Player Matchup

Lillith
Lillith
AgUsOnFiR3
Lillith
Level 29
Champion Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Banjo396
Unknown
Level 294
Champion Stats
2W - 1L
1,606 SR
Queue Stats
4W - 3L
1,424 Elo+
Solo
Fernando
Fernando
Celestesque
Fernando
Level 33
Champion Stats
2W - 0L
2,133 SR
Queue Stats
23W - 18L
1,615 Elo+
Party 1
Jenos
Jenos
Lunesque
Jenos
Level 32
Champion Stats
2W - 0L
1,284 SR
Queue Stats
23W - 18L
1,615 Elo+
Party 1
Bomb King
Bomb King
MYMAXEL
Bomb King
Level 849
Champion Stats
35W - 51L
1,484 SR
Queue Stats
767W - 665L
1,591 Elo+
Solo
Team Averages
Level 247
1,602 SR
1,549 Elo+

VS

Team Averages
Level 34
1,521 SR
1,577 Elo+
Vatu
Vatu
BattIescars
Vatu
Level 55
Champion Stats
102W - 59L
1,721 SR
Queue Stats
221W - 158L
1,682 Elo+
Solo
Jenos
Jenos
Cicada O
Jenos
Level 49
Champion Stats
0W - 3L
1,318 SR
Queue Stats
58W - 36L
1,620 Elo+
Solo
Vora
Vora
IHAtelatube
Vora
Level 17
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Maeve
Maeve
IMayBeTidalwave
Maeve
Level 24
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Tiberius
Tiberius
Slappiii
Tiberius
Level 24
Champion Stats
2W - 2L
1,564 SR
Queue Stats
31W - 28L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
AgUsOnFiR3
Lillith
36
8 / 3 / 7
2,525
505
23,495
15,700
150
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.

Level 2

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 30%, but set your maximum Ammo to 2.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Banjo396
Unknown
56
13 / 1 / 15
3,143
629
37,866
21,577
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Fernando
Celestesque
Fernando
17
8 / 1 / 14
2,955
591
25,680
21,127
22,732
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Jenos
Lunesque
Jenos
9
4 / 1 / 26
3,346
669
17,767
8,469
3,543
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bomb King
MYMAXEL
Bomb King
56
10 / 3 / 5
2,461
492
15,644
18,153
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.2s.

Level 2

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
26
8 / 4 / 1
3,402
680
40,244
22,063
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Jenos
Cicada O
Jenos
33
0 / 12 / 0
1,642
328
4,223
26,567
550
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

14
0 / 11 / 2
1,774
355
13,796
25,718
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

24
1 / 7 / 2
2,204
441
7,547
21,014
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Patch Up

Patch Up

Nine Lives

Heal for an additional 400 with Nine Lives.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Tiberius
Slappiii
Tiberius
15
0 / 9 / 2
2,341
468
19,216
25,090
200
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 20s
Objective Time
1m 8s
110
Kill Participation
16
43
Kills
9
9
Deaths
43
67
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lillith
AgUsOnFiR3
Lillith
8
3
7
3.83
W
Banjo396
Unknown
13
1
15
20.5
L
8
4
1
2.13
W
Fernando
Celestesque
Fernando
8
1
14
15
L
Jenos
Cicada O
Jenos
0
12
0
0
L
0
11
2
0.09
L
1
7
2
0.29
W
Jenos
Lunesque
Jenos
4
1
26
17
W
Bomb King
MYMAXEL
Bomb King
10
3
5
4.17
L
Tiberius
Slappiii
Tiberius
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,452
Damage
85,026
85,026
Taken
120,452
26,425
Shielding
750
52,834
Healing
27,427
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lillith
AgUsOnFiR3
Lillith
23,495
19,515
7,193
121
15,700
150

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Banjo396
Unknown
37,866
33,024
899
3,386
21,577
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
40,244
28,554
0
11,945
22,063
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
Celestesque
Fernando
25,680
14,922
0
296
21,127
22,732
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
Cicada O
Jenos
4,223
2,643
3,832
392
26,567
550
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
13,796
5,810
0
1,157
25,718
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
7,547
6,552
0
9,618
21,014
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Jenos
Lunesque
Jenos
17,767
17,267
35,649
2,944
8,469
3,543
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Bomb King
MYMAXEL
Bomb King
15,644
14,774
0
2,346
18,153
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tiberius
Slappiii
Tiberius
19,216
8,441
0
483
25,090
200
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role