Player Matchup

Maeve
Maeve
Maskpire
Maeve
Level 543
Champion Stats
14W - 32L
1,354 SR
Queue Stats
1,344W - 1,321L
1,548 Elo+
Solo
Kinessa
Kinessa
Me1ifaro
Kinessa
Level 326
Champion Stats
68W - 64L
1,601 SR
Queue Stats
290W - 311L
1,577 Elo+
Party 1
Ash
Ash
Onimonarch
Ash
Level 36
Champion Stats
1W - 3L
1,600 SR
Queue Stats
16W - 19L
1,536 Elo+
Solo
Io
Io
maix404
Io
Level 258
Champion Stats
5W - 2L
1,620 SR
Queue Stats
285W - 304L
1,575 Elo+
Party 1
Octavia
Octavia
portikM
Octavia
Level 86
Champion Stats
1W - 1L
1,304 SR
Queue Stats
146W - 151L
1,494 Elo+
Party 1
Team Averages
Level 250
1,496 SR
1,546 Elo+

VS

Team Averages
Level 154
1,573 SR
1,558 Elo+
Ruckus
Ruckus
BansheeSquads
Ruckus
Level 157
Champion Stats
140W - 126L
1,587 SR
Queue Stats
684W - 675L
1,558 Elo+
Solo
Tiberius
Tiberius
Doggygee278
Tiberius
Level 186
Champion Stats
19W - 23L
1,555 SR
Queue Stats
236W - 204L
1,580 Elo+
Solo
Vora
Vora
JackieMax5951
Vora
Level 297
Champion Stats
171W - 192L
1,558 SR
Queue Stats
889W - 877L
1,541 Elo+
Solo
Moji
Moji
Watamelover
Moji
Level 54
Champion Stats
81W - 73L
1,588 SR
Queue Stats
211W - 201L
1,550 Elo+
Party 2
Ying
Ying
XimeLr135
Ying
Level 74
Champion Stats
22W - 17L
1,574 SR
Queue Stats
136W - 131L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Maskpire
Maeve
59
16 / 6 / 14
4,196
262
72,305
49,086
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Kinessa
Me1ifaro
Kinessa
59
22 / 12 / 22
4,547
284
104,470
43,847
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Headstrong

Headstrong

Armor

Increase your maximum Health by 250.

Level 5

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

16
11 / 11 / 24
4,718
295
55,296
100,865
95,796
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

59
4 / 9 / 27
3,881
243
49,323
41,544
3,430
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 1.2s.

Level 1

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Octavia
portikM
Octavia
33
3 / 8 / 12
3,110
194
44,605
38,798
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
8 / 10 / 10
3,398
212
58,948
95,649
104,730
Regenerative Alloy

Regenerative Alloy

Emitter

Generate 5 Ammo every 1s while Emitter is active.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Level 1

Tiberius
Doggygee278
Tiberius
58
11 / 13 / 7
3,204
200
64,611
58,748
1,920
Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

33
5 / 12 / 10
2,607
163
54,395
50,482
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

17
17 / 9 / 7
3,513
220
49,843
57,654
19,970

Level 1

Level 1

Level 5

Level 3

Level 5

Level 1

Ying
20
5 / 12 / 23
3,285
205
46,343
63,466
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 49s
Objective Time
4m 46s
155
Kill Participation
103
56
Kills
46
46
Deaths
56
99
Assists
57
Player
Kills
Deaths
Assists
KDA
L
8
10
10
1.3
L
Tiberius
Doggygee278
Tiberius
11
13
7
1.12
L
5
12
10
0.83
W
Maeve
Maskpire
Maeve
16
6
14
3.83
W
Kinessa
Me1ifaro
Kinessa
22
12
22
2.75
W
11
11
24
2.09
L
17
9
7
2.28
L
Ying
5
12
23
1.38
W
4
9
27
1.94
W
Octavia
portikM
Octavia
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

325,999
Damage
274,140
274,140
Taken
325,999
99,226
Shielding
126,620
135,038
Healing
173,592
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
58,948
43,411
0
22,879
95,649
104,730
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Tiberius
Doggygee278
Tiberius
64,611
52,641
462
13,927
58,748
1,920
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
54,395
30,519
0
10,039
50,482
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Maeve
Maskpire
Maeve
72,305
68,528
0
15,557
49,086
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 2

W
Kinessa
Me1ifaro
Kinessa
104,470
98,805
0
9,603
43,847
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
55,296
52,614
1,056
1,034
100,865
95,796
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
49,843
49,505
25,077
20,359
57,654
19,970
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

L
Ying
46,343
25,975
50,155
30,694
63,466
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
49,323
44,152
78,171
21,132
41,544
3,430
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Octavia
portikM
Octavia
44,605
42,775
850
7,635
38,798
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role