Player Matchup

Saati
Saati
AlienCowboy
Saati
Level 83
Champion Stats
1W - 0L
1,302 SR
Queue Stats
177W - 194L
1,508 Elo+
Solo
Octavia
Octavia
AllyMalaza
Octavia
Level 776
Champion Stats
59W - 71L
1,583 SR
Queue Stats
744W - 716L
1,578 Elo+
Party 2
Koga
Koga
CaptainKurokyuu
Koga
Level 132
Champion Stats
7W - 4L
1,660 SR
Queue Stats
184W - 175L
1,574 Elo+
Solo
Jenos
Jenos
FLATMIKE
Jenos
Level 594
Champion Stats
390W - 443L
1,564 SR
Queue Stats
1,011W - 995L
1,577 Elo+
Party 2
Fernando
Fernando
Gelometros
Fernando
Level 479
Champion Stats
33W - 27L
1,623 SR
Queue Stats
826W - 773L
1,671 Elo+
Solo
Team Averages
Level 413
1,546 SR
1,582 Elo+

VS

Team Averages
Level 77
1,549 SR
1,586 Elo+
Jenos
Jenos
 
Jenos
Level 134
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vatu
Vatu
deadeye45
Vatu
Level 30
Champion Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,777 Elo+
Solo
Zhin
Zhin
doido1414
Zhin
Level 113
Champion Stats
103W - 68L
1,649 SR
Queue Stats
215W - 190L
1,576 Elo+
Party 1
Atlas
Atlas
pedrokiller848
Atlas
Level 71
Champion Stats
2W - 2L
1,598 SR
Queue Stats
164W - 161L
1,575 Elo+
Party 1
Buck
Buck
sburicchiosecco
Buck
Level 36
Champion Stats
0W - 1L
1,500 SR
Queue Stats
98W - 92L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
10 / 1 / 11
2,477
354
44,750
26,492
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

Octavia
AllyMalaza
Octavia
60
6 / 1 / 9
2,165
309
24,483
17,781
0
High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 1.2s after activating Commanding Leap.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

50
8 / 2 / 9
2,098
300
25,240
20,179
0
Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Wanted

Wanted

Agility

Regenerate 12 Ammo every 1s while Agility is active.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Level 1

Jenos
FLATMIKE
Jenos
55
4 / 0 / 27
2,864
409
24,867
7,850
3,688
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
Gelometros
Fernando
57
10 / 1 / 12
2,479
354
52,124
41,532
23,148
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
 
Jenos
52
1 / 7 / 3
1,358
194
13,608
19,961
4,507
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Vatu
8
1 / 9 / 1
1,098
157
14,239
22,108
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Zhin
49
2 / 5 / 2
1,509
216
48,972
36,550
0
Footwork

Footwork

Counter

Increase your Movement Speed by 10% for 3s after activating Counter.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

38
0 / 7 / 0
1,176
168
17,769
58,843
2,000
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Steady Arm

Steady Arm

Setback

Generate 2 Ammo after hitting an enemy with Setback.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 500-Health Shield for 3s after hitting an enemy with Setback.

Level 5

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

8
1 / 10 / 1
1,140
163
19,246
34,002
0
Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2.5s.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 12s
Objective Time
1m 17s
106
Kill Participation
12
38
Kills
5
5
Deaths
38
68
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jenos
 
Jenos
1
7
3
0.36
W
10
1
11
15.5
W
Octavia
AllyMalaza
Octavia
6
1
9
10.5
W
8
2
9
6.25
W
Jenos
FLATMIKE
Jenos
4
0
27
17.5
W
Fernando
Gelometros
Fernando
10
1
12
16
L
Vatu
1
9
1
0.17
L
Zhin
2
5
2
0.6
L
0
7
0
0
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

171,464
Damage
113,834
113,834
Taken
171,464
26,836
Shielding
6,507
95,058
Healing
53,005
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
 
Jenos
13,608
12,308
37,077
4,514
19,961
4,507
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
44,750
30,104
0
1,045
26,492
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Octavia
AllyMalaza
Octavia
24,483
18,048
4,078
3,745
17,781
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
25,240
24,390
374
2,215
20,179
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

W
Jenos
FLATMIKE
Jenos
24,867
18,015
74,705
6,927
7,850
3,688
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
Gelometros
Fernando
52,124
30,683
0
1,969
41,532
23,148
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vatu
14,239
11,049
88
311
22,108
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Zhin
48,972
42,456
0
6,331
36,550
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
17,769
17,769
0
0
58,843
2,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
19,246
18,246
0
4,684
34,002
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role