Player Matchup

Jenos
Jenos
Platinum II
DraftDestroyer
Jenos
Platinum II
Level 245
Champion Stats
134W - 82L
1,822 SR
Queue Stats
555W - 549L
1,642 Elo+
Party 1
Ruckus
Ruckus
Platinum I
EuleBirke7
Ruckus
Platinum I
Level 999
Champion Stats
20W - 9L
1,746 SR
Queue Stats
161W - 152L
1,595 Elo+
Solo
Willo
Willo
Diamond V
LennyFromBlock
Willo
Diamond V
Level 168
Champion Stats
18W - 10L
1,668 SR
Queue Stats
131W - 119L
1,586 Elo+
Party 2
Octavia
Octavia
Diamond IV
Luffyy06
Octavia
Diamond IV
Level 216
Champion Stats
27W - 16L
1,672 SR
Queue Stats
603W - 583L
1,635 Elo+
Party 1
Inara
Inara
Gold I
estoniankahukes
Inara
Gold I
Level 226
Champion Stats
38W - 43L
1,623 SR
Queue Stats
526W - 497L
1,511 Elo+
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 371
1,706 SR
1,594 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 786
1,610 SR
1,585 Elo+
Fernando
Fernando
Platinum IV
BLOCKSTORM
Fernando
Platinum IV
Level 999
Champion Stats
90W - 71L
1,723 SR
Queue Stats
1,511W - 1,471L
1,599 Elo+
Party 3
Buck
Buck
Diamond V
Tahchux
Buck
Diamond V
Level 999
Champion Stats
148W - 151L
1,619 SR
Queue Stats
2,609W - 2,668L
1,600 Elo+
Solo
Saati
Saati
Diamond IV
TrainingTerence
Saati
Diamond IV
Level 235
Champion Stats
25W - 51L
1,482 SR
Queue Stats
644W - 675L
1,598 Elo+
Solo
Atlas
Atlas
Gold I
Understand1188
Atlas
Gold I
Level 697
Champion Stats
75W - 55L
1,591 SR
Queue Stats
306W - 298L
1,504 Elo+
Solo
Lillith
Lillith
Diamond V
µananananananana
Lillith
Diamond V
Level 999
Champion Stats
147W - 108L
1,635 SR
Queue Stats
2,913W - 2,762L
1,623 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 0 / 15
1,992
332
6,961
4,804
2,790
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
EuleBirke7
Ruckus
59
3 / 0 / 9
1,824
304
34,913
32,073
16,448
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

50
7 / 0 / 11
2,024
337
43,591
10,239
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Octavia
Luffyy06
Octavia
59
10 / 0 / 8
2,055
343
41,147
9,788
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

48
0 / 0 / 4
1,795
299
4,667
7,559
1,710
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 4 Ammo after activating Warder's Field.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
ImaniKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
CassieMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BLOCKSTORM
Fernando
59
0 / 3 / 0
847
141
5,737
15,657
12,810
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Buck
Tahchux
Buck
59
0 / 9 / 0
861
144
15,048
28,220
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

47
0 / 0 / 0
943
157
25,304
12,902
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
0 / 7 / 0
943
157
11,908
59,315
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
0 / 2 / 0
961
160
6,466
15,185
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 8% while they are marked by Blood Hex.

Level 2

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 4s
Objective Time
14s
68
Kill Participation
0
21
Kills
0
0
Deaths
21
47
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fernando
BLOCKSTORM
Fernando
0
3
0
0
W
1
0
15
8.5
W
Ruckus
EuleBirke7
Ruckus
3
0
9
7.5
W
7
0
11
12.5
W
Octavia
Luffyy06
Octavia
10
0
8
14
L
Buck
Tahchux
Buck
0
9
0
0
L
0
0
0
0
L
0
7
0
0
W
0
0
4
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,279
Damage
64,463
64,463
Taken
131,279
20,948
Shielding
12,810
60,998
Healing
35,472
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
BLOCKSTORM
Fernando
5,737
2,139
0
242
15,657
12,810
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
6,961
3,724
50,817
4,804
4,804
2,790
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Ruckus
EuleBirke7
Ruckus
34,913
25,117
0
737
32,073
16,448
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
43,591
34,652
0
217
10,239
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Octavia
Luffyy06
Octavia
41,147
39,231
1,355
2,199
9,788
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Buck
Tahchux
Buck
15,048
13,244
0
3,180
28,220
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
25,304
24,804
0
3,024
12,902
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
11,908
11,908
0
2,655
59,315
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
4,667
4,367
0
869
7,559
1,710
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
6,466
4,681
26,041
330
15,185
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role