Player Matchup

Inara
Inara
Diamond III
BlossoMia
Inara
Diamond III
Level 999
Champion Stats
109W - 113L
1,632 SR
Queue Stats
1,076W - 1,062L
1,613 Elo+
Party 3
Io
Io
Masters
ObjectiveWhat
Io
Masters
Level 58
Champion Stats
3W - 3L
1,751 SR
Queue Stats
30W - 16L
1,723 Elo+
Party 1
Rei
Rei
Masters
PayloadWho
Rei
Masters
Level 58
Champion Stats
8W - 2L
1,705 SR
Queue Stats
30W - 16L
1,723 Elo+
Party 1
Lex
Lex
Platinum V
one4pe
Lex
Platinum V
Level 37
Champion Stats
0W - 2L
1,505 SR
Queue Stats
27W - 17L
1,658 Elo+
Solo
Makoa
Makoa
Diamond IV
ìmpitýforu
Makoa
Diamond IV
Level 999
Champion Stats
51W - 58L
1,628 SR
Queue Stats
737W - 715L
1,600 Elo+
Party 3
Team Averages
Diamond III
Diamond III
Average Tier
Level 430
1,644 SR
1,663 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 662
1,731 SR
1,719 Elo+
Androxus
Androxus
Masters
AnindyaAB
Androxus
Masters
Level 767
Champion Stats
14W - 1L
1,896 SR
Queue Stats
42W - 13L
1,858 Elo+
Solo
Barik
Barik
Platinum IV
BLOCKSTORM
Barik
Platinum IV
Level 999
Champion Stats
39W - 57L
1,585 SR
Queue Stats
1,509W - 1,469L
1,596 Elo+
Party 4
Kinessa
Kinessa
Diamond V
HansoZaoldck
Kinessa
Diamond V
Level 241
Champion Stats
2W - 0L
1,887 SR
Queue Stats
8W - 0L
1,944 Elo+
Party 2
Lillith
Lillith
Diamond V
µananananananana
Lillith
Diamond V
Level 999
Champion Stats
147W - 108L
1,626 SR
Queue Stats
2,910W - 2,760L
1,617 Elo+
Party 4
Torvald
Torvald
Platinum II
ÅñÞØÿÆ
Torvald
Platinum II
Level 302
Champion Stats
11W - 11L
1,659 SR
Queue Stats
162W - 124L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
BlossoMia
Inara
59
0 / 5 / 1
1,091
182
10,857
56,027
1,710
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

21
0 / 3 / 1
1,099
183
2,915
8,860
0
Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

25
4 / 2 / 0
1,324
221
19,706
26,254
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Lex
one4pe
Lex
27
0 / 6 / 1
892
149
8,922
23,075
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 6s.

Level 5

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 30% while using In Pursuit.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

59
0 / 5 / 2
1,118
186
14,256
54,315
11,581
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.4s for every 1000 damage Absorbed.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 4s for each enemy it hits.

Level 4

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Bans
ImaniKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
FernandoCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
AnindyaAB
Androxus
56
11 / 2 / 5
2,221
370
70,601
22,596
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Barik
59
1 / 0 / 8
2,178
363
20,818
19,004
15,407
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Kinessa
HansoZaoldck
Kinessa
58
6 / 2 / 4
2,028
338
53,277
10,928
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

59
1 / 0 / 6
1,858
310
11,267
2,453
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 8% while they are marked by Blood Hex.

Level 2

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Torvald
ÅñÞØÿÆ
Torvald
57
2 / 0 / 6
1,844
307
12,568
1,675
12,178
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 150.

Level 1

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Match Insights

Player Kills, Deaths, and Assists

27s
Objective Time
6m 29s
9
Kill Participation
50
4
Kills
21
21
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Androxus
AnindyaAB
Androxus
11
2
5
6.75
W
Barik
1
0
8
5
L
Inara
BlossoMia
Inara
0
5
1
0.1
W
Kinessa
HansoZaoldck
Kinessa
6
2
4
4
L
0
3
1
0.17
L
4
2
0
2
L
Lex
one4pe
Lex
0
6
1
0.08
W
1
0
6
4
W
Torvald
ÅñÞØÿÆ
Torvald
2
0
6
5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,656
Damage
168,531
168,531
Taken
56,656
13,291
Shielding
27,585
75,908
Healing
41,707
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Androxus
AnindyaAB
Androxus
70,601
64,073
0
225
22,596
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Barik
20,818
20,818
0
3,587
19,004
15,407
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Inara
BlossoMia
Inara
10,857
9,696
0
6,678
56,027
1,710
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kinessa
HansoZaoldck
Kinessa
53,277
53,227
0
1,961
10,928
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
2,915
1,675
38,742
746
8,860
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
19,706
15,223
15,800
10,973
26,254
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Lex
one4pe
Lex
8,922
8,922
0
339
23,075
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
11,267
4,648
32,678
12
2,453
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Torvald
ÅñÞØÿÆ
Torvald
12,568
9,467
2,718
526
1,675
12,178
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
14,256
13,456
0
2,630
54,315
11,581
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role