Player Matchup

Moji
Moji
DavidHars
Moji
Level 20
Champion Stats
1W - 4L
1,500 SR
Queue Stats
30W - 33L
1,471 Elo+
Party 2
Vora
Vora
PalaDadd
Vora
Level 962
Champion Stats
1,063W - 1,100L
1,511 SR
Queue Stats
1,827W - 1,845L
1,450 Elo+
Solo
Strix
Strix
WolfBeny
Strix
Level 72
Champion Stats
1W - 3L
1,316 SR
Queue Stats
22W - 24L
1,442 Elo+
Party 2
Lian
Lian
confubob
Lian
Level 45
Champion Stats
11W - 15L
1,531 SR
Queue Stats
84W - 93L
1,464 Elo+
Solo
Raum
Raum
thalgard
Raum
Level 999
Champion Stats
52W - 34L
1,596 SR
Queue Stats
2,137W - 2,109L
1,456 Elo+
Solo
Team Averages
Level 420
1,491 SR
1,456 Elo+

VS

Team Averages
Level 195
1,589 SR
1,451 Elo+
Kasumi
Kasumi
LionMG
Kasumi
Level 76
Champion Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,438 Elo+
Party 1
Seris
Seris
RobbRoy
Seris
Level 53
Champion Stats
8W - 0L
1,819 SR
Queue Stats
18W - 11L
1,484 Elo+
Party 1
Vora
Vora
enbrion9048
Vora
Level 732
Champion Stats
252W - 247L
1,549 SR
Queue Stats
2,887W - 2,875L
1,480 Elo+
Solo
Betty la Bomba
Betty la Bomba
gaspa112345567
Betty la Bomba
Level 47
Champion Stats
133W - 146L
1,533 SR
Queue Stats
192W - 233L
1,428 Elo+
Solo
Khan
Khan
tylerjm2007
Khan
Level 69
Champion Stats
26W - 27L
1,542 SR
Queue Stats
98W - 104L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
19
4 / 11 / 14
2,366
215
42,785
36,508
3,630

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

Vora
55
14 / 9 / 8
2,809
255
46,727
38,958
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Strix
WolfBeny
Strix
48
10 / 6 / 11
2,499
227
51,884
24,272
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Resourceful

Resourceful

Quick Switch

While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.6000000000000001s every 1s.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 15 Energy after getting an Elimination.

Level 1

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Overburn

Overburn

Flare

Flare lasts 3s longer.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Lian
19
9 / 9 / 8
2,640
240
51,560
42,868
0
Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 21% for 3s after using Presence.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Raum
59
3 / 10 / 16
2,801
255
35,703
126,560
10,972
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
LionMG
Kasumi
56
13 / 10 / 9
3,211
292
48,712
43,402
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Seris
RobbRoy
Seris
54
5 / 6 / 16
2,954
269
59,101
38,136
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

58
12 / 7 / 11
3,030
275
65,846
33,410
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Betty la Bomba
gaspa112345567
Betty la Bomba
14
9 / 10 / 4
2,723
248
60,475
41,749
0
Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 200.

Level 4

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 150 for each use of Explosive Personality.

Level 5

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 80%.

Level 2

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 80%.

Level 2

Stylish Destruction

Stylish Destruction

Explosive Personality

Increase your Air Control for 2s after using Explosive Personality by 40%.

Level 2

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

53
6 / 7 / 11
3,179
289
35,032
71,962
59,500
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 800.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 58s
Objective Time
6m 12s
97
Kill Participation
96
40
Kills
45
45
Deaths
40
57
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Moji
4
11
14
1
W
Kasumi
LionMG
Kasumi
13
10
9
1.75
L
Vora
14
9
8
2
W
Seris
RobbRoy
Seris
5
6
16
2.17
L
Strix
WolfBeny
Strix
10
6
11
2.58
L
Lian
9
9
8
1.44
W
12
7
11
2.5
W
Betty la Bomba
gaspa112345567
Betty la Bomba
9
10
4
1.1
L
Raum
3
10
16
1.1
W
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

228,659
Damage
269,166
269,166
Taken
228,659
14,602
Shielding
59,500
77,027
Healing
103,781
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Moji
42,785
42,785
23,702
4,288
36,508
3,630
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Kasumi
LionMG
Kasumi
48,712
46,253
0
11,399
43,402
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Vora
46,727
27,933
0
4,985
38,958
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Seris
RobbRoy
Seris
59,101
50,267
19,328
13,633
38,136
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Strix
WolfBeny
Strix
51,884
50,040
1,061
4,100
24,272
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Lian
51,560
49,960
0
5,058
42,868
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
65,846
46,890
330
14,131
33,410
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Level 1

W
Betty la Bomba
gaspa112345567
Betty la Bomba
60,475
36,307
0
9,839
41,749
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Raum
35,703
21,950
15,172
18,661
126,560
10,972
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
35,032
30,509
7,287
27,834
71,962
59,500
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role