Player Matchup

Barik
Barik
Silver I
MatrixG2a
Barik
Silver I
Level 45
Champion Stats
0W - 1L
1,500 SR
Queue Stats
74W - 81L
1,533 Elo+
Party 1
Tyra
Tyra
Platinum IV
SmillingGeneral
Tyra
Platinum IV
Level 999
Champion Stats
134W - 103L
1,685 SR
Queue Stats
1,537W - 1,467L
1,563 Elo+
Solo
Ying
Ying
Platinum V
Takorz
Ying
Platinum V
Level 165
Champion Stats
0W - 1L
1,783 SR
Queue Stats
26W - 24L
1,686 Elo+
Party 1
Koga
Koga
Silver I
equalik
Koga
Silver I
Level 45
Champion Stats
2W - 1L
1,695 SR
Queue Stats
93W - 101L
1,533 Elo+
Party 1
Makoa
Makoa
Platinum V
υφκληφασηηυε
Makoa
Platinum V
Level 152
Champion Stats
9W - 8L
1,645 SR
Queue Stats
209W - 217L
1,514 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 281
1,662 SR
1,566 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 215
1,565 SR
1,478 Elo+
Inara
Inara
Platinum IV
CooLcOcOLol24
Inara
Platinum IV
Level 534
Champion Stats
39W - 29L
1,723 SR
Queue Stats
167W - 152L
1,586 Elo+
Solo
Fernando
Fernando
Qualifying
DTailGTroy
Fernando
Qualifying
Level 35
Champion Stats
3W - 0L
1,500 SR
Queue Stats
15W - 13L
1,500 Elo+
Solo
Seris
Seris
Qualifying
Jaswyn
Seris
Qualifying
Level 36
Champion Stats
5W - 6L
1,602 SR
Queue Stats
10W - 17L
1,352 Elo+
Solo
Jenos
Jenos
Gold III
Larlyfe
Jenos
Gold III
Level 103
Champion Stats
1W - 1L
1,540 SR
Queue Stats
19W - 34L
1,374 Elo+
Solo
Talus
Talus
Gold I
prorobogamer
Talus
Gold I
Level 369
Champion Stats
1W - 0L
1,459 SR
Queue Stats
655W - 592L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
MatrixG2a
Barik
18
2 / 3 / 7
1,955
217
42,339
37,652
21,888
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

60
6 / 3 / 5
2,105
234
72,461
39,708
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Quick Release

Quick Release

Nade Launcher

Generate 4 Ammo after using Nade Launcher.

Level 2

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Ying
Takorz
Ying
58
0 / 3 / 9
1,925
214
12,553
25,392
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 50% while Dimensional Link is active.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Koga
equalik
Koga
24
4 / 6 / 5
1,750
194
57,442
28,343
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

57
4 / 5 / 2
1,559
173
24,454
51,429
22,262
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 200.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Bans
KhanWillo
Team 1 Score

1

VS

Team 2 Score

4

Bans
ImaniCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 1 / 7
3,266
363
45,665
74,462
25,060
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Fernando
DTailGTroy
Fernando
38
7 / 3 / 10
3,147
350
67,917
61,686
65,070
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Seris
Jaswyn
Seris
6
0 / 4 / 5
2,533
281
5,330
21,395
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Level 1

Jenos
Larlyfe
Jenos
56
3 / 3 / 9
2,881
320
18,186
19,646
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

59
4 / 5 / 6
2,482
276
45,426
32,060
0
Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 2s.

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 16% while Rune of Travel is active.

Level 2

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Revitalize

Revitalize

Rune of Travel

Heal for 400 after Teleporting to your Rune of Travel.

Level 4

Carry through

Carry through

Blitz Upper

Increase your Movement Speed by 30% for 3s after hitting an enemy with Blitz Upper.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 41s
Objective Time
8m 4s
44
Kill Participation
57
16
Kills
20
20
Deaths
16
28
Assists
37
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
W
Fernando
DTailGTroy
Fernando
7
3
10
4
W
Seris
Jaswyn
Seris
0
4
5
0.63
W
Jenos
Larlyfe
Jenos
3
3
9
2.5
L
Barik
MatrixG2a
Barik
2
3
7
1.83
L
6
3
5
2.83
L
Ying
Takorz
Ying
0
3
9
1.5
L
Koga
equalik
Koga
4
6
5
1.08
W
4
5
6
1.4
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

209,249
Damage
182,524
182,524
Taken
209,249
44,150
Shielding
90,130
116,204
Healing
158,150
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
45,665
34,443
0
6,225
74,462
25,060
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
DTailGTroy
Fernando
67,917
39,710
0
1,161
61,686
65,070
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Seris
Jaswyn
Seris
5,330
4,830
64,599
6,444
21,395
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Jenos
Larlyfe
Jenos
18,186
6,649
61,704
10,274
19,646
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Barik
MatrixG2a
Barik
42,339
42,339
0
4,617
37,652
21,888
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
72,461
53,749
0
1,208
39,708
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ying
Takorz
Ying
12,553
12,553
86,857
18,495
25,392
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Koga
equalik
Koga
57,442
48,471
957
3,259
28,343
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
45,426
43,055
0
7,743
32,060
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
24,454
21,778
0
811
51,429
22,262
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role