Player Matchup
VS
Match Stats
Primal Might
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4
Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 0.5s.
Level 1
Hunting Season
Hunter's Mark
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 1
Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 3s.
Level 5
Ranger
Hunter's Mark
Reduce the Cooldown of Hunter’s Mark by 4s.
Level 4
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Assassin's Tools
Shadow Bombs
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Level 4
Shadow's Gaze
Shadow Bombs
Heal for 80 after activating Shadow Bombs.
Level 2
Shattered Worlds
Shadow Bombs
Reduce the Cooldown of Shadow Bombs by 8% after earning a Killing Blow or Elimination.
Level 1
Contemplation
Dash
Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 4
Gathering Shadow
Ambush
Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.
Level 4
Omnipresence
Ambush
Your Ambush gains an additional charge and can now be used on allies.
Level 1
Predator
Iron Sights
Gain 25% Lifesteal while using Iron Sights.
Level 5
Flak Jacket
Armor
Increase your maximum Health by 50.
Level 1
Fire in the Hole
Frag Grenade
Generate 12 Ammo for each enemy hit with Frag Grenade.
Level 2
Run and Gun
Hustle
Regenerate 4 Ammo every 1s while using Hustle.
Level 2
Firing Stance
Iron Sights
Increase your Movement Speed by 50% while using Iron Sights.
Level 5
Burst Mode
Weapon
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
Level 1
Guts
Armor
Reduce your damage taken by 25% while at or below 40% Health.
Level 5
Transient
Rune of Travel
Reduce the cooldown of Rune of Travel by 1s.
Level 1
Antediluvian
Overcharge
Increase the duration of Overcharge by 0.6000000000000001s.
Level 3
Evanescent
Rune of Travel
Increase your Movement Speed by 16% while Rune of Travel is active.
Level 2
Spirited
Armor
Increase your maximum Health by 200
Level 4
Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1
Blood Pact
Restore Soul
Heal for 350 every 1s while channeling Restore Soul.
Level 5
Dark Whisper
Shadow Travel
Increase your Movement Speed by 8% while Shadow Travel is active.
Level 1
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5
Nether Siphon
Shadow Travel
Heal for 150 every 1s while using Shadow Travel.
Level 3
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 8%.
Level 1
Level 1
Team 1 Score
4
VS
Team 2 Score
3
Superiority
Armor
Increase your maximum Ammo by 3.
Level 3
Shining Topaz
Valor
Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.
Level 4
Bloodline
Grace
Generate 1 Ammo after using Grace.
Level 1
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 2s.
Level 2
Inheritance
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Firing Stance
Iron Sights
Increase your Movement Speed by 40% while using Iron Sights.
Level 4
Compensator
Iron Sights
Reduce your weapon recoil by 100% while using Iron Sights.
Level 5
Fire in the Hole
Frag Grenade
Generate 6 Ammo for each enemy hit with Frag Grenade.
Level 1
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.
Level 1
Flak Jacket
Armor
Increase your maximum Health by 200.
Level 4
Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1
Void Lord
Soul Harvest
Reduce your damage taken by 25% for 3s after activating Soul Harvest.
Level 5
Sinister Allies
Armor
Increase your maximum Health by 450.
Level 3
Triumphant Ascension
Soul Harvest
Heal for 100 after activating Soul Harvest.
Level 1
Tormented Fissure
Ignition
Generate 25 Ammo after activating Ignition.
Level 1
Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 75.
Level 5
Subservience
Soul Harvest
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
Level 1
Deadly Trap
Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.
Level 3
Blood Mist
Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.
Level 4
Surrounded by Fear
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.
Level 4
Soulfire
Heal for 50 each time one of your Spirit Lures triggers.
Level 1
Unwilling Victim
Increase the area of effect of Spirit Lure's explosion by 15%.
Level 3
Spirit Bombs
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
Level 1
Moonwalk
Armor
Increase your maximum Moonlight capacity by 32%.
Level 4
Celestial Body
Armor
Increase your maximum Health by 100.
Level 2
Eternal Reliquary
Lunar Leap
Generate 4 Ammo after using Lunar Leap.
Level 2
Moonlight Garden
Weapon
Generate 6% Moonlight for each enemy hit with Light Bow.
Level 3
Restored Faith
Moonlight
Heal for 40 every time you Heal an ally with Moonlight.
Level 4
Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Level 2
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1