Harvest
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
Level 1
Impact
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Flicker
Blink
Heal for 90 after using Blink.
Level 3
Frigid Field
Ice Block
Heal for 120 every 1s while Ice Block is active.
Level 2
Avalanche
Armor
Increase your Movement Speed by 16% for 6s after getting an Elimination.
Level 2
Killing Frost
Soar
Reduce the Cooldown of Soar by 60% after getting an Elimination
Level 3
Snow Globe
Ice Storm
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
Level 1
Acrobat's Trick
Weapon
Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.
Level 5
Smithereens
Explosive Flask
Generate 1 Ammo for each enemy hit by Explosive Flask.
Level 1
Sturdy
Weapon
Gain 3% Movement Speed.
Level 1
Graviton
Explosive Flask
Increase the duration of Explosive Flask's Slow by 0.75s.
Level 3
Side Tanks
Explosive Flask
Reduce the Cooldown of Explosive Flask by 3s.
Level 5
Catalyst
Explosive Flask
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
Level 1
Plated Leggings
Reduce Damage taken by 6% for 1.5s after using Blast Back.
Level 2
Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 20%
Level 2
Designer Armor
Increase your maximum Health by 200.
Level 5
Bullet Hopper
Increase your maximum Ammo by 5.
Level 5
Steel Coin Purse
Reduce damage taken by 3% for 2.5s after Ricochet is deployed.
Level 1
Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Harsh Training
Armor
Increase your maximum Health by 250.
Level 5
Something to Prove
Armor
Generate 10% Energy after falling to or below 50% Health.
Level 1
Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 30%.
Level 3
Wind's Embrace
Agility
Heal for 40 every 1s while Agility is active.
Level 2
Criminal Record
Dragon Stance
Gain 14% Lifesteal while in Dragon Stance.
Level 4
Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1
Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5
Fearless Leader
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2
Immovable Object
Armor
Increase your Healing received from others by 5% while at or below 50% Health.
Level 1
Cavalier
Armor
Increase your maximum Health by 450.
Level 3
Hot Pursuit
Fireball
Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.
Level 4
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 30%.
Level 3
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 0.8s.
Level 2
Lightyears
Astral Mark
Increase the range of Astral Mark by 8%.
Level 2
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Sprouts
Seedling
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Level 4
Spritely
Flutter
Reduce your damage taken by 25% for 3s after activating Flutter.
Level 5
Flitter
Flutter
Reduce the Cooldown of Flutter by 0.6s.
Level 1
Just Believe!
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Hijinks
Flutter
Heal for 50 after activating Flutter.
Level 1
Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.