Player Matchup

Lian
Lian
Bronze II
MarcaTech019
Lian
Bronze II
Level 999
Champion Stats
52W - 86L
1,524 SR
Queue Stats
3,013W - 3,006L
1,383 Elo+
Solo
Raum
Raum
Qualifying
SbFrankBot
Raum
Qualifying
Level 110
Champion Stats
1W - 3L
1,639 SR
Queue Stats
7W - 9L
1,300 Elo+
Party 1
Lillith
Lillith
Bronze II
TheShadowmare76
Lillith
Bronze II
Level 779
Champion Stats
3W - 5L
1,585 SR
Queue Stats
555W - 578L
1,406 Elo+
Solo
Barik
Barik
Bronze II
bigbeatdown
Barik
Bronze II
Level 999
Champion Stats
236W - 185L
1,632 SR
Queue Stats
1,653W - 1,689L
1,391 Elo+
Solo
Vora
Vora
Qualifying
chichaa27
Vora
Qualifying
Level 43
Champion Stats
2W - 3L
1,603 SR
Queue Stats
7W - 9L
1,300 Elo+
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 586
1,597 SR
1,356 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 507
1,559 SR
1,417 Elo+
Jenos
Jenos
Silver V
ArtDollF
Jenos
Silver V
Level 130
Champion Stats
10W - 8L
1,602 SR
Queue Stats
151W - 159L
1,456 Elo+
Solo
Moji
Moji
Silver II
Fev4r
Moji
Silver II
Level 82
Champion Stats
33W - 34L
1,552 SR
Queue Stats
49W - 60L
1,436 Elo+
Solo
Mal'Damba
Mal'Damba
Bronze II
Panettone
Mal'Damba
Bronze II
Level 325
Champion Stats
123W - 155L
1,515 SR
Queue Stats
419W - 507L
1,332 Elo+
Solo
Grohk
Grohk
Silver V
STR8G4S420
Grohk
Silver V
Level 999
Champion Stats
12W - 17L
1,526 SR
Queue Stats
2,631W - 2,607L
1,418 Elo+
Solo
Seris
Seris
Silver IV
Trechowski27
Seris
Silver IV
Level 999
Champion Stats
691W - 592L
1,598 SR
Queue Stats
1,217W - 1,266L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
4 / 11 / 6
2,465
205
61,229
35,987
0
Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 2s.

Level 2

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 240 for each enemy hit with Valor.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

43
5 / 7 / 12
3,212
268
68,399
130,278
17,370
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

59
5 / 9 / 9
2,754
230
55,658
56,229
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 5%.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

59
2 / 12 / 6
2,805
234
43,386
73,429
44,935
Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Vora
16
8 / 10 / 8
2,981
248
50,111
32,157
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
InaraWillo
Team 1 Score

1

VS

Team 2 Score

4

Bans
DredgeZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
ArtDollF
Jenos
53
11 / 5 / 25
3,188
266
51,231
36,512
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Moji
Fev4r
Moji
27
17 / 5 / 16
3,793
316
105,995
70,381
17,663

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Mal'Damba
Panettone
Mal'Damba
59
10 / 4 / 19
4,190
349
42,466
53,088
0
Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 40% Lifesteal.

Level 5

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 40%.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Level 1

Grohk
52
8 / 5 / 25
3,334
278
73,248
64,174
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 8%.

Level 1

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 2.4s.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

48
3 / 5 / 24
2,953
246
55,140
54,628
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 6s
Objective Time
7m 48s
65
Kill Participation
158
24
Kills
49
49
Deaths
24
41
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Jenos
ArtDollF
Jenos
11
5
25
4.7
W
Moji
Fev4r
Moji
17
5
16
5
L
4
11
6
0.64
W
Mal'Damba
Panettone
Mal'Damba
10
4
19
4.88
W
Grohk
8
5
25
4.1
L
5
7
12
1.57
L
5
9
9
1.06
W
3
5
24
3
L
2
12
6
0.42
L
Vora
8
10
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

278,783
Damage
328,080
328,080
Taken
278,783
62,305
Shielding
17,663
93,896
Healing
215,549
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
ArtDollF
Jenos
51,231
20,132
51,205
11,708
36,512
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Moji
Fev4r
Moji
105,995
98,509
4,325
8,249
70,381
17,663
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Level 1

L
61,229
61,229
0
2,359
35,987
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Mal'Damba
Panettone
Mal'Damba
42,466
33,071
29,383
16,459
53,088
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Grohk
73,248
39,352
20,643
16,977
64,174
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
68,399
47,620
0
31,851
130,278
17,370
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
55,658
28,055
33,141
2,756
56,229
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
55,140
44,151
38,685
17,915
54,628
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
43,386
43,386
330
18,407
73,429
44,935

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Vora
50,111
35,836
0
5,052
32,157
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Damage Done by Role

Damage Taken by Role