Player Matchup

Yagorath
Yagorath
Damnpunk
Yagorath
Level 153
Champion Stats
4W - 1L
1,757 SR
Queue Stats
180W - 177L
1,506 Elo+
Solo
Dredge
Dredge
GinoAbissLord
Dredge
Level 999
Champion Stats
2,252W - 2,272L
1,582 SR
Queue Stats
2,275W - 2,315L
1,561 Elo+
Solo
Androxus
Androxus
Thomasrahchman
Androxus
Level 53
Champion Stats
3W - 1L
1,839 SR
Queue Stats
3W - 6L
1,510 Elo+
Solo
Seris
Seris
araii_2t
Seris
Level 247
Champion Stats
38W - 29L
1,631 SR
Queue Stats
731W - 753L
1,517 Elo+
Solo
Moji
Moji
venadeva
Moji
Level 999
Champion Stats
32W - 17L
1,583 SR
Queue Stats
1,301W - 1,305L
1,596 Elo+
Solo
Team Averages
Level 490
1,678 SR
1,538 Elo+

VS

Team Averages
Level 158
1,520 SR
1,507 Elo+
Rei
Rei
Dakashka
Rei
Level 251
Champion Stats
4W - 6L
1,503 SR
Queue Stats
48W - 42L
1,495 Elo+
Solo
Grohk
Grohk
JMDV21
Grohk
Level 159
Champion Stats
365W - 348L
1,558 SR
Queue Stats
369W - 352L
1,539 Elo+
Solo
Saati
Saati
MMagnesium
Saati
Level 259
Champion Stats
8W - 7L
1,471 SR
Queue Stats
309W - 295L
1,466 Elo+
Solo
Ying
Ying
Melycraft
Ying
Level 72
Champion Stats
57W - 67L
1,566 SR
Queue Stats
177W - 180L
1,533 Elo+
Solo
Fernando
Fernando
OlethrouXiphos
Fernando
Level 49
Champion Stats
5W - 4L
1,500 SR
Queue Stats
87W - 93L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
Damnpunk
Yagorath
59
11 / 17 / 13
4,911
258
98,244
204,664
0
Collateral Damage

Collateral Damage

Form Swap

Gain 40% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.

Level 4

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 800.

Level 4

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 0.6s.

Level 1

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 4% of your maximum acid after hitting an enemy with Piercing Quills.

Level 2

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 200 after hitting an enemy with Piercing Quills.

Level 4

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

37
12 / 7 / 15
4,962
261
166,749
58,578
7,191
Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 140 for each enemy hit with Harpoon.

Level 2

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 2.4s.

Level 2

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 4 Ammo for each enemy hit by Harpoon.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Androxus
54
4 / 17 / 7
3,588
189
61,126
71,645
0
Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 6s.

Level 5

Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 50% of the damage Absorbed by Reversal.

Level 5

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.

Level 2

Spiteful

Spiteful

Defiance

Generate 2% Ultimate charge after hitting at least one enemy with Defiance.

Level 2

Vengeance

Vengeance

Defiance

Heal for 30 after hitting at least one enemy with Defiance.

Level 1

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Seris
araii_2t
Seris
53
4 / 3 / 21
4,481
236
85,509
43,162
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 200 every 1s while using Shadow Travel.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Level 1

Moji
59
14 / 7 / 21
5,862
309
112,693
94,993
111,813

Level 4

Level 2

Level 2

Level 4

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
7 / 8 / 27
4,507
237
59,391
78,150
4,190
Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 2s to each player to which Chain Heal bounces.

Level 4

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Grohk
JMDV21
Grohk
8
7 / 13 / 24
4,126
217
93,614
114,536
8,102
Totemic Rescue

Totemic Rescue

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 0.6s.

Level 1

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Saati
47
26 / 4 / 16
5,346
281
200,196
49,063
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ying
11
5 / 8 / 27
4,114
217
45,924
64,926
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
29
6 / 12 / 18
5,151
271
82,871
217,646
226,845
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 19s
Objective Time
10m 51s
122
Kill Participation
163
45
Kills
51
51
Deaths
45
77
Assists
112
Player
Kills
Deaths
Assists
KDA
L
7
8
27
2.56
W
Yagorath
Damnpunk
Yagorath
11
17
13
1.03
W
12
7
15
2.79
L
Grohk
JMDV21
Grohk
7
13
24
1.46
L
Saati
26
4
16
8.5
L
Ying
5
8
27
2.31
L
Fernando
6
12
18
1.25
W
Androxus
4
17
7
0.44
W
Seris
araii_2t
Seris
4
3
21
4.83
W
Moji
14
7
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

524,321
Damage
481,996
473,042
Taken
524,321
119,004
Shielding
239,137
264,558
Healing
389,336
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
59,391
46,966
124,260
26,623
78,150
4,190
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Yagorath
Damnpunk
Yagorath
98,244
67,316
0
7,472
204,664
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
166,749
157,839
0
1,047
58,578
7,191
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Grohk
JMDV21
Grohk
93,614
63,615
52,870
36,462
114,536
8,102
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Saati
200,196
176,358
352
4,303
49,063
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

L
Ying
45,924
45,924
116,297
21,905
64,926
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Fernando
82,871
54,523
1,129
5,135
217,646
226,845

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Androxus
61,126
40,815
0
4,594
71,645
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Seris
araii_2t
Seris
85,509
69,830
100,422
24,454
43,162
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Moji
112,693
112,693
88,784
37,785
94,993
111,813
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role