Player Matchup

Atlas
Atlas
Diamond II
KRAL03
Atlas
Diamond II
Level 999
Champion Stats
34W - 49L
1,595 SR
Queue Stats
1,409W - 1,344L
1,625 Elo+
Solo
Moji
Moji
Diamond IV
Lehtwitch
Moji
Diamond IV
Level 483
Champion Stats
546W - 474L
1,698 SR
Queue Stats
695W - 700L
1,596 Elo+
Solo
Fernando
Fernando
Diamond I
Raulca25
Fernando
Diamond I
Level 999
Champion Stats
454W - 422L
1,683 SR
Queue Stats
1,299W - 1,262L
1,632 Elo+
Solo
Imani
Imani
Platinum I
valeronkedr
Imani
Platinum I
Level 307
Champion Stats
137W - 75L
1,691 SR
Queue Stats
725W - 686L
1,637 Elo+
Party 1
Koga
Koga
Diamond V
ФизрукБезРук
Koga
Diamond V
Level 954
Champion Stats
209W - 196L
1,676 SR
Queue Stats
1,066W - 1,015L
1,651 Elo+
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 748
1,669 SR
1,628 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 447
1,628 SR
1,630 Elo+
Dredge
Dredge
Platinum I
A5Pharir
Dredge
Platinum I
Level 584
Champion Stats
94W - 100L
1,649 SR
Queue Stats
1,431W - 1,446L
1,591 Elo+
Solo
Androxus
Androxus
Diamond II
Jennnyfromblock
Androxus
Diamond II
Level 248
Champion Stats
213W - 215L
1,629 SR
Queue Stats
967W - 970L
1,624 Elo+
Solo
Khan
Khan
Platinum I
KireSuskeKhaki
Khan
Platinum I
Level 41
Champion Stats
5W - 1L
2,024 SR
Queue Stats
30W - 21L
1,707 Elo+
Solo
Inara
Inara
Diamond V
Løkÿ
Inara
Diamond V
Level 819
Champion Stats
57W - 43L
1,724 SR
Queue Stats
1,472W - 1,482L
1,627 Elo+
Party 2
Lillith
Lillith
Diamond II
Yornax
Lillith
Diamond II
Level 543
Champion Stats
0W - 6L
1,113 SR
Queue Stats
772W - 734L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
KRAL03
Atlas
59
2 / 2 / 12
2,796
280
37,514
50,700
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Moji
59
3 / 5 / 13
3,284
328
19,299
29,038
24,917

Level 5

Level 1

Level 1

Level 5

Level 3

Level 1

Fernando
Raulca25
Fernando
58
1 / 3 / 11
3,038
304
43,259
75,964
103,751
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

39
8 / 3 / 6
2,907
291
74,846
26,499
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.

Level 1

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

59
15 / 6 / 5
3,343
334
70,566
39,570
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Bans
TerminusCassie
Team 1 Score

4

VS

Team 2 Score

1

Bans
JenosMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
A5Pharir
Dredge
60
3 / 6 / 5
1,811
181
49,081
36,138
1,050
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 750.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Androxus
54
8 / 6 / 6
2,104
210
57,339
39,074
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 5%.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

34
3 / 8 / 5
1,754
175
32,788
65,239
24,732
Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Inara
Løkÿ
Inara
59
2 / 6 / 4
1,655
166
37,072
73,526
10,876
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Lillith
Yornax
Lillith
59
3 / 3 / 9
2,276
228
45,491
31,507
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 15% for 1.5s after activating Death Wings.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 57s
Objective Time
44s
76
Kill Participation
48
29
Kills
19
19
Deaths
29
47
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Dredge
A5Pharir
Dredge
3
6
5
0.92
L
Androxus
8
6
6
1.83
W
Atlas
KRAL03
Atlas
2
2
12
4
L
3
8
5
0.69
W
Moji
3
5
13
1.9
L
Inara
Løkÿ
Inara
2
6
4
0.67
W
Fernando
Raulca25
Fernando
1
3
11
2.17
L
Lillith
Yornax
Lillith
3
3
9
2.5
W
8
3
6
3.67
W
15
6
5
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

245,484
Damage
221,771
221,771
Taken
245,484
128,668
Shielding
36,658
141,081
Healing
107,404
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
A5Pharir
Dredge
49,081
33,885
0
12,557
36,138
1,050
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Androxus
57,339
49,071
0
1,325
39,074
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Atlas
KRAL03
Atlas
37,514
37,514
0
5,320
50,700
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
32,788
31,032
2,527
9,809
65,239
24,732
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Moji
19,299
19,299
101,584
17,436
29,038
24,917

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Inara
Løkÿ
Inara
37,072
25,387
0
1,745
73,526
10,876
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
Raulca25
Fernando
43,259
27,979
0
11,568
75,964
103,751
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Lillith
Yornax
Lillith
45,491
19,300
78,997
444
31,507
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
74,846
53,900
0
3,354
26,499
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
70,566
60,621
0
1,819
39,570
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role