Player Matchup

Lillith
Lillith
Chaos1z1
Lillith
Level 44
Champion Stats
2W - 4L
1,373 SR
Queue Stats
147W - 117L
1,512 Elo+
Party 2
Cassie
Cassie
DonaTerezinha
Cassie
Level 587
Champion Stats
10W - 12L
1,518 SR
Queue Stats
201W - 141L
1,679 Elo+
Party 3
Bomb King
Bomb King
EtBilu01
Bomb King
Level 318
Champion Stats
61W - 28L
1,741 SR
Queue Stats
66W - 34L
1,726 Elo+
Party 3
Vora
Vora
HIMEROZ
Vora
Level 807
Champion Stats
140W - 163L
1,556 SR
Queue Stats
569W - 569L
1,574 Elo+
Solo
Inara
Inara
rpccp
Inara
Level 29
Champion Stats
2W - 3L
1,648 SR
Queue Stats
72W - 54L
1,505 Elo+
Party 2
Team Averages
Level 357
1,567 SR
1,599 Elo+

VS

Team Averages
Level 554
1,616 SR
1,589 Elo+
Azaan
Azaan
Bater0
Azaan
Level 381
Champion Stats
57W - 44L
1,613 SR
Queue Stats
419W - 415L
1,572 Elo+
Solo
Fernando
Fernando
Behemotth1
Fernando
Level 142
Champion Stats
36W - 19L
1,687 SR
Queue Stats
206W - 159L
1,584 Elo+
Party 1
Ying
Ying
MaxArwen
Ying
Level 999
Champion Stats
4,373W - 3,749L
1,637 SR
Queue Stats
5,207W - 4,992L
1,569 Elo+
Solo
Jenos
Jenos
RoosterTheking
Jenos
Level 337
Champion Stats
171W - 155L
1,489 SR
Queue Stats
787W - 722L
1,571 Elo+
Solo
Spc6
Unknown
Level 909
Champion Stats
133W - 114L
1,656 SR
Queue Stats
2,062W - 2,017L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Chaos1z1
Lillith
24
1 / 7 / 4
1,875
234
28,094
44,157
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 2%, but increase its cost by {scale=3|3}%.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 4%, but reduce its duration by {scale=0.35|0.35}s.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.

Level 5

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

60
1 / 4 / 2
1,494
187
52,034
26,824
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 1.5s for each enemy it hits.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 3

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 25%.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Bomb King
EtBilu01
Bomb King
47
4 / 6 / 1
1,825
228
47,532
36,583
0
King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Vora
HIMEROZ
Vora
59
2 / 6 / 0
1,510
189
24,226
22,252
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Inara
rpccp
Inara
16
0 / 6 / 2
1,823
228
33,668
98,217
33,282
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
Bater0
Azaan
51
3 / 1 / 7
2,316
290
42,623
72,592
28,020
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 10%.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Fernando
Behemotth1
Fernando
55
2 / 2 / 9
2,689
336
35,814
44,990
40,392
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ying
59
4 / 1 / 17
2,554
319
39,265
10,185
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

59
2 / 3 / 22
2,617
327
17,261
19,827
6,400
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Spc6
Unknown
59
18 / 1 / 7
3,091
386
93,070
37,960
0

Level 4

Level 3

Level 2

Level 2

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 44s
Objective Time
7m 42s
17
Kill Participation
91
8
Kills
29
29
Deaths
8
9
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Azaan
Bater0
Azaan
3
1
7
6.5
W
Fernando
Behemotth1
Fernando
2
2
9
3.25
L
Lillith
Chaos1z1
Lillith
1
7
4
0.43
L
1
4
2
0.5
L
Bomb King
EtBilu01
Bomb King
4
6
1
0.75
L
Vora
HIMEROZ
Vora
2
6
0
0.33
W
Ying
4
1
17
12.5
W
2
3
22
4.33
W
Spc6
Unknown
18
1
7
21.5
L
Inara
rpccp
Inara
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

185,554
Damage
228,033
228,033
Taken
185,554
33,282
Shielding
74,812
104,616
Healing
150,529
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Azaan
Bater0
Azaan
42,623
34,507
0
8,558
72,592
28,020
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
Behemotth1
Fernando
35,814
17,016
0
471
44,990
40,392
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Lillith
Chaos1z1
Lillith
28,094
15,989
64,576
792
44,157
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
52,034
42,489
0
6,246
26,824
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Bomb King
EtBilu01
Bomb King
47,532
39,029
286
11,925
36,583
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Vora
HIMEROZ
Vora
24,226
16,366
0
6,266
22,252
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
39,265
36,265
63,857
4,302
10,185
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
17,261
8,680
71,691
1,502
19,827
6,400
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Spc6
Unknown
93,070
66,087
0
148
37,960
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Inara
rpccp
Inara
33,668
28,090
0
14,525
98,217
33,282
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role