Player Matchup

Bomb King
Bomb King
Luxxl
Bomb King
Level 30
Champion Stats
1W - 1L
1,715 SR
Queue Stats
2W - 2L
1,680 Elo+
Solo
Fernando
Fernando
MediumPupper
Fernando
Level 637
Champion Stats
2W - 3L
1,720 SR
Queue Stats
21W - 13L
1,691 Elo+
Party 1
Io
Io
SterouXx
Io
Level 36
Champion Stats
1W - 4L
1,262 SR
Queue Stats
25W - 96L
1,229 Elo+
Solo
Jenos
Jenos
chim0m0910
Jenos
Level 54
Champion Stats
0W - 2L
1,471 SR
Queue Stats
1W - 4L
1,378 Elo+
Solo
Ruckus
Ruckus
mendedeesnei2
Ruckus
Level 999
Champion Stats
0W - 1L
1,672 SR
Queue Stats
26W - 17L
1,601 Elo+
Party 1
Team Averages
Level 351
1,568 SR
1,516 Elo+

VS

Team Averages
Level 302
1,532 SR
1,554 Elo+
Corvus
Corvus
Bansho682
Corvus
Level 345
Champion Stats
77W - 55L
1,538 SR
Queue Stats
1,804W - 1,386L
1,647 Elo+
Solo
Moji
Moji
ENDMOON
Moji
Level 30
Champion Stats
6W - 0L
1,974 SR
Queue Stats
35W - 20L
1,650 Elo+
Solo
Lian
Lian
M3rik
Lian
Level 999
Champion Stats
156W - 187L
1,516 SR
Queue Stats
437W - 434L
1,638 Elo+
Solo
Lillith
Lillith
Osvold
Lillith
Level 34
Champion Stats
5W - 8L
1,294 SR
Queue Stats
19W - 22L
1,412 Elo+
Solo
Cassie
Cassie
Seelenfresser09
Cassie
Level 101
Champion Stats
1W - 3L
1,338 SR
Queue Stats
10W - 10L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Luxxl
Bomb King
19
6 / 12 / 1
3,419
488
25,743
35,470
0
Doomsday

Doomsday

Grumpy Bomb

Heal for 130 after using Grumpy Bomb.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Bomb Shelter

Bomb Shelter

Weapon

Reduce the damage you deal to yourself with Sticky Bombs by 60%.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Fernando
MediumPupper
Fernando
56
4 / 12 / 6
3,902
557
64,647
74,082
40,139
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

40
0 / 0 / 0
2,400
343
0
0
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Jenos
35
1 / 6 / 6
3,121
446
9,543
18,687
2,710
Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
6 / 10 / 3
3,527
504
47,767
72,584
35,805
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 15% for 2s after using Missile Launcher.

Level 5

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Bansho682
Corvus
53
15 / 4 / 10
3,835
548
49,308
37,035
3,330
Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 0.5s after using Projection.

Level 1

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 18% while Projection is out.

Level 3

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 650-Health Shield for 3s after dropping to or below 35% Health.

Level 5

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2.5s for each enemy hit by it.

Level 5

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Moji
ENDMOON
Moji
17
8 / 3 / 13
4,043
578
31,597
30,739
17,449

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Lian
M3rik
Lian
60
8 / 2 / 14
3,763
538
50,038
21,647
0
Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Lillith
Osvold
Lillith
14
0 / 4 / 21
4,388
627
23,041
35,700
4,574
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.

Level 2

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 12%.

Level 2

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.

Level 4

Gloomy Nook

Gloomy Nook

Armor

Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

41
9 / 4 / 12
4,212
602
46,839
22,579
0
Quiver

Quiver

Weapon

Increase your maximum Ammo by 5.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 2s after hitting an enemy with Disengage.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 4s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 4

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 31s
Objective Time
10m 29s
33
Kill Participation
110
17
Kills
40
40
Deaths
17
16
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Corvus
Bansho682
Corvus
15
4
10
5
W
Moji
ENDMOON
Moji
8
3
13
4.83
L
Bomb King
Luxxl
Bomb King
6
12
1
0.54
W
Lian
M3rik
Lian
8
2
14
7.5
L
Fernando
MediumPupper
Fernando
4
12
6
0.58
W
Lillith
Osvold
Lillith
0
4
21
2.63
W
9
4
12
3.75
L
0
0
0
0
L
Jenos
1
6
6
0.67
L
6
10
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,700
Damage
200,823
200,823
Taken
147,700
78,654
Shielding
25,353
41,759
Healing
82,162
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Corvus
Bansho682
Corvus
49,308
27,395
6,169
3,633
37,035
3,330
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Moji
ENDMOON
Moji
31,597
31,597
25,166
6,840
30,739
17,449
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Bomb King
Luxxl
Bomb King
25,743
20,665
352
3,180
35,470
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

W
Lian
M3rik
Lian
50,038
48,438
1,325
2,840
21,647
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
MediumPupper
Fernando
64,647
33,815
0
1,787
74,082
40,139
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Lillith
Osvold
Lillith
23,041
11,571
34,083
828
35,700
4,574
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Level 1

Level 1

W
46,839
41,211
0
1,278
22,579
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

L
0
0
0
0
0
0
L
Jenos
9,543
5,663
25,162
3,436
18,687
2,710
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
47,767
31,014
0
7,842
72,584
35,805
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role