Player Matchup

Moji
Moji
Qualifying
DogglerOggler
Moji
Qualifying
Level 100
Champion Stats
1W - 2L
1,562 SR
Queue Stats
5W - 6L
1,259 Elo+
Solo
Azaan
Azaan
Gold V
ElderBow1669
Azaan
Gold V
Level 39
Champion Stats
6W - 10L
1,523 SR
Queue Stats
10W - 17L
1,400 Elo+
Party 2
Tiberius
Tiberius
Silver II
Heautontimorume
Tiberius
Silver II
Level 559
Champion Stats
9W - 13L
1,557 SR
Queue Stats
927W - 912L
1,443 Elo+
Solo
Atlas
Atlas
Silver I
Shmoop1669
Atlas
Silver I
Level 247
Champion Stats
12W - 17L
1,591 SR
Queue Stats
66W - 73L
1,430 Elo+
Party 2
Grover
Grover
Silver III
xFancy_Godx
Grover
Silver III
Level 300
Champion Stats
20W - 15L
1,675 SR
Queue Stats
322W - 298L
1,463 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 249
1,581 SR
1,399 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 417
1,636 SR
1,472 Elo+
Rei
Rei
Bronze II
DorianGR
Rei
Bronze II
Level 999
Champion Stats
76W - 64L
1,559 SR
Queue Stats
1,646W - 1,709L
1,452 Elo+
Party 3
Makoa
Makoa
Gold I
Jasep2005
Makoa
Gold I
Level 276
Champion Stats
5W - 4L
1,638 SR
Queue Stats
99W - 109L
1,507 Elo+
Solo
Vora
Vora
Gold V
Lokout
Vora
Gold V
Level 301
Champion Stats
54W - 19L
1,776 SR
Queue Stats
335W - 327L
1,493 Elo+
Party 1
Cassie
Cassie
Silver II
felispingo
Cassie
Silver II
Level 288
Champion Stats
25W - 24L
1,585 SR
Queue Stats
198W - 198L
1,470 Elo+
Party 1
Inara
Inara
Silver I
killer-wolf2319
Inara
Silver I
Level 223
Champion Stats
40W - 37L
1,622 SR
Queue Stats
494W - 495L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
9 / 16 / 3
1,783
137
63,854
55,561
28,195

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

17
4 / 8 / 6
2,711
209
58,138
95,787
24,280
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Tiberius
55
5 / 9 / 7
2,606
200
99,606
42,345
0
World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Atlas
58
4 / 13 / 4
2,820
217
54,219
128,961
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Grover
52
3 / 10 / 15
1,737
134
50,370
59,831
3,168
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Bans
JenosKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
TerminusMal'Damba
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
3 / 6 / 25
4,257
327
13,316
39,063
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.2s.

Level 2

Desperate Defense

Desperate Defense

Envelop

Heal for 100 when you use Envelop.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Makoa
Jasep2005
Makoa
59
10 / 3 / 21
4,437
341
90,038
107,696
60,527
Spring Tide

Spring Tide

Shell Spin

Heal for 750 for each enemy hit with Shell Spin.

Level 3

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Vora
Lokout
Vora
52
20 / 6 / 18
4,208
324
95,777
50,635
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Cassie
felispingo
Cassie
59
16 / 6 / 16
4,349
335
120,269
44,306
0
Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 1s after hitting an enemy with Disengage.

Level 1

Sky Warden

Sky Warden

Disengage

Heal for 250 after hitting an enemy with Disengage.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 5.

Level 5

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 4s.

Level 4

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 15%.

Level 3

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

59
7 / 4 / 21
4,427
341
63,085
84,487
18,700
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Plateau

Plateau

Impasse

Gain a 375-Health Shield for 3s after activating Impasse.

Level 3

Crag

Crag

Impasse

Heal for 600 after activating Impasse.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 48s
Objective Time
16m 12s
60
Kill Participation
157
25
Kills
56
56
Deaths
25
35
Assists
101
Player
Kills
Deaths
Assists
KDA
L
9
16
3
0.66
W
3
6
25
2.58
L
4
8
6
0.88
L
Tiberius
5
9
7
0.94
W
Makoa
Jasep2005
Makoa
10
3
21
6.83
W
Vora
Lokout
Vora
20
6
18
4.83
L
Atlas
4
13
4
0.46
W
Cassie
felispingo
Cassie
16
6
16
4
W
7
4
21
4.38
L
Grover
3
10
15
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

326,187
Damage
382,485
382,485
Taken
326,187
55,643
Shielding
79,227
156,474
Healing
220,762
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
63,854
55,901
3,510
3,701
55,561
28,195

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
13,316
12,325
141,399
26,358
39,063
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
58,138
41,370
0
19,238
95,787
24,280
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tiberius
99,606
71,631
0
6,346
42,345
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Makoa
Jasep2005
Makoa
90,038
83,527
0
16,588
107,696
60,527
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Vora
Lokout
Vora
95,777
63,274
0
11,999
50,635
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Atlas
54,219
54,219
0
12,585
128,961
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Cassie
felispingo
Cassie
120,269
106,848
0
5,679
44,306
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
63,085
54,340
0
18,739
84,487
18,700
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Grover
50,370
38,288
76,222
34,872
59,831
3,168
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role