Player Matchup

Zhin
Zhin
Govetto
Zhin
Level 771
Champion Stats
1W - 5L
1,411 SR
Queue Stats
179W - 188L
1,558 Elo+
Solo
Vora
Vora
KINGBLING1
Vora
Level 46
Champion Stats
1W - 2L
1,564 SR
Queue Stats
78W - 86L
1,482 Elo+
Solo
Moji
Moji
Luffy_elmejor
Moji
Level 221
Champion Stats
119W - 113L
1,598 SR
Queue Stats
575W - 596L
1,506 Elo+
Solo
Sha Lin
Sha Lin
Rooklu
Sha Lin
Level 243
Champion Stats
0W - 1L
1,500 SR
Queue Stats
118W - 112L
1,574 Elo+
Solo
Fernando
Fernando
SalemsFinest
Fernando
Level 67
Champion Stats
4W - 1L
1,732 SR
Queue Stats
4W - 1L
1,694 Elo+
Solo
Team Averages
Level 270
1,561 SR
1,563 Elo+

VS

Team Averages
Level 54
1,504 SR
1,410 Elo+
Tiberius
Tiberius
CHEECH7652
Tiberius
Level 45
Champion Stats
1W - 1L
1,767 SR
Queue Stats
34W - 34L
1,500 Elo+
Party 1
Sha Lin
Sha Lin
HoboDanger
Sha Lin
Level 41
Champion Stats
1W - 2L
1,301 SR
Queue Stats
36W - 36L
1,511 Elo+
Party 1
Ying
Ying
o_1nuyama_o
Ying
Level 79
Champion Stats
2W - 0L
1,769 SR
Queue Stats
11W - 6L
1,598 Elo+
Party 2
Barik
Barik
poteti893
Barik
Level 22
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,221 Elo+
Party 2
Grover
Grover
salt05
Grover
Level 81
Champion Stats
1W - 2L
1,181 SR
Queue Stats
1W - 2L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
Govetto
Zhin
55
26 / 9 / 22
5,446
272
107,979
62,601
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Kindling

Kindling

Whirl

Generate 3 Ammo after activating Whirl.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

45
10 / 15 / 14
4,047
202
77,152
64,372
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Level 1

34
8 / 22 / 21
4,167
208
83,177
76,867
15,905

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Sha Lin
Rooklu
Sha Lin
59
18 / 11 / 17
4,237
212
75,780
46,293
0
Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 3%.

Level 1

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 15% for 2s.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 2.4s.

Level 4

Desert Silence

Desert Silence

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.

Level 1

Fernando
SalemsFinest
Fernando
42
2 / 16 / 10
4,465
223
41,261
115,778
188,408
Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
CHEECH7652
Tiberius
46
15 / 23 / 11
4,156
208
61,256
82,529
6,430
Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 225-Health Shield for 3s after activating Crouching Tigron.

Level 3

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Sha Lin
HoboDanger
Sha Lin
32
16 / 17 / 11
3,969
198
64,086
78,414
0
Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 3s.

Level 5

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 60%.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.2s.

Level 2

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.2s.

Level 2

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 21% for 3s after using Withdraw.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

49
21 / 4 / 47
5,700
285
122,288
52,514
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Barik
poteti893
Barik
12
9 / 11 / 32
5,285
264
58,124
94,215
168,348
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Grover
salt05
Grover
29
12 / 9 / 46
4,822
241
60,157
77,677
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 8% for 2s after using Vine.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 6s
Objective Time
13m 25s
148
Kill Participation
220
64
Kills
73
73
Deaths
64
84
Assists
147
Player
Kills
Deaths
Assists
KDA
W
Tiberius
CHEECH7652
Tiberius
15
23
11
0.89
L
Zhin
Govetto
Zhin
26
9
22
4.11
W
Sha Lin
HoboDanger
Sha Lin
16
17
11
1.26
L
10
15
14
1.13
L
8
22
21
0.84
L
Sha Lin
Rooklu
Sha Lin
18
11
17
2.41
L
Fernando
SalemsFinest
Fernando
2
16
10
0.44
W
21
4
47
11.13
W
Barik
poteti893
Barik
9
11
32
2.27
W
Grover
salt05
Grover
12
9
46
3.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

385,349
Damage
365,911
365,911
Taken
385,349
204,313
Shielding
174,778
140,900
Healing
226,056
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
CHEECH7652
Tiberius
61,256
50,608
0
6,691
82,529
6,430

Level 1

Level 2

L
Zhin
Govetto
Zhin
107,979
94,423
3,048
36,353
62,601
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
Sha Lin
HoboDanger
Sha Lin
64,086
61,956
2,314
3,551
78,414
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
77,152
43,422
0
20,596
64,372
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
83,177
68,973
17,590
13,524
76,867
15,905
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Sha Lin
Rooklu
Sha Lin
75,780
75,780
4,303
14,185
46,293
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
SalemsFinest
Fernando
41,261
22,869
0
31,301
115,778
188,408
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
122,288
69,409
62,932
20,731
52,514
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Barik
poteti893
Barik
58,124
58,124
0
12,254
94,215
168,348
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Grover
salt05
Grover
60,157
50,415
76,562
41,021
77,677
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role