Player Matchup

Octavia
Octavia
GokujinPL
Octavia
Level 191
Champion Stats
27W - 13L
1,696 SR
Queue Stats
507W - 492L
1,540 Elo+
Solo
Jenos
Jenos
HyperionRoche
Jenos
Level 536
Champion Stats
509W - 455L
1,666 SR
Queue Stats
1,044W - 1,035L
1,653 Elo+
Party 2
Kinessa
Kinessa
Jpsg99
Kinessa
Level 700
Champion Stats
678W - 941L
1,605 SR
Queue Stats
1,893W - 1,864L
1,685 Elo+
Solo
Buck
Buck
RedbeardisGod
Buck
Level 869
Champion Stats
78W - 93L
1,404 SR
Queue Stats
4,330W - 4,323L
1,509 Elo+
Solo
Fernando
Fernando
WarlordNial101
Fernando
Level 330
Champion Stats
623W - 606L
1,666 SR
Queue Stats
638W - 639L
1,653 Elo+
Party 2
Team Averages
Level 525
1,607 SR
1,608 Elo+

VS

Team Averages
Level 303
1,606 SR
1,556 Elo+
Cassie
Cassie
IamFilipko
Cassie
Level 269
Champion Stats
7W - 4L
1,639 SR
Queue Stats
53W - 49L
1,575 Elo+
Party 3
Khan
Khan
Petkozabijak
Khan
Level 490
Champion Stats
7W - 11L
1,555 SR
Queue Stats
381W - 371L
1,570 Elo+
Party 3
Sha Lin
Sha Lin
TTV__Newt
Sha Lin
Level 572
Champion Stats
9W - 8L
1,606 SR
Queue Stats
286W - 257L
1,522 Elo+
Solo
Maeve
Maeve
c1aerchen
Maeve
Level 87
Champion Stats
65W - 42L
1,657 SR
Queue Stats
241W - 214L
1,597 Elo+
Party 1
Rei
Rei
urlocalnekogirl
Rei
Level 97
Champion Stats
68W - 60L
1,572 SR
Queue Stats
137W - 115L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
GokujinPL
Octavia
58
5 / 11 / 5
2,800
233
56,288
42,478
24,150
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

54
1 / 10 / 6
2,535
211
23,351
35,018
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Kinessa
Jpsg99
Kinessa
21
6 / 11 / 6
2,729
227
62,340
39,880
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

59
8 / 6 / 2
2,843
237
44,919
57,074
0
Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Fernando
31
1 / 9 / 3
3,140
262
30,381
69,210
188,012
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
IamFilipko
Cassie
58
8 / 5 / 13
2,402
200
53,546
38,778
0
Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 10% for 1.5s after using Dodge Roll.

Level 1

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

57
6 / 2 / 17
2,698
225
47,545
78,546
19,640
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Bloodthirst

Bloodthirst

Armor

Gain 12% Lifesteal.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Sha Lin
TTV__Newt
Sha Lin
57
14 / 7 / 8
2,763
230
71,278
36,075
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 15% for 2s.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Maeve
c1aerchen
Maeve
26
15 / 4 / 11
2,726
227
59,094
37,776
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 2s.

Level 2

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 0.5s.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

29
4 / 3 / 16
2,654
221
12,197
26,104
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 53s
Objective Time
4m 4s
43
Kill Participation
112
21
Kills
47
47
Deaths
21
22
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Octavia
GokujinPL
Octavia
5
11
5
0.68
L
1
10
6
0.4
W
Cassie
IamFilipko
Cassie
8
5
13
2.9
L
Kinessa
Jpsg99
Kinessa
6
11
6
0.82
W
6
2
17
7.25
L
8
6
2
1.5
W
Sha Lin
TTV__Newt
Sha Lin
14
7
8
2.57
L
Fernando
1
9
3
0.28
W
Maeve
c1aerchen
Maeve
15
4
11
5.13
W
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

217,279
Damage
243,660
243,660
Taken
217,279
212,162
Shielding
19,640
117,357
Healing
154,970
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
GokujinPL
Octavia
56,288
54,838
910
10,305
42,478
24,150

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
23,351
12,091
61,027
11,735
35,018
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Cassie
IamFilipko
Cassie
53,546
41,044
0
7,919
38,778
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Kinessa
Jpsg99
Kinessa
62,340
54,640
1,013
6,958
39,880
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
47,545
42,495
4,902
12,152
78,546
19,640
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
44,919
40,682
66
21,142
57,074
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Sha Lin
TTV__Newt
Sha Lin
71,278
63,067
0
6,037
36,075
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
30,381
16,531
0
4,201
69,210
188,012
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Maeve
c1aerchen
Maeve
59,094
55,362
0
11,944
37,776
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
12,197
11,705
95,101
16,915
26,104
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role