Player Matchup

Seris
Seris
Azdel
Seris
Level 68
Champion Stats
40W - 39L
1,553 SR
Queue Stats
131W - 150L
1,499 Elo+
Party 2
Fernando
Fernando
JJnite0
Fernando
Level 331
Champion Stats
3W - 2L
1,518 SR
Queue Stats
322W - 320L
1,526 Elo+
Party 2
Maeve
Maeve
TheBLODE
Maeve
Level 999
Champion Stats
1,886W - 1,940L
1,594 SR
Queue Stats
2,611W - 2,625L
1,557 Elo+
Solo
Pip
Pip
TipusaMercury
Pip
Level 660
Champion Stats
8W - 4L
1,601 SR
Queue Stats
366W - 344L
1,558 Elo+
Party 2
Strix
Strix
siche87
Strix
Level 999
Champion Stats
49W - 70L
1,494 SR
Queue Stats
803W - 768L
1,537 Elo+
Solo
Team Averages
Level 611
1,552 SR
1,535 Elo+

VS

Team Averages
Level 441
1,619 SR
1,602 Elo+
Raum
Raum
AUCuteAsfBruh-_-
Raum
Level 327
Champion Stats
7W - 2L
1,751 SR
Queue Stats
195W - 195L
1,598 Elo+
Party 3
Buck
Buck
AraTheChosenOne
Buck
Level 219
Champion Stats
6W - 14L
1,360 SR
Queue Stats
481W - 511L
1,576 Elo+
Party 1
Inara
Inara
JalynRabeei
Inara
Level 453
Champion Stats
194W - 160L
1,648 SR
Queue Stats
1,054W - 1,064L
1,592 Elo+
Party 1
Rei
Rei
Kami_samaUwU
Rei
Level 206
Champion Stats
4W - 5L
1,614 SR
Queue Stats
93W - 87L
1,599 Elo+
Party 3
Saati
Saati
Tacosilencer
Saati
Level 999
Champion Stats
9W - 8L
1,722 SR
Queue Stats
3,334W - 2,810L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Azdel
Seris
28
1 / 7 / 22
3,440
265
21,116
42,769
0
Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

Fernando
JJnite0
Fernando
58
11 / 5 / 18
4,308
331
72,416
107,799
112,537
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Maeve
TheBLODE
Maeve
55
13 / 12 / 15
3,419
263
96,603
41,551
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

59
16 / 5 / 20
3,751
289
112,402
45,246
0
Smithereens

Smithereens

Explosive Flask

Generate 3 Ammo for each enemy hit by Explosive Flask.

Level 3

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.4s.

Level 1

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 40% while using Weightless.

Level 4

Sturdy

Sturdy

Weapon

Gain 9% Movement Speed.

Level 3

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 1s.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Strix
siche87
Strix
60
15 / 5 / 18
3,691
284
114,909
27,517
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 100%.

Level 5

Grizzled

Grizzled

Armor

Increase your maximum Health by 50.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 1.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 12 / 10
3,890
299
53,294
162,275
3,450
Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 35%.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

59
6 / 14 / 5
2,343
180
24,951
51,682
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

47
4 / 10 / 7
3,109
239
50,312
95,940
32,833
Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

57
4 / 10 / 12
4,376
337
38,922
48,397
0
Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

51
17 / 10 / 5
3,648
281
97,403
58,237
0
Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 56s
Objective Time
8m 35s
149
Kill Participation
73
56
Kills
34
34
Deaths
56
93
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
12
10
0.67
L
6
14
5
0.61
W
Seris
Azdel
Seris
1
7
22
1.71
W
Fernando
JJnite0
Fernando
11
5
18
4
L
4
10
7
0.75
L
4
10
12
1
L
17
10
5
1.95
W
Maeve
TheBLODE
Maeve
13
12
15
1.71
W
16
5
20
5.2
W
Strix
siche87
Strix
15
5
18
4.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

417,446
Damage
264,882
264,882
Taken
416,531
112,537
Shielding
36,283
173,963
Healing
181,393
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
53,294
20,162
1,135
27,470
162,275
3,450

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
24,951
21,223
0
11,281
51,682
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Seris
Azdel
Seris
21,116
17,808
86,513
21,021
42,769
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
JJnite0
Fernando
72,416
55,070
0
8,577
107,799
112,537
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
50,312
37,090
0
15,633
95,940
32,833
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
38,922
37,461
94,097
26,596
48,397
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
97,403
75,008
0
5,181
58,237
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Maeve
TheBLODE
Maeve
96,603
85,738
2,431
11,631
41,551
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
112,402
104,049
18,296
18,299
45,246
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Strix
siche87
Strix
114,909
112,776
140
7,055
27,517
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role