Player Matchup

Jenos
Jenos
Gold I
AlekayCR
Jenos
Gold I
Level 636
Champion Stats
23W - 26L
1,547 SR
Queue Stats
313W - 326L
1,536 Elo+
Solo
Inara
Inara
Silver III
Jmfnasty33
Inara
Silver III
Level 331
Champion Stats
97W - 97L
1,639 SR
Queue Stats
741W - 782L
1,437 Elo+
Solo
Gold I
hitArmy19
Unknown
Gold I
Level 999
Champion Stats
8W - 8L
1,569 SR
Queue Stats
2,817W - 2,795L
1,487 Elo+
Solo
Torvald
Torvald
Gold II
mipurct
Torvald
Gold II
Level 114
Champion Stats
58W - 23L
1,742 SR
Queue Stats
227W - 171L
1,549 Elo+
Solo
Vora
Vora
Platinum III
rogue024
Vora
Platinum III
Level 999
Champion Stats
41W - 55L
1,592 SR
Queue Stats
1,246W - 1,210L
1,489 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 616
1,618 SR
1,500 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 895
1,625 SR
1,536 Elo+
Mal'Damba
Mal'Damba
Qualifying
BertWheler
Mal'Damba
Qualifying
Level 999
Champion Stats
2W - 3L
1,591 SR
Queue Stats
91W - 78L
1,517 Elo+
Solo
Barik
Barik
Silver II
Crrrix
Barik
Silver II
Level 999
Champion Stats
44W - 35L
1,658 SR
Queue Stats
781W - 749L
1,536 Elo+
Solo
Zhin
Zhin
Gold IV
LegendaryuZ
Zhin
Gold IV
Level 999
Champion Stats
90W - 95L
1,558 SR
Queue Stats
1,298W - 1,277L
1,470 Elo+
Solo
Makoa
Makoa
Platinum IV
TCD_PEDRO08022
Makoa
Platinum IV
Level 477
Champion Stats
29W - 19L
1,704 SR
Queue Stats
102W - 84L
1,568 Elo+
Solo
Sha Lin
Sha Lin
Platinum IV
kidchocolate15
Sha Lin
Platinum IV
Level 999
Champion Stats
68W - 89L
1,616 SR
Queue Stats
3,326W - 3,351L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
AlekayCR
Jenos
53
2 / 5 / 23
3,694
264
29,621
19,758
13,625
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Inara
53
2 / 4 / 7
4,050
289
40,755
82,994
56,218
Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 250.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

hitArmy19
Unknown
59
12 / 11 / 9
3,569
255
85,643
56,050
1,540

Level 5

Level 1

Level 1

Level 4

Level 4

Level 1

Torvald
mipurct
Torvald
34
7 / 6 / 12
3,782
270
56,675
33,185
132,147
Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 1.

Level 1

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 30% during Recharge and for 3s after it ends.

Level 3

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 1s.

Level 1

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Vora
55
17 / 7 / 11
4,211
301
116,975
63,140
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
KhanCassie
Team 1 Score

4

VS

Team 2 Score

2

Bans
ImaniFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
BertWheler
Mal'Damba
59
6 / 3 / 18
3,189
228
36,794
26,080
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Barik
Crrrix
Barik
59
6 / 6 / 13
2,928
209
49,783
82,924
94,031
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 3.2s.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

58
5 / 11 / 11
2,298
164
59,690
50,982
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

58
14 / 8 / 9
3,007
215
55,322
119,960
25,078
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 100% after falling to or below 40% Health.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Spring Tide

Spring Tide

Shell Spin

Heal for 1000 for each enemy hit with Shell Spin.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

59
2 / 12 / 11
1,065
76
53,538
49,723
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 21% for 3s after using Withdraw.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 150.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 39s
Objective Time
4m 31s
102
Kill Participation
95
40
Kills
33
33
Deaths
40
62
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Jenos
AlekayCR
Jenos
2
5
23
2.7
L
Mal'Damba
BertWheler
Mal'Damba
6
3
18
5
L
Barik
Crrrix
Barik
6
6
13
2.08
W
Inara
2
4
7
1.38
L
5
11
11
0.95
L
14
8
9
2.31
W
hitArmy19
Unknown
12
11
9
1.5
L
2
12
11
0.63
W
Torvald
mipurct
Torvald
7
6
12
2.17
W
Vora
17
7
11
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

329,669
Damage
255,127
255,127
Taken
329,669
203,530
Shielding
119,109
132,701
Healing
173,743
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
AlekayCR
Jenos
29,621
25,440
92,756
8,756
19,758
13,625
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Mal'Damba
BertWheler
Mal'Damba
36,794
23,371
144,188
14,389
26,080
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
Crrrix
Barik
49,783
49,783
0
3,800
82,924
94,031
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Inara
40,755
30,995
0
17,251
82,994
56,218
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
59,690
48,352
0
4,783
50,982
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
55,322
52,063
0
6,485
119,960
25,078
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
hitArmy19
Unknown
85,643
65,094
0
2,083
56,050
1,540
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
53,538
47,382
0
98
49,723
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Torvald
mipurct
Torvald
56,675
52,823
0
1,830
33,185
132,147
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vora
116,975
86,290
0
10,025
63,140
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role