Player Matchup
VS
Match Stats
Present Arms
Presence
Heal for 500 after using Presence.
Level 5
Superiority
Armor
Increase your maximum Ammo by 1.
Level 1
Highborn
Armor
Increase your Movement Speed by 12%.
Level 4
Manifest Destiny
Grace
Increase the travel distance of Grace by 10 units.
Level 2
Divine Right
Grace
Gain 15% Movement Speed for 3s after using Grace.
Level 3
Precision
Weapon
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
Level 1
Outnumbered
Shadow Bombs
Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.
Level 2
Contemplation
Dash
Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 4
Assassin's Tools
Shadow Bombs
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Level 4
Memento Vivere
Armor
Increase your maximum Health by 160.
Level 4
Shadow's Perch
Ambush
Increase the range of Ambush by 10%.
Level 1
Unerring
Shadow Bombs
Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.
Level 1
Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5
Rolling Stones
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2
Steadfast
Armor
Increase your maximum Health by 450.
Level 3
Plateau
Impasse
Gain a 125-Health Shield for 3s after activating Impasse.
Level 1
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 4s.
Level 4
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Protectors
Guardian Spirit
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 3
Lunar Connection
Guardian Spirit
Reduce the cooldown of Luna's initial deploy by 2.4s.
Level 2
Half Moon
Lunar Leap
Reduce the Cooldown of Lunar Leap by 1.6s.
Level 2
Restored Faith
Moonlight
Heal for 40 every time you Heal an ally with Moonlight.
Level 4
Full Moon
Lunar Leap
Gain a 400-Health Shield for 3s after activating Lunar Leap.
Level 4
Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1
Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 100%.
Level 5
Power Supply
Armor
Reset the Cooldown of Transporter after dropping to or below 8% Health. This can only happen once every 30 seconds.
Level 1
Well-Stocked
Oppressor Mine
Activating Oppressor Mine generates 3 Ammo.
Level 1
Generator
Oppressor Mine
Reduce the Cooldown of Oppressor Mine by 4.8s.
Level 4
Octoppressor
Oppressor Mine
Increase the number of targets affected by Oppressor Mines by 4.
Level 4
Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1
Team 1 Score
4
VS
Team 2 Score
1
Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1
Falling Star
Void Grip
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Lightyears
Astral Mark
Increase the range of Astral Mark by 12%.
Level 3
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Refraction
Emitter
Reduce the Cooldown of Emitter by 5s.
Level 5
Metal March
Missile Launcher
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Level 3
Dampener
Armor
Increase your maximum Health by 450.
Level 3
No Chill
Weapon
Increase your Movement Speed while firing by 5%.
Level 1
Warden
Emitter
Increase the duration of Emitter by 3s.
Level 3
Level 1
Grizzled
Armor
Increase your maximum Health by 200.
Level 4
Escape Plan
Stealth
Heal for 300 after entering Stealth at or below 65% Health.
Level 3
Tactical Retreat
Stealth
Increase your Movement Speed by 30% for 2s after entering Stealth.
Level 3
Guerrilla Tactics
Stealth
Generate 30 Energy after getting an Elimination.
Level 2
Roost
Scope
Hits with Talon Rifle generate 3% Ultimate charge.
Level 3
Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Flitter
Flutter
Reduce the Cooldown of Flutter by 1.2s.
Level 2
Nectar
Seedling
Heal for 75 after using Seedling.
Level 1
Sprouts
Seedling
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Level 5
Hijinks
Flutter
Heal for 100 after activating Flutter.
Level 2
Flora
Armor
Increase your maximum Health by 250.
Level 5
Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1
Heartless
Armor
Increase your Movement Speed by 12% for 4s after getting an Elimination.
Level 2
Fan the Flames
Billow
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Level 4
Hideout
Billow
Reduce the Cooldown of Whirl by 3s after using Billow.
Level 3
Up in Smoke
Billow
Increase your Movement Speed by 33% while Billow is active.
Level 3
Blade Dancer
Whirl
Increase the travel distance of Whirl by 24%.
Level 3
Smolder
Billow
Heal for 15% of your maximum Health per second while using Billow.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1