Player Matchup
VS
Match Stats
Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 10%.
Level 1
Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Necromantic Might
Power Siphon
Reduce the damage required to generate a Calamity Blast charge by 500.
Level 5
Abomination
Calamity Blast
Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.
Level 5
Powerslave
Power Siphon
Reduce the Movement Speed penalty during Power Siphon by 15%.
Level 1
Blood and Stone
Shatterfall
Gain 6% Power Siphon charge for each enemy hit by Shatterfall.
Level 1
It Watches
Armor
Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.
Level 3
Decimation
Calamity Blast
Each Calamity Blast deals an additional 100 damage.
Level 1
Folk Tales
Increase your maximum Health by 150.
Level 3
Unwilling Victim
Increase the area of effect of Spirit Lure's explosion by 25%.
Level 5
Deadly Trap
Decrease the Cooldown of Spirit Lure's reactivation by 3s.
Level 5
Blood Mist
Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.
Level 1
Soulfire
Heal for 50 each time one of your Spirit Lures triggers.
Level 1
Spirit Bombs
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
Level 1
One Step Ahead
Armor
Increase your Movement Speed by 20%.
Level 5
Numbed Heart
Armor
Increase your maximum Health by 50.
Level 1
Unchecked Ambition
Weapon
Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.
Level 5
Lightweight Alloy
Precision Sights
Bring up Precision Sights 15% faster.
Level 1
Eyes on the Prize
Precision Sights
Reduce your weapon recoil by 60% while using Precision Sights.
Level 3
Opportunity in Chaos
Weapon
After firing continuously for 2s, gain 10% increased damage.
Level 1
Bullseye
Weapon
Reduce your active Cooldowns by 20% when you get an Elimination.
Level 2
Quicksand
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 0.6s.
Level 1
Wanderlust
Armor
Increase your Movement Speed by 12%.
Level 4
Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Level 3
Swagger
Armor
Increase your maximum Health by 250.
Level 5
Recurve
Weapon
Increase the rate at which your Longbow charges by 25%.
Level 1
Team 1 Score
4
VS
Team 2 Score
3
Cooling Runes
Frost Bolt
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.
Level 1
Affinity
Elemental Shift
Reduce your damage taken by 25% for 2s after activating Elemental Shift.
Level 5
Elemental Barrier
Elemental Shift
Heal for 150 after using Elemental Shift.
Level 3
Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Level 5
Heat Sink
Pyre Ball
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.
Level 1
Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1
Ruthless
Armor
Decrease the rate of Wrath decay by 40%.
Level 4
Pyretic Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2
Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 10%.
Level 1
Burning Oath
Kindle Soul
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Level 5
Incandescent Being
Armor
Increase your maximum Health by 150.
Level 3
Exterminate
Pyre Strike
When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)
Level 1
Never Look
Armor
Increase your maximum Health by 200.
Level 4
The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.
Level 4
Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.
Level 4
Terror
Grappling Hook
(223153) Increase the pull strength of Grappling Hook by 5%.
Level 1
Aggressive Dodge
Explosive Dodge
Increase the distance traveled by Explosive Dodge by 10%.
Level 2
Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 3s.
Level 5
Close and Personal
Commander's Grab
Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.
Level 1
Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 12%.
Level 2
Shield Wall
Bulwark
Increase the Health of your Bulwark by 600.
Level 3
Hold the Line!
Battle Shout
Heal for an additional 320 after activating Battle Shout.
Level 4
Lian's Shield
Bulwark
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
Level 1
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 4s.
Level 5
Fleeting
Slither
Reduce the Cooldown of Slither by 0.6s.
Level 1
Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.
Level 1
Ritual Magic
Mending Spirits
Heal for 60 every 1s while Healing an ally with Mending Spirits.
Level 4
Possession
Mending Spirits
Reduce your damage taken by 16% while Healing an ally with Mending Spirits.
Level 4
Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.