Player Matchup

Ying
Ying
Qualifying
AlluringXHoshi
Ying
Qualifying
Level 38
Champion Stats
2W - 4L
1,572 SR
Queue Stats
11W - 15L
1,282 Elo+
Party 1
Maeve
Maeve
Qualifying
Angelsia12
Maeve
Qualifying
Level 101
Champion Stats
7W - 16L
1,440 SR
Queue Stats
60W - 91L
1,294 Elo+
Solo
Imani
Imani
Platinum I
Paltasaa
Imani
Platinum I
Level 985
Champion Stats
48W - 57L
1,625 SR
Queue Stats
687W - 626L
1,535 Elo+
Solo
Rei
Rei
Qualifying
TracyiriiTTV
Rei
Qualifying
Level 87
Champion Stats
2W - 1L
1,600 SR
Queue Stats
2W - 1L
1,800 Elo+
Party 1
Ruckus
Ruckus
Gold I
cristian11784
Ruckus
Gold I
Level 254
Champion Stats
16W - 11L
1,712 SR
Queue Stats
448W - 400L
1,494 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 293
1,590 SR
1,481 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 554
1,617 SR
1,539 Elo+
Jenos
Jenos
Gold II
LoneRaider75
Jenos
Gold II
Level 930
Champion Stats
11W - 6L
1,576 SR
Queue Stats
1,120W - 1,129L
1,536 Elo+
Solo
Buck
Buck
Gold I
SHANMII
Buck
Gold I
Level 233
Champion Stats
268W - 225L
1,627 SR
Queue Stats
937W - 955L
1,513 Elo+
Solo
Grohk
Grohk
Gold I
TrappyTheSloth
Grohk
Gold I
Level 227
Champion Stats
207W - 180L
1,644 SR
Queue Stats
430W - 442L
1,484 Elo+
Solo
Seris
Seris
Platinum II
baiteh
Seris
Platinum II
Level 999
Champion Stats
53W - 61L
1,582 SR
Queue Stats
920W - 858L
1,606 Elo+
Solo
Atlas
Atlas
Silver III
demon-unitdcm
Atlas
Silver III
Level 380
Champion Stats
3W - 1L
1,655 SR
Queue Stats
196W - 176L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
20
2 / 5 / 8
894
112
27,960
33,013
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Maeve
45
1 / 5 / 3
1,290
161
27,465
35,249
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Imani
Paltasaa
Imani
60
7 / 7 / 6
2,172
272
82,068
30,946
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

38
1 / 6 / 7
1,921
240
16,967
44,449
0
Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 4%.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

52
4 / 6 / 4
1,859
232
59,495
81,244
20,616
Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 25%.

Level 5

At The Ready

At The Ready

Missile Launcher

Generate 30 Ammo for each enemy hit by Missile Launcher.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Bans
AndroxusKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
Cassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 1 / 17
2,410
301
7,977
3,918
8,840
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Buck
SHANMII
Buck
50
7 / 4 / 5
2,333
292
48,696
57,519
0
Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 50% for 3s after using Net Shot.

Level 5

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 6% for 2s after using Recovery.

Level 1

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 3s.

Level 3

No Escape

No Escape

Weapon

Increase your Movement Speed by 7% for 5s after getting a Killing Blow or Elimination.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

34
10 / 3 / 12
2,815
352
80,466
48,023
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 12% for 3s after hitting an enemy with Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 20%.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Seris
baiteh
Seris
59
11 / 3 / 11
2,846
356
61,491
40,792
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Level 1

59
0 / 4 / 9
2,462
308
26,271
63,703
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 35s
Objective Time
6m 8s
43
Kill Participation
83
15
Kills
29
29
Deaths
15
28
Assists
54
Player
Kills
Deaths
Assists
KDA
L
2
5
8
1.2
L
Maeve
1
5
3
0.5
W
1
1
17
9.5
L
Imani
Paltasaa
Imani
7
7
6
1.43
W
Buck
SHANMII
Buck
7
4
5
2.38
L
1
6
7
0.75
W
10
3
12
5.33
W
Seris
baiteh
Seris
11
3
11
5.5
L
4
6
4
1
W
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

213,955
Damage
224,901
224,901
Taken
213,955
20,616
Shielding
8,840
145,932
Healing
150,069
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
27,960
18,810
32,189
7,980
33,013
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Maeve
27,465
25,533
0
4,839
35,249
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
7,977
6,927
61,622
1,446
3,918
8,840
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Imani
Paltasaa
Imani
82,068
56,330
0
1,848
30,946
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Buck
SHANMII
Buck
48,696
44,860
0
9,684
57,519
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
16,967
14,825
75,700
21,159
44,449
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
80,466
29,794
20,515
26,349
48,023
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Seris
baiteh
Seris
61,491
49,612
17,603
12,327
40,792
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
59,495
51,666
0
2,217
81,244
20,616
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
26,271
26,271
0
523
63,703
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role