Player Matchup

Bomb King
Bomb King
Jacuna007
Bomb King
Level 999
Champion Stats
38W - 32L
1,540 SR
Queue Stats
452W - 412L
1,574 Elo+
Solo
Atlas
Atlas
Miragemach
Atlas
Level 636
Champion Stats
48W - 70L
1,558 SR
Queue Stats
1,579W - 1,623L
1,581 Elo+
Solo
Lillith
Lillith
POWER KIDZ
Lillith
Level 465
Champion Stats
16W - 15L
1,618 SR
Queue Stats
787W - 757L
1,529 Elo+
Solo
Fernando
Fernando
Pepe2303lovErick
Fernando
Level 633
Champion Stats
109W - 64L
1,733 SR
Queue Stats
388W - 310L
1,669 Elo+
Solo
Koga
Koga
WorstGenBando
Koga
Level 54
Champion Stats
12W - 7L
1,619 SR
Queue Stats
99W - 84L
1,561 Elo+
Solo
Team Averages
Level 557
1,614 SR
1,583 Elo+

VS

Team Averages
Level 304
1,592 SR
1,547 Elo+
Ash
Ash
Azorrap1200
Ash
Level 509
Champion Stats
125W - 84L
1,640 SR
Queue Stats
1,294W - 1,330L
1,614 Elo+
Solo
Moji
Moji
LeKbzon99
Moji
Level 168
Champion Stats
119W - 104L
1,630 SR
Queue Stats
531W - 506L
1,583 Elo+
Solo
VII
VII
No_1sZer0
VII
Level 157
Champion Stats
194W - 193L
1,570 SR
Queue Stats
575W - 593L
1,514 Elo+
Solo
Ying
Ying
SHOEBOY
Ying
Level 245
Champion Stats
3W - 5L
1,487 SR
Queue Stats
123W - 130L
1,514 Elo+
Party 1
Koga
Koga
Shpagett
Koga
Level 439
Champion Stats
15W - 11L
1,633 SR
Queue Stats
126W - 134L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Jacuna007
Bomb King
59
13 / 4 / 5
2,606
290
34,269
37,697
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 4% for 3s after using Detonate.

Level 1

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Atlas
58
4 / 5 / 10
3,593
399
38,541
79,362
0
Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 3.2s after activating Stasis Field.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Lillith
POWER KIDZ
Lillith
60
2 / 2 / 20
2,991
332
21,606
25,975
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 0.5s.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

58
10 / 2 / 15
3,232
359
58,530
75,205
62,309
Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

31
8 / 11 / 8
2,464
274
42,491
23,990
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
0 / 9 / 3
1,762
196
38,084
62,623
52,664
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Moji
38
12 / 7 / 3
2,961
329
79,747
29,821
16,566

Level 5

Level 2

Level 2

Level 5

Level 1

Level 1

48
3 / 9 / 7
1,803
200
49,248
33,875
0
Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 15%.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Ying
SHOEBOY
Ying
55
1 / 7 / 4
1,689
188
11,405
28,864
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Koga
59
8 / 5 / 5
1,973
219
63,745
40,254
0
Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 30s
Objective Time
3m 4s
95
Kill Participation
46
37
Kills
24
24
Deaths
37
58
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
W
Bomb King
Jacuna007
Bomb King
13
4
5
3.88
L
Moji
12
7
3
1.93
W
Atlas
4
5
10
1.8
L
3
9
7
0.72
W
Lillith
POWER KIDZ
Lillith
2
2
20
6
W
10
2
15
8.75
L
Ying
SHOEBOY
Ying
1
7
4
0.43
L
Koga
8
5
5
2.1
W
8
11
8
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

195,437
Damage
242,229
242,229
Taken
195,437
62,309
Shielding
69,230
127,162
Healing
87,219
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
38,084
36,084
0
0
62,623
52,664
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Bomb King
Jacuna007
Bomb King
34,269
27,443
0
13,978
37,697
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Moji
79,747
72,350
3,468
7,024
29,821
16,566

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Atlas
38,541
38,541
0
0
79,362
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
49,248
47,648
0
5,303
33,875
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Lillith
POWER KIDZ
Lillith
21,606
13,903
103,305
237
25,975
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
58,530
37,475
0
7,655
75,205
62,309
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Ying
SHOEBOY
Ying
11,405
11,405
51,511
10,818
28,864
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Koga
63,745
57,580
0
9,095
40,254
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
42,491
41,972
0
1,987
23,990
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role