Player Matchup

Evie
Evie
Deüxer
Evie
Level 750
Champion Stats
612W - 460L
1,669 SR
Queue Stats
1,972W - 1,746L
1,632 Elo+
Solo
Atlas
Atlas
Dhixie
Atlas
Level 222
Champion Stats
40W - 35L
1,622 SR
Queue Stats
860W - 579L
1,706 Elo+
Party 1
VII
VII
KingVSA
VII
Level 92
Champion Stats
250W - 231L
1,593 SR
Queue Stats
256W - 238L
1,600 Elo+
Solo
Sha Lin
Sha Lin
PRΔΡΗΙΧ
Sha Lin
Level 999
Champion Stats
27W - 17L
1,654 SR
Queue Stats
841W - 475L
1,794 Elo+
Party 1
Ying
Ying
Tyrandé
Ying
Level 408
Champion Stats
83W - 47L
1,687 SR
Queue Stats
1,463W - 794L
1,787 Elo+
Party 1
Team Averages
Level 494
1,645 SR
1,704 Elo+

VS

Team Averages
Level 606
1,637 SR
1,658 Elo+
Rei
Rei
HolaChau42
Rei
Level 895
Champion Stats
140W - 93L
1,699 SR
Queue Stats
2,266W - 2,026L
1,564 Elo+
Solo
Sha Lin
Sha Lin
JóseHs
Sha Lin
Level 999
Champion Stats
80W - 60L
1,713 SR
Queue Stats
1,388W - 1,405L
1,712 Elo+
Solo
Paintingthemap
Unknown
Level 846
Champion Stats
3W - 6L
1,392 SR
Queue Stats
691W - 622L
1,546 Elo+
Solo
Grohk
Grohk
TétonSucré
Grohk
Level 62
Champion Stats
5W - 3L
1,801 SR
Queue Stats
163W - 75L
1,799 Elo+
Party 2
Makoa
Makoa
minjí
Makoa
Level 230
Champion Stats
21W - 24L
1,582 SR
Queue Stats
545W - 444L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
Deüxer
Evie
59
7 / 7 / 11
3,571
275
91,371
54,614
0
Flicker

Flicker

Blink

Heal for 60 after using Blink.

Level 2

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Atlas
Dhixie
Atlas
59
10 / 7 / 17
4,035
310
83,966
145,813
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 1.6s after activating Stasis Field.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

VII
8
6 / 11 / 9
3,176
244
57,797
40,093
0
Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Night Watch

Night Watch

Trigger Discipline

Generate 12 Ammo when you activate Trigger Discipline.

Level 3

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 2s after getting a Killing Blow while in Burst Mode.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Sha Lin
PRΔΡΗΙΧ
Sha Lin
59
18 / 10 / 11
4,459
343
114,609
75,656
0
Oasis

Oasis

Withdraw

Heal for 240 after using Withdraw.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 15% Health.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Swagger

Swagger

Armor

Increase your maximum Health by 250.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Ying
59
3 / 4 / 20
4,161
320
21,065
23,834
0
Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
7 / 11 / 16
2,888
222
57,826
60,634
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 250.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 16% for 5s after earning a Killing Blow or Elimination.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Sha Lin
JóseHs
Sha Lin
59
11 / 15 / 7
2,690
207
79,003
62,518
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 21% for 3s after using Withdraw.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

60
7 / 7 / 19
2,803
216
69,845
56,855
4,256

Level 1

Level 1

Level 3

Level 5

Level 5

Level 1

30
9 / 6 / 20
3,128
241
84,522
70,717
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 0.6s.

Level 1

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 250.

Level 5

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Makoa
minjí
Makoa
48
5 / 5 / 8
2,641
203
48,814
118,084
40,135
Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 32s
Objective Time
2m 39s
112
Kill Participation
109
44
Kills
39
39
Deaths
44
68
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Evie
Deüxer
Evie
7
7
11
1.79
W
Atlas
Dhixie
Atlas
10
7
17
2.64
L
7
11
16
1.36
L
Sha Lin
JóseHs
Sha Lin
11
15
7
0.97
W
VII
6
11
9
0.95
W
Sha Lin
PRΔΡΗΙΧ
Sha Lin
18
10
11
2.35
L
7
7
19
2.36
W
Ying
3
4
20
3.25
L
9
6
20
3.17
L
Makoa
minjí
Makoa
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

368,808
Damage
340,010
340,010
Taken
368,808
0
Shielding
44,391
176,129
Healing
206,725
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Evie
Deüxer
Evie
91,371
88,052
0
5,693
54,614
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Atlas
Dhixie
Atlas
83,966
83,966
0
0
145,813
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
57,826
40,514
66,272
21,670
60,634
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Sha Lin
JóseHs
Sha Lin
79,003
71,187
0
1,129
62,518
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
VII
57,797
54,207
0
2,248
40,093
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Sha Lin
PRΔΡΗΙΧ
Sha Lin
114,609
109,419
0
2,797
75,656
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
69,845
63,665
0
10,236
56,855
4,256
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Ying
21,065
21,065
150,863
14,528
23,834
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
84,522
66,763
61,103
43,066
70,717
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Makoa
minjí
Makoa
48,814
44,920
0
3,249
118,084
40,135
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role