Player Matchup

Octavia
Octavia
GuardFendi
Octavia
Level 81
Champion Stats
1W - 3L
1,662 SR
Queue Stats
24W - 22L
1,554 Elo+
Solo
Cassie
Cassie
Oginn
Cassie
Level 999
Champion Stats
82W - 114L
1,568 SR
Queue Stats
1,305W - 1,278L
1,551 Elo+
Solo
Seris
Seris
Pillowkacey
Seris
Level 26
Champion Stats
0W - 3L
1,294 SR
Queue Stats
0W - 3L
1,234 Elo+
Party 1
Koga
Koga
TrioTripz
Koga
Level 45
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,315 Elo+
Party 1
Io
Io
cake634riotous
Io
Level 80
Champion Stats
15W - 11L
1,549 SR
Queue Stats
53W - 55L
1,512 Elo+
Solo
Team Averages
Level 246
1,515 SR
1,433 Elo+

VS

Team Averages
Level 609
1,558 SR
1,530 Elo+
Io
Io
NutriaMontana
Io
Level 94
Champion Stats
51W - 28L
1,636 SR
Queue Stats
235W - 211L
1,565 Elo+
Solo
Jenos
Jenos
THEYNOTLIKEUS
Jenos
Level 204
Champion Stats
133W - 100L
1,534 SR
Queue Stats
545W - 524L
1,511 Elo+
Solo
Fernando
Fernando
VonDeBurg
Fernando
Level 825
Champion Stats
43W - 31L
1,606 SR
Queue Stats
770W - 759L
1,523 Elo+
Solo
bentcrankracing
Unknown
Level 999
Champion Stats
17W - 18L
1,446 SR
Queue Stats
896W - 904L
1,502 Elo+
Solo
Evie
Evie
xxbiohazardxx
Evie
Level 924
Champion Stats
162W - 158L
1,566 SR
Queue Stats
891W - 896L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
GuardFendi
Octavia
25
1 / 7 / 0
1,021
170
20,431
21,478
13,836
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Cassie
Oginn
Cassie
60
0 / 1 / 1
885
148
16,281
9,330
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 10% for 1.5s after using Dodge Roll.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 60% Health.

Level 4

Tumble

Tumble

Armor

Increase your maximum Health by 50.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

11
0 / 5 / 1
940
157
3,772
13,060
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Koga
33
1 / 6 / 0
999
167
19,471
15,480
200
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

48
0 / 6 / 1
1,102
184
17,447
31,374
0
Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 16%.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 60%.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
7 / 0 / 6
1,872
312
16,810
16,066
662
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 30% while firing your Light Bow.

Level 3

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 4s.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

43
5 / 1 / 11
2,063
344
11,000
9,030
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
VonDeBurg
Fernando
59
1 / 1 / 5
2,011
335
9,148
25,233
20,607
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
7 / 0 / 9
1,894
316
23,455
13,020
1,120

Level 5

Level 3

Level 2

Level 3

Level 2

Level 1

49
5 / 0 / 10
1,867
311
30,309
14,053
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Impact

Impact

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 20% after getting an Elimination

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

28s
Objective Time
4m 1s
5
Kill Participation
66
2
Kills
25
25
Deaths
2
3
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Octavia
GuardFendi
Octavia
1
7
0
0.14
W
7
0
6
10
L
Cassie
Oginn
Cassie
0
1
1
0.5
L
0
5
1
0.1
W
5
1
11
10.5
L
Koga
1
6
0
0.17
W
Fernando
VonDeBurg
Fernando
1
1
5
3.5
W
7
0
9
11.5
L
0
6
1
0.08
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,402
Damage
90,722
90,722
Taken
77,402
14,036
Shielding
22,389
30,960
Healing
69,661
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
GuardFendi
Octavia
20,431
20,431
275
1,445
21,478
13,836
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
16,810
16,510
10,557
6,777
16,066
662
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Cassie
Oginn
Cassie
16,281
13,926
0
3,780
9,330
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
3,772
3,102
13,261
331
13,060
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
11,000
6,261
42,285
5,190
9,030
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Koga
19,471
14,575
0
240
15,480
200
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Fernando
VonDeBurg
Fernando
9,148
4,601
0
2,692
25,233
20,607
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
23,455
18,569
0
131
13,020
1,120
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
17,447
15,635
3,439
8,189
31,374
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
30,309
29,189
0
2,029
14,053
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role