Player Matchup

Lian
Lian
Platinum III
Gomesgenchenko
Lian
Platinum III
Level 96
Champion Stats
18W - 23L
1,600 SR
Queue Stats
356W - 329L
1,592 Elo+
Party 1
Jenos
Jenos
Gold II
PrintAC
Jenos
Gold II
Level 425
Champion Stats
15W - 9L
1,636 SR
Queue Stats
167W - 154L
1,536 Elo+
Solo
Barik
Barik
Silver I
TakoDolfo
Barik
Silver I
Level 58
Champion Stats
25W - 27L
1,589 SR
Queue Stats
94W - 105L
1,483 Elo+
Party 1
Ruckus
Ruckus
Gold III
enpatsu1
Ruckus
Gold III
Level 406
Champion Stats
56W - 77L
1,535 SR
Queue Stats
972W - 999L
1,506 Elo+
Solo
Maeve
Maeve
Gold V
serioussword456
Maeve
Gold V
Level 50
Champion Stats
12W - 3L
1,820 SR
Queue Stats
34W - 29L
1,527 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 207
1,636 SR
1,529 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 405
1,711 SR
1,515 Elo+
Octavia
Octavia
Platinum V
Afghanipulaw
Octavia
Platinum V
Level 640
Champion Stats
1W - 1L
1,846 SR
Queue Stats
981W - 905L
1,557 Elo+
Solo
Fernando
Fernando
Gold II
HellSpawn974
Fernando
Gold II
Level 999
Champion Stats
618W - 471L
1,675 SR
Queue Stats
2,492W - 2,452L
1,474 Elo+
Solo
Seris
Seris
Silver II
MrCalypso13
Seris
Silver II
Level 77
Champion Stats
5W - 4L
1,665 SR
Queue Stats
164W - 175L
1,397 Elo+
Solo
Ash
Ash
Gold III
YOURLASTVISION
Ash
Gold III
Level 74
Champion Stats
2W - 1L
1,674 SR
Queue Stats
69W - 55L
1,530 Elo+
Solo
Vora
Vora
Platinum V
encr0
Vora
Platinum V
Level 233
Champion Stats
38W - 29L
1,696 SR
Queue Stats
160W - 140L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
24 / 7 / 17
4,915
328
120,611
48,586
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Jenos
PrintAC
Jenos
59
3 / 6 / 31
4,306
287
32,319
28,266
14,155
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
TakoDolfo
Barik
24
6 / 8 / 15
4,509
301
57,473
91,126
101,732
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ruckus
enpatsu1
Ruckus
33
11 / 11 / 23
4,246
283
80,263
120,272
40,949
At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

47
16 / 13 / 9
3,709
247
66,614
54,723
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Bans
MakoaImani
Team 1 Score

4

VS

Team 2 Score

3

Bans
KhanCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Afghanipulaw
Octavia
53
11 / 12 / 12
3,108
207
91,540
43,311
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Fernando
HellSpawn974
Fernando
52
3 / 7 / 14
3,851
257
61,895
102,188
151,415
Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

40
1 / 12 / 26
3,249
217
27,841
49,058
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

39
8 / 13 / 16
3,332
222
74,133
97,167
47,734
Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 3.2s.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 2.4s.

Level 4

Level 1

Vora
encr0
Vora
59
22 / 16 / 7
3,973
265
87,564
65,556
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 33s
Objective Time
7m 13s
155
Kill Participation
120
60
Kills
45
45
Deaths
60
95
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Octavia
Afghanipulaw
Octavia
11
12
12
1.42
W
24
7
17
4.64
L
Fernando
HellSpawn974
Fernando
3
7
14
1.43
L
1
12
26
1.17
W
Jenos
PrintAC
Jenos
3
6
31
3.08
W
Barik
TakoDolfo
Barik
6
8
15
1.69
L
8
13
16
1.23
L
Vora
encr0
Vora
22
16
7
1.59
W
Ruckus
enpatsu1
Ruckus
11
11
23
2.05
W
16
13
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

357,280
Damage
342,973
342,973
Taken
357,280
156,836
Shielding
199,149
191,389
Healing
155,428
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
Afghanipulaw
Octavia
91,540
89,333
1,061
6,126
43,311
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
120,611
115,243
0
6,521
48,586
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Fernando
HellSpawn974
Fernando
61,895
42,271
0
8,852
102,188
151,415
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
27,841
22,473
103,240
16,635
49,058
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Jenos
PrintAC
Jenos
32,319
22,545
140,403
14,478
28,266
14,155
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Barik
TakoDolfo
Barik
57,473
57,473
0
9,683
91,126
101,732
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
74,133
65,172
0
3,805
97,167
47,734
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vora
encr0
Vora
87,564
63,543
0
15,709
65,556
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

W
Ruckus
enpatsu1
Ruckus
80,263
44,123
0
11,595
120,272
40,949
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
66,614
59,981
0
8,709
54,723
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role