Player Matchup

Jenos
Jenos
Platinum III
Aldamon2
Jenos
Platinum III
Level 579
Champion Stats
3W - 1L
1,318 SR
Queue Stats
69W - 45L
1,621 Elo+
Party 1
Drogoz
Drogoz
Gold IV
Cerberodarck
Drogoz
Gold IV
Level 687
Champion Stats
2W - 3L
1,521 SR
Queue Stats
168W - 183L
1,493 Elo+
Party 1
Inara
Inara
Gold IV
JabroniShakes
Inara
Gold IV
Level 165
Champion Stats
8W - 7L
1,675 SR
Queue Stats
105W - 103L
1,452 Elo+
Party 2
Barik
Barik
Silver III
Mengha
Barik
Silver III
Level 469
Champion Stats
6W - 9L
1,554 SR
Queue Stats
160W - 177L
1,460 Elo+
Party 2
Androxus
Androxus
Platinum V
MidnightElf
Androxus
Platinum V
Level 889
Champion Stats
9W - 8L
1,627 SR
Queue Stats
58W - 39L
1,607 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 558
1,539 SR
1,527 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 505
1,558 SR
1,456 Elo+
Terminus
Terminus
Gold IV
Icon Fresh3552
Terminus
Gold IV
Level 233
Champion Stats
28W - 26L
1,536 SR
Queue Stats
393W - 355L
1,489 Elo+
Solo
Lian
Lian
Gold V
JUANOLOLIL
Lian
Gold V
Level 172
Champion Stats
3W - 6L
1,476 SR
Queue Stats
40W - 44L
1,439 Elo+
Solo
Gold IV
LeoNaughtyyhehe
Unknown
Gold IV
Level 122
Champion Stats
50W - 53L
1,573 SR
Queue Stats
362W - 393L
1,382 Elo+
Solo
Koga
Koga
Gold V
caamana
Koga
Gold V
Level 999
Champion Stats
163W - 180L
1,636 SR
Queue Stats
1,485W - 1,515L
1,505 Elo+
Solo
Io
Io
Gold III
khaycr
Io
Gold III
Level 999
Champion Stats
5W - 8L
1,570 SR
Queue Stats
101W - 107L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Aldamon2
Jenos
51
8 / 5 / 36
4,392
275
48,059
31,892
13,082
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Drogoz
50
12 / 8 / 12
3,313
207
94,803
43,809
0
Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 0.75s each time Salvo hits an enemy with its rockets.

Level 3

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 20%.

Level 2

Lung Capacity

Lung Capacity

Fire Spit

Heal for 200 for each enemy hit with Fire Spit.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

51
8 / 10 / 8
3,088
193
36,180
130,794
43,268
Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Lodestone

Lodestone

Warder's Field

Generate 4 Ammo after activating Warder's Field.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Barik
Mengha
Barik
54
4 / 10 / 14
3,101
194
54,597
96,235
37,744
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Androxus
MidnightElf
Androxus
46
18 / 10 / 17
3,799
237
88,308
60,115
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Abyss Walker

Abyss Walker

Nether Step

Heal for 80 after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bans
KhanImani
Team 1 Score

3

VS

Team 2 Score

4

Bans
SaatiCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
53
12 / 7 / 8
4,199
262
69,291
125,541
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

60
2 / 14 / 16
3,708
232
68,678
61,687
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 3 Ammo for each enemy hit with Valor.

Level 3

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Divine Right

Divine Right

Grace

Gain 15% Movement Speed for 3s after using Grace.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

51
12 / 7 / 16
4,349
272
105,019
59,542
0

Level 5

Level 2

Level 3

Level 4

Level 1

Level 1

Koga
caamana
Koga
44
14 / 17 / 5
4,142
259
72,108
46,218
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 320 after hitting at least one enemy with Skewer.

Level 2

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 18 Ammo every 1s.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Io
54
3 / 3 / 19
4,420
276
47,749
28,959
600
Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 37s
Objective Time
10m 2s
137
Kill Participation
107
50
Kills
43
43
Deaths
48
87
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Jenos
Aldamon2
Jenos
8
5
36
5.2
L
Drogoz
12
8
12
2.25
W
Terminus
12
7
8
2.29
W
2
14
16
0.71
L
8
10
8
1.2
W
12
7
16
2.86
L
Barik
Mengha
Barik
4
10
14
1.1
L
Androxus
MidnightElf
Androxus
18
10
17
2.65
W
Koga
caamana
Koga
14
17
5
0.97
W
Io
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

321,947
Damage
362,845
362,845
Taken
321,947
94,094
Shielding
600
209,027
Healing
214,670
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
Aldamon2
Jenos
48,059
37,066
159,833
13,470
31,892
13,082
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Drogoz
94,803
55,442
506
4,315
43,809
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Terminus
69,291
58,794
0
16,178
125,541
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
68,678
65,958
5,137
5,019
61,687
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
36,180
25,684
0
8,649
130,794
43,268
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
105,019
79,956
4,982
7,803
59,542
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Barik
Mengha
Barik
54,597
54,597
0
16,197
96,235
37,744
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Androxus
MidnightElf
Androxus
88,308
75,321
924
5,133
60,115
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Koga
caamana
Koga
72,108
59,235
0
7,430
46,218
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Io
47,749
45,400
147,320
20,801
28,959
600
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role