Player Matchup

Fernando
Fernando
Diamond V
DarkoWitch
Fernando
Diamond V
Level 674
Champion Stats
10W - 14L
1,576 SR
Queue Stats
262W - 273L
1,545 Elo+
Solo
Vora
Vora
Platinum II
MacbingoTTV
Vora
Platinum II
Level 358
Champion Stats
140W - 138L
1,657 SR
Queue Stats
391W - 335L
1,568 Elo+
Solo
Io
Io
Diamond V
Wardmoh
Io
Diamond V
Level 863
Champion Stats
55W - 54L
1,659 SR
Queue Stats
1,847W - 1,734L
1,592 Elo+
Solo
Imani
Imani
Diamond III
Yŭĵıřø
Imani
Diamond III
Level 185
Champion Stats
19W - 18L
1,388 SR
Queue Stats
830W - 781L
1,609 Elo+
Solo
Barik
Barik
Platinum III
hungrypanda1
Barik
Platinum III
Level 422
Champion Stats
11W - 15L
1,619 SR
Queue Stats
668W - 624L
1,589 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 500
1,580 SR
1,581 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 602
1,660 SR
1,607 Elo+
Torvald
Torvald
Platinum III
AncestralJelly
Torvald
Platinum III
Level 321
Champion Stats
1W - 1L
1,500 SR
Queue Stats
177W - 168L
1,583 Elo+
Party 1
Lex
Lex
Diamond V
FiloInterdentale
Lex
Diamond V
Level 250
Champion Stats
13W - 8L
1,761 SR
Queue Stats
377W - 344L
1,593 Elo+
Party 1
Jenos
Jenos
Platinum III
GodlyInstincts
Jenos
Platinum III
Level 999
Champion Stats
102W - 96L
1,627 SR
Queue Stats
1,071W - 1,063L
1,556 Elo+
Solo
Moji
Moji
Diamond I
RomanulFoca
Moji
Diamond I
Level 909
Champion Stats
109W - 68L
1,761 SR
Queue Stats
203W - 158L
1,709 Elo+
Party 2
Inara
Inara
Diamond V
SerisIsFTier
Inara
Diamond V
Level 533
Champion Stats
73W - 68L
1,649 SR
Queue Stats
1,819W - 1,805L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DarkoWitch
Fernando
52
11 / 9 / 13
3,207
247
59,456
86,395
56,785
Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

55
8 / 16 / 10
2,673
206
64,223
48,676
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 8% of its base value.

Level 1

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
5 / 7 / 19
3,510
270
38,168
40,860
2,740
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 30% while firing your Light Bow.

Level 3

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 4s.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

53
9 / 9 / 13
3,061
235
89,455
45,824
2,400
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Elemental Grace

Elemental Grace

Armor

Gain a 200-health Shield for 3s after dropping to or below 50% Health.

Level 2

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

52
3 / 9 / 22
3,653
281
66,795
82,659
99,953
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
KhanCassie
Team 1 Score

2

VS

Team 2 Score

4

Bans
AzaanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
10 / 5 / 7
3,283
253
45,537
35,617
118,968
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Timeshaper

Timeshaper

Protection

Generate 10 Ammo for the target of your Protection.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

58
13 / 9 / 14
3,865
297
81,424
65,239
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Conditioned

Conditioned

Armor

Increase your Movement Speed by 6%.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

59
0 / 3 / 36
4,030
310
16,563
11,980
7,120
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
21 / 11 / 8
3,937
303
97,843
96,203
28,253

Level 4

Level 1

Level 2

Level 4

Level 4

Level 1

56
6 / 8 / 10
3,503
269
63,047
109,058
19,665
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Summit

Summit

Impasse

Apply a Knockback of 1200 to yourself after using Impasse underneath yourself.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 46s
Objective Time
8m 2s
113
Kill Participation
125
36
Kills
50
50
Deaths
36
77
Assists
75
Player
Kills
Deaths
Assists
KDA
W
10
5
7
2.7
L
Fernando
DarkoWitch
Fernando
11
9
13
1.94
W
13
9
14
2.22
W
0
3
36
6
L
8
16
10
0.81
W
21
11
8
2.27
W
6
8
10
1.38
L
5
7
19
2.07
L
9
9
13
1.72
L
3
9
22
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

318,097
Damage
304,414
304,414
Taken
318,097
161,878
Shielding
174,006
164,457
Healing
194,859
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
45,537
40,014
0
0
35,617
118,968
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Fernando
DarkoWitch
Fernando
59,456
39,442
0
8,741
86,395
56,785
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
81,424
78,222
0
1,249
65,239
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
16,563
4,846
154,530
4,873
11,980
7,120
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
64,223
42,172
0
6,956
48,676
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
97,843
90,397
11,385
12,714
96,203
28,253
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
63,047
48,719
0
10,108
109,058
19,665
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
38,168
36,118
103,280
29,426
40,860
2,740
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
89,455
84,102
0
1,392
45,824
2,400
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
66,795
66,795
0
14,662
82,659
99,953
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role