Player Matchup

Terminus
Terminus
DoctorSneaky
Terminus
Level 999
Champion Stats
277W - 231L
1,547 SR
Queue Stats
3,495W - 3,583L
1,473 Elo+
Solo
Ying
Ying
Notlike21
Ying
Level 221
Champion Stats
60W - 47L
1,640 SR
Queue Stats
477W - 469L
1,566 Elo+
Solo
Atlas
Atlas
WiiUpad
Atlas
Level 999
Champion Stats
26W - 18L
1,659 SR
Queue Stats
829W - 785L
1,565 Elo+
Solo
VII
VII
confubob
VII
Level 43
Champion Stats
0W - 4L
1,222 SR
Queue Stats
84W - 93L
1,474 Elo+
Solo
Dredge
Dredge
pepepeepepep
Dredge
Level 68
Champion Stats
4W - 6L
1,529 SR
Queue Stats
152W - 156L
1,498 Elo+
Solo
Team Averages
Level 466
1,519 SR
1,515 Elo+

VS

Team Averages
Level 542
1,633 SR
1,516 Elo+
Rei
Rei
DarkShades70
Rei
Level 528
Champion Stats
26W - 14L
1,655 SR
Queue Stats
409W - 387L
1,486 Elo+
Solo
Jenos
Jenos
Dr0g0s
Jenos
Level 999
Champion Stats
396W - 373L
1,575 SR
Queue Stats
3,770W - 3,717L
1,505 Elo+
Solo
Imani
Imani
Six7n
Imani
Level 999
Champion Stats
446W - 490L
1,604 SR
Queue Stats
1,745W - 1,727L
1,529 Elo+
Solo
Khan
Khan
Ultrasancheezes
Khan
Level 123
Champion Stats
7W - 5L
1,567 SR
Queue Stats
177W - 194L
1,517 Elo+
Party 1
Fernando
Fernando
kkRIPpp
Fernando
Level 62
Champion Stats
2W - 0L
1,761 SR
Queue Stats
104W - 111L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
DoctorSneaky
Terminus
60
0 / 7 / 2
746
107
19,262
55,113
0
It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.2s for every 1s spent channeling Power Siphon.

Level 4

Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Ying
45
0 / 3 / 3
1,449
207
7,939
13,412
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 5s.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Atlas
WiiUpad
Atlas
59
0 / 4 / 3
1,331
190
30,898
51,163
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Safe Haven

Safe Haven

Armor

Increase your Healing received by 30% while Stasis Field is active.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

19
0 / 8 / 0
850
121
12,443
27,525
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 30%.

Level 3

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 4% while in Automatic fire mode.

Level 1

Level 1

Dredge
51
6 / 6 / 0
2,155
308
46,020
20,204
3,000
Plank Walker

Plank Walker

Shortcut

Heal for 400 after exiting a Shortcut.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Haul on the Bowline

Haul on the Bowline

Shortcut

Increase your Movement Speed by 40% for 2s after exiting a Shortcut.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 1 / 12
2,293
328
28,762
12,556
0
Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Jenos
Dr0g0s
Jenos
60
5 / 1 / 17
2,363
338
17,965
6,440
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Penumbra

Penumbra

Weapon

Gain 25% Lifesteal.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Imani
Six7n
Imani
60
14 / 2 / 8
2,665
381
78,056
23,567
200
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 100 every 1s while using FrostFire Glide.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 80%.

Level 4

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

54
4 / 1 / 9
2,306
329
28,532
39,075
10,355
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Fernando
kkRIPpp
Fernando
37
0 / 1 / 8
2,190
313
14,102
34,924
42,444
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 2s
Objective Time
8m 8s
14
Kill Participation
83
6
Kills
29
28
Deaths
6
8
Assists
54
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
L
Terminus
DoctorSneaky
Terminus
0
7
2
0.14
W
Jenos
Dr0g0s
Jenos
5
1
17
13.5
L
Ying
0
3
3
0.5
W
Imani
Six7n
Imani
14
2
8
9
W
4
1
9
8.5
L
Atlas
WiiUpad
Atlas
0
4
3
0.38
L
0
8
0
0
W
Fernando
kkRIPpp
Fernando
0
1
8
4
L
Dredge
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,562
Damage
167,417
167,417
Taken
116,562
3,000
Shielding
52,999
67,971
Healing
100,777
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
28,762
19,723
36,386
7,058
12,556
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Terminus
DoctorSneaky
Terminus
19,262
7,722
0
4,229
55,113
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Jenos
Dr0g0s
Jenos
17,965
13,572
43,900
2,686
6,440
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ying
7,939
7,939
54,261
5,927
13,412
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Imani
Six7n
Imani
78,056
53,222
88
1,813
23,567
200
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
28,532
23,042
2,178
6,668
39,075
10,355
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Atlas
WiiUpad
Atlas
30,898
30,898
0
2,594
51,163
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
12,443
9,735
0
0
27,525
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
kkRIPpp
Fernando
14,102
8,438
0
0
34,924
42,444
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Dredge
46,020
38,431
0
960
20,204
3,000
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role