Player Matchup
VS
Match Stats
Nether Siphon
Shadow Travel
Heal for 200 every 1s while using Shadow Travel.
Level 4
Umbral Gait
Weapon
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Level 3
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2
Blood Pact
Restore Soul
Heal for 280 every 1s while channeling Restore Soul.
Level 4
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 20%.
Level 2
Level 1
Running Start
Charge
Increase your Movement Speed by 10% for 3s after using Charge.
Level 1
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
Heat Transfer
Shield
Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.
Level 5
Safe Travel
Charge
Gain a 450-Health Shield for 3s after you use Charge.
Level 3
Looks That Kill
Fireball
Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.
Level 1
Formidable
Charge
You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.
Level 1
Sea Dogs
Armor
Increase the Healing you receive by 5% while at or below 50% Health.
Level 1
Dreadnought
Armor
Increase your maximum Health by 50.
Level 1
Gun Deck
Weapon
Increase your maximum Ammo by 3.
Level 3
Hangman's Ire
Armor
Gain a 750-Health Shield after dropping to or below 50% Health.
Level 5
Abyss Cannon
Broadside
Generate 5 Ammo for each enemy hit by Broadside.
Level 5
Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1
Level 1
Level 3
Level 4
Level 4
Level 3
Level 1
Outreach
Healing Totem
Increase the deploy range of Healing Totem by 45%.
Level 3
Monolith Totem
Healing Totem
Increase the Health of Healing Totem by 150.
Level 1
Astral Traveler
Ghost Walk
Increase your Movement Speed while using Ghost Walk by 10%.
Level 1
Crackle
Healing Totem
Increase the duration of Healing Totem by 1s.
Level 5
Gale
Ghost Walk
Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.
Level 5
Maelstrom
Shock Pulse
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
Level 1
Team 1 Score
3
VS
Team 2 Score
4
Looks That Kill
Fireball
Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.
Level 5
Running Start
Charge
Increase your Movement Speed by 40% for 3s after using Charge.
Level 4
Fearless Leader
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Heat Transfer
Shield
Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.
Level 2
Unstoppable Force
Charge
Apply a Knockback of 600 to enemies hit by Charge.
Level 3
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 75.
Level 5
Flying Chakrams
Weapon
Increase your maximum Ammo by 1.
Level 1
Test of Strength
Combat Trance
Heal for 135 every 1s while Combat Trance is active.
Level 3
Instrument of Fate
Heavy Blade
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Level 4
Charisma
Armor
Increase your maximum Health by 100.
Level 2
Tigron's Fury
Heavy Blade
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
Level 1
Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 45%.
Level 3
Speed Load
Weapon
Generate 21 Ammo after getting a Killing Blow or Elimination.
Level 3
Second Wind
Hustle
Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.
Level 3
Compensator
Iron Sights
Reduce your weapon recoil by 60% while using Iron Sights.
Level 3
Scramble
Hustle
Reduce damage taken by 9% while using Hustle.
Level 3
Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
Encouragement
Armor
Reduce your active Cooldowns by 5s after getting an Elimination.
Level 5
Mesmerism
Illusion
Generate 1 Ammo after activating Illusion.
Level 1
Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1
Pursuit
Shatter
Increase the Movement Speed of Illusions by 40% during Shatter.
Level 5
Fracture
Shatter
Heal your Illusions for 60% of their maximum Health after activating Shatter.
Level 3
Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 15%.
Level 3
Vengeance
Defiance
Heal for 90 after hitting at least one enemy with Defiance.
Level 3
Sleight of Hand
Nether Step
Generate 3 Ammo after activating Nether Step.
Level 3
Abyss Walker
Nether Step
Heal for 120 after activating Nether Step.
Level 3
Equivalent Exchange
Reversal
Heal for 30% of the damage Absorbed by Reversal.
Level 3
Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2