Player Matchup

Atlas
Atlas
Platinum V
ImprPantPetSis
Atlas
Platinum V
Level 603
Champion Stats
9W - 5L
1,716 SR
Queue Stats
373W - 300L
1,587 Elo+
Party 1
Androxus
Androxus
Diamond V
Pagødah
Androxus
Diamond V
Level 46
Champion Stats
0W - 4L
1,692 SR
Queue Stats
20W - 19L
1,552 Elo+
Party 1
Jenos
Jenos
Platinum I
SerisIsFTier
Jenos
Platinum I
Level 529
Champion Stats
94W - 109L
1,665 SR
Queue Stats
1,939W - 1,928L
1,566 Elo+
Solo
Barik
Barik
Platinum I
TermToGM
Barik
Platinum I
Level 317
Champion Stats
24W - 27L
1,631 SR
Queue Stats
867W - 818L
1,580 Elo+
Solo
Saati
Saati
Platinum I
llKode
Saati
Platinum I
Level 999
Champion Stats
147W - 99L
1,687 SR
Queue Stats
755W - 678L
1,567 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 499
1,678 SR
1,570 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 571
1,586 SR
1,578 Elo+
Sha Lin
Sha Lin
Diamond V
Hawk1331
Sha Lin
Diamond V
Level 554
Champion Stats
6W - 10L
1,552 SR
Queue Stats
266W - 217L
1,584 Elo+
Solo
Inara
Inara
Platinum V
IZIDEMO
Inara
Platinum V
Level 301
Champion Stats
139W - 121L
1,686 SR
Queue Stats
849W - 803L
1,571 Elo+
Party 3
Ying
Ying
Platinum II
Isabelä
Ying
Platinum II
Level 767
Champion Stats
9W - 5L
1,620 SR
Queue Stats
19W - 16L
1,611 Elo+
Party 2
Ruckus
Ruckus
Platinum II
JERICO420K
Ruckus
Platinum II
Level 232
Champion Stats
11W - 10L
1,574 SR
Queue Stats
636W - 586L
1,612 Elo+
Party 3
Maeve
Maeve
Platinum IV
Køzîus
Maeve
Platinum IV
Level 999
Champion Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
9 / 7 / 7
2,707
271
57,011
81,936
0
Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Androxus
Pagødah
Androxus
34
6 / 14 / 8
2,472
247
36,818
45,141
0
Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

56
0 / 9 / 14
2,442
244
7,139
39,966
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
TermToGM
Barik
49
2 / 7 / 12
2,486
249
47,540
48,841
26,555
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Saati
llKode
Saati
59
10 / 7 / 9
2,665
267
64,695
34,321
0
Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
FernandoMakoa
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
Hawk1331
Sha Lin
57
11 / 5 / 6
2,787
279
70,882
32,493
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.

Level 1

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.2s.

Level 2

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Inara
IZIDEMO
Inara
38
6 / 5 / 11
3,093
309
34,149
65,825
19,248
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Crag

Crag

Impasse

Heal for 450 after activating Impasse.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Ying
50
0 / 6 / 17
2,794
279
10,443
25,144
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Ruckus
JERICO420K
Ruckus
26
7 / 6 / 13
2,637
264
40,874
53,768
35,144
Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 750-Health Shield for 4s after dropping to or below 30% Health.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Maeve
Køzîus
Maeve
58
20 / 5 / 18
3,724
372
93,857
35,973
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 19s
Objective Time
5m 49s
77
Kill Participation
109
27
Kills
44
44
Deaths
27
50
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Sha Lin
Hawk1331
Sha Lin
11
5
6
2.8
W
Inara
IZIDEMO
Inara
6
5
11
2.3
L
9
7
7
1.79
W
Ying
0
6
17
1.42
W
Ruckus
JERICO420K
Ruckus
7
6
13
2.25
W
Maeve
Køzîus
Maeve
20
5
18
5.8
L
Androxus
Pagødah
Androxus
6
14
8
0.71
L
0
9
14
0.78
L
Barik
TermToGM
Barik
2
7
12
1.14
L
Saati
llKode
Saati
10
7
9
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

213,203
Damage
250,205
250,205
Taken
213,203
26,555
Shielding
54,392
105,393
Healing
114,884
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Sha Lin
Hawk1331
Sha Lin
70,882
60,911
0
2,657
32,493
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Inara
IZIDEMO
Inara
34,149
28,394
0
13,131
65,825
19,248
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
57,011
57,011
0
4,633
81,936
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ying
10,443
10,443
79,753
11,950
25,144
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ruckus
JERICO420K
Ruckus
40,874
27,799
0
2,199
53,768
35,144
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Maeve
Køzîus
Maeve
93,857
91,486
0
5,194
35,973
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Androxus
Pagødah
Androxus
36,818
27,717
0
2,283
45,141
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
7,139
6,979
76,426
17,687
39,966
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
TermToGM
Barik
47,540
47,540
0
2,646
48,841
26,555
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Saati
llKode
Saati
64,695
53,939
0
1,718
34,321
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role