Player Matchup

Androxus
Androxus
GIJoe7138996
Androxus
Level 22
Champion Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,564 Elo+
Solo
Nyx
Nyx
OranBluethorn
Nyx
Level 41
Champion Stats
3W - 2L
1,500 SR
Queue Stats
40W - 54L
1,494 Elo+
Solo
Moji
Moji
aairmellow
Moji
Level 218
Champion Stats
26W - 10L
1,548 SR
Queue Stats
188W - 139L
1,609 Elo+
Party 1
Ying
Ying
culoconqueso
Ying
Level 208
Champion Stats
95W - 58L
1,566 SR
Queue Stats
170W - 126L
1,599 Elo+
Party 1
Ash
Ash
elmachucapapa
Ash
Level 214
Champion Stats
29W - 26L
1,526 SR
Queue Stats
177W - 154L
1,577 Elo+
Party 1
Team Averages
Level 141
1,528 SR
1,569 Elo+

VS

Team Averages
Level 182
1,545 SR
1,506 Elo+
Pip
Pip
AkagamixX
Pip
Level 389
Champion Stats
2W - 2L
1,662 SR
Queue Stats
36W - 43L
1,519 Elo+
Party 2
Ying
Ying
Helawine
Ying
Level 355
Champion Stats
9W - 8L
1,629 SR
Queue Stats
88W - 104L
1,519 Elo+
Party 2
Terminus
Terminus
SmartPersonifed
Terminus
Level 69
Champion Stats
3W - 2L
1,575 SR
Queue Stats
19W - 12L
1,499 Elo+
Solo
Tyra
Tyra
Zazanation
Tyra
Level 28
Champion Stats
1W - 1L
1,269 SR
Queue Stats
33W - 28L
1,551 Elo+
Solo
Yagorath
Yagorath
informacionparas
Yagorath
Level 67
Champion Stats
5W - 1L
1,590 SR
Queue Stats
14W - 22L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
GIJoe7138996
Androxus
12
8 / 5 / 9
4,916
447
54,614
34,975
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Spiteful

Spiteful

Defiance

Generate 2% Ultimate charge after hitting at least one enemy with Defiance.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 3.5999999999999996s after hitting an enemy with Defiance.

Level 3

Buying Time

Buying Time

Reversal

Generate 3 Ammo after activating Reversal.

Level 3

Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 4.8s.

Level 4

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

17
7 / 12 / 18
5,937
540
71,607
67,660
40,687
The New Order

The New Order

Royal Presence

Gain a 120 health Shield for each enemy hit by Royal Presence's chain grab.

Level 4

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 80%.

Level 4

A Swift End

A Swift End

Increase your fire rate by 8% for 3s when passing through Abyssal Fortress.

Level 2

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 6%.

Level 3

Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 14% for 4 seconds when passing through Abyssal Fortress.

Level 2

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

55
18 / 11 / 18
8,050
732
110,528
69,743
50,730

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

53
5 / 2 / 30
5,985
544
76,899
15,530
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

53
8 / 12 / 9
6,010
546
54,011
124,474
53,957
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 8 / 26
5,802
527
43,776
41,176
0
Smithereens

Smithereens

Explosive Flask

Generate 3 Ammo for each enemy hit by Explosive Flask.

Level 3

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.

Level 3

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Ying
54
4 / 7 / 26
5,624
511
64,162
34,888
0
Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Terminus
53
13 / 10 / 7
6,176
561
60,920
114,089
0
Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 50%.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.2s for every 1s spent channeling Power Siphon.

Level 4

Blood and Stone

Blood and Stone

Shatterfall

Gain 24% Power Siphon charge for each enemy hit by Shatterfall.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

19
11 / 13 / 18
6,639
604
90,438
66,532
0
Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 12% for 3s after using Nade Launcher.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

52
10 / 5 / 14
6,090
554
53,086
102,646
0
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 60% but reduce its duration by {scale=10|10}%.

Level 3

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 1.2s after hitting an enemy with Piercing Quills.

Level 4

Spreading Domain

Spreading Domain

Hardening

Heal for 300 if you do not cancel Hardening before it ends.

Level 3

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 1.5s after using Hardening, gain its benefits.

Level 3

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

15m 55s
Objective Time
16m 49s
130
Kill Participation
133
46
Kills
42
42
Deaths
43
84
Assists
91
Player
Kills
Deaths
Assists
KDA
W
4
8
26
2.13
L
Androxus
GIJoe7138996
Androxus
8
5
9
2.5
W
Ying
4
7
26
2.43
L
7
12
18
1.33
W
Terminus
13
10
7
1.65
W
11
13
18
1.54
L
18
11
18
2.45
L
5
2
30
10
L
8
12
9
1.04
W
10
5
14
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

367,659
Damage
312,382
312,382
Taken
359,331
145,374
Shielding
0
162,481
Healing
209,391
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
43,776
40,109
92,087
16,140
41,176
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Androxus
GIJoe7138996
Androxus
54,614
39,113
1,471
4,805
34,975
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
64,162
16,649
65,352
12,548
34,888
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
71,607
45,069
0
242
67,660
40,687
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Terminus
60,920
38,425
0
11,082
114,089
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
90,438
64,013
0
3,161
66,532
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
110,528
102,335
16,716
9,539
69,743
50,730

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

L
76,899
19,506
119,345
10,363
15,530
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
54,011
42,069
0
0
124,474
53,957
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
53,086
33,667
0
9,021
102,646
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role