Player Matchup

Jenos
Jenos
Platinum V
ADORAA1012
Jenos
Platinum V
Level 924
Champion Stats
7W - 12L
1,511 SR
Queue Stats
117W - 106L
1,585 Elo+
Party 2
Atlas
Atlas
Platinum II
PLASTIK44
Atlas
Platinum II
Level 999
Champion Stats
3W - 1L
1,617 SR
Queue Stats
82W - 59L
1,716 Elo+
Party 2
Vora
Vora
Gold IV
fraanriizzoo04
Vora
Gold IV
Level 73
Champion Stats
3W - 2L
1,692 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 2
Fernando
Fernando
Platinum III
namechanged9712
Fernando
Platinum III
Level 83
Champion Stats
19W - 20L
1,625 SR
Queue Stats
165W - 163L
1,508 Elo+
Solo
Diamond V
xTony21x
Unknown
Diamond V
Level 412
Champion Stats
176W - 181L
1,635 SR
Queue Stats
856W - 875L
1,591 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 498
1,616 SR
1,580 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 363
1,534 SR
1,599 Elo+
Androxus
Androxus
Platinum I
GyroEnjoyer
Androxus
Platinum I
Level 768
Champion Stats
30W - 34L
1,635 SR
Queue Stats
204W - 181L
1,635 Elo+
Party 1
Octavia
Octavia
Gold I
Ich5
Octavia
Gold I
Level 641
Champion Stats
1W - 3L
1,217 SR
Queue Stats
296W - 285L
1,547 Elo+
Solo
Inara
Inara
Platinum II
SusiLivePremium
Inara
Platinum II
Level 66
Champion Stats
11W - 6L
1,753 SR
Queue Stats
71W - 42L
1,635 Elo+
Solo
Ash
Ash
Diamond IV
VIIhack
Ash
Diamond IV
Level 275
Champion Stats
12W - 13L
1,717 SR
Queue Stats
675W - 653L
1,592 Elo+
Solo
Corvus
Corvus
Platinum II
Vanhealin
Corvus
Platinum II
Level 65
Champion Stats
1W - 0L
1,351 SR
Queue Stats
24W - 17L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
56
2 / 12 / 18
3,287
219
21,729
35,644
8,674
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Atlas
PLASTIK44
Atlas
52
10 / 7 / 8
2,861
191
58,927
105,479
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

33
4 / 17 / 6
2,406
160
37,832
46,941
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 8% of its base value.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
44
10 / 8 / 9
3,380
225
76,107
91,178
69,148
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

xTony21x
Unknown
45
9 / 13 / 7
2,900
193
85,427
51,205
0

Level 4

Level 2

Level 4

Level 4

Level 1

Level 1

Bans
ImaniCassie
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
GyroEnjoyer
Androxus
54
28 / 6 / 7
4,412
294
109,005
53,438
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Octavia
Ich5
Octavia
60
6 / 12 / 13
3,197
213
53,243
44,823
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

31
2 / 7 / 13
3,489
233
50,153
76,483
9,152
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Ash
59
21 / 4 / 11
4,064
271
110,482
73,574
28,663
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Level 1

Corvus
Vanhealin
Corvus
33
0 / 6 / 33
4,530
302
7,564
31,704
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Condemnation

Condemnation

Armor

Increase the Healing you do by 10% while at or below 70% Health.

Level 2

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 59s
Objective Time
7m 44s
83
Kill Participation
134
35
Kills
57
57
Deaths
35
48
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Jenos
2
12
18
0.92
W
Androxus
GyroEnjoyer
Androxus
28
6
7
5.25
W
Octavia
Ich5
Octavia
6
12
13
1.04
L
Atlas
PLASTIK44
Atlas
10
7
8
2
W
2
7
13
1.21
W
Ash
21
4
11
6.63
W
Corvus
Vanhealin
Corvus
0
6
33
2.75
L
4
17
6
0.41
L
Fernando
10
8
9
1.81
L
xTony21x
Unknown
9
13
7
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

280,022
Damage
330,447
330,447
Taken
280,022
77,822
Shielding
37,815
147,230
Healing
151,251
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
21,729
12,057
116,581
8,271
35,644
8,674
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Androxus
GyroEnjoyer
Androxus
109,005
85,705
0
4,084
53,438
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Octavia
Ich5
Octavia
53,243
45,864
336
2,836
44,823
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Atlas
PLASTIK44
Atlas
58,927
58,927
0
11,672
105,479
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
50,153
44,227
0
4,131
76,483
9,152
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ash
110,482
100,599
0
252
73,574
28,663
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Corvus
Vanhealin
Corvus
7,564
7,564
122,384
17,228
31,704
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
37,832
22,285
0
3,400
46,941
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Fernando
76,107
42,803
0
3,768
91,178
69,148
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
xTony21x
Unknown
85,427
62,454
0
3,538
51,205
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role