Player Matchup
VS
Match Stats
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 3s.
Level 3
Noble Crest
Armor
Increase your maximum Health by 150.
Level 3
Inheritance
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Royal Seal
Presence
Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.
Level 3
Shining Topaz
Valor
Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.
Level 3
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Refraction
Emitter
Reduce the Cooldown of Emitter by 4s.
Level 4
Nanotechnology
Emitter
Heal for 250 every 1s while Emitter is active.
Level 5
Air-Cooled
Advance
Heal for 240 after activating Advance.
Level 3
Metal March
Missile Launcher
Reduce your damage taken by 3% for 2s after using Missile Launcher.
Level 1
No Chill
Weapon
Increase your Movement Speed while firing by 10%.
Level 2
Level 1
Scamper
Pounce
Increase your Movement Speed by 40% for 3s after using Pounce.
Level 4
Sixth Sense
Pounce
Reduce your damage taken by 16% for 2s after using Pounce.
Level 4
Walk it Off
Prowl
Heal for 40 every 1s while Prowl is active.
Level 1
Street Cred
Armor
Increase your maximum Health by 200.
Level 4
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 20%.
Level 2
Rogue's Gambit
Armor
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
Level 1
Hideout
Billow
Reduce the Cooldown of Whirl by 1s after using Billow.
Level 1
Malice
Armor
Increase your Reload Speed by 50%.
Level 5
Heartless
Armor
Increase your Movement Speed by 30% for 4s after getting an Elimination.
Level 5
Blade Dancer
Whirl
Increase the travel distance of Whirl by 16%.
Level 2
Embers
Billow
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Level 2
Smolder
Billow
Heal for 15% of your maximum Health per second while using Billow.
Level 1
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3
Fracture
Shatter
Heal your Illusions for 40% of their maximum Health after activating Shatter.
Level 2
Carry On
Illusion
Increase the duration of your Illusions by 2s.
Level 2
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Team 1 Score
0
VS
Team 2 Score
4
Arcane Focus
Spirit Link
Heal for 60 every 1s while Spirit Linked to an ally.
Level 3
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.
Level 4
Future Generations
Chain Heal
After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 1
Desperate Defense
Envelop
Heal for 100 when you use Envelop.
Level 2
Arcane Maelstrom
Envelop
Using Envelop reduces your linked friendly target's Cooldowns by 20%.
Level 5
Restraint
Spirit Link
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
Level 1
Conditioned
Armor
Increase your Movement Speed by 15%.
Level 5
Justice Served
Retribution
Heal for 15% of your maximum Health after getting a Killing Blow on your Retribution target.
Level 1
Wicked Don't Rest
Combat Slide
Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.
Level 1
Requip
Combat Slide
Generate 6 Ammo after activating Combat Slide.
Level 3
Warrants Out
Combat Slide
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Level 5
Death Hastens
Weapon
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
Level 1
Divine Right
Grace
Gain 20% Movement Speed for 3s after using Grace.
Level 4
Heir to the Throne
Grace
Increase travel speed during Grace by 20%.
Level 2
Manifest Destiny
Grace
Increase the travel distance of Grace by 15 units.
Level 3
Royal Seal
Presence
Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.
Level 3
Swift Jade
Valor
Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 3
Alacrity
Grace
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
Level 1
Ad Eternum
Reduce the damage you take by 15% while at least one wall segment of Sanctuary is active.
Level 5
Flames of Wrath
Increase the duration of the Lift applied by Reckoning by 10%.
Level 1
Duty is a Mountain
Increase the time until Ire starts to decay by 0.25s.
Level 1
Overwhelming Presence
Heal for 36 every 0.5s while at least one wall segment of Sanctuary is active.
Level 3
Righteous Fury
Reduce the Cooldown of Sanctuary by 3s after using Reckoning.
Level 5
Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
Forged Alloy
Turret
Increase the Health of all your Turrets by 280.
Level 2
Healing Station
Turret
Heal for 100 every 1s while standing near any of your Turrets.
Level 4
Combat Repair
Turret
Heal all of your Turrets for 90 every 1s while you are standing near them.
Level 1
Field Deploy
Turret
Heal for 60 each time one of your base Turrets hits an enemy.
Level 3
Palisade
Barricade
Reduce the Cooldown of Barricade by 2s.
Level 5
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.