Player Matchup

Atlas
Atlas
Demairys
Atlas
Level 127
Champion Stats
111W - 109L
1,573 SR
Queue Stats
277W - 269L
1,563 Elo+
Solo
Maeve
Maeve
EmpDhuleep
Maeve
Level 268
Champion Stats
112W - 126L
1,416 SR
Queue Stats
408W - 384L
1,664 Elo+
Solo
Jenos
Jenos
MazayMazaeff
Jenos
Level 457
Champion Stats
262W - 245L
1,656 SR
Queue Stats
892W - 878L
1,589 Elo+
Party 1
Kinessa
Kinessa
ROBMEX
Kinessa
Level 565
Champion Stats
44W - 45L
1,601 SR
Queue Stats
407W - 375L
1,599 Elo+
Solo
Vora
Vora
zetinskiy
Vora
Level 50
Champion Stats
42W - 34L
1,587 SR
Queue Stats
129W - 117L
1,545 Elo+
Party 1
Team Averages
Level 293
1,567 SR
1,592 Elo+

VS

Team Averages
Level 440
1,607 SR
1,609 Elo+
Mal'Damba
Mal'Damba
Cerbinmor
Mal'Damba
Level 999
Champion Stats
2,157W - 2,005L
1,637 SR
Queue Stats
5,257W - 5,138L
1,664 Elo+
Solo
Kinessa
Kinessa
GuavaJuis
Kinessa
Level 440
Champion Stats
319W - 280L
1,580 SR
Queue Stats
764W - 725L
1,583 Elo+
Solo
Maeve
Maeve
Megaosteum
Maeve
Level 390
Champion Stats
80W - 42L
1,744 SR
Queue Stats
500W - 479L
1,622 Elo+
Solo
Atlas
Atlas
SNIPERLKMNK
Atlas
Level 287
Champion Stats
0W - 1L
1,500 SR
Queue Stats
57W - 50L
1,560 Elo+
Solo
Imani
Imani
Speci7511
Imani
Level 82
Champion Stats
101W - 99L
1,573 SR
Queue Stats
206W - 194L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Demairys
Atlas
41
6 / 2 / 3
2,898
362
22,999
57,284
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Life Unlived

Life Unlived

Second Chance

Heal for an additional 600 when using Second Chance.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Maeve
51
7 / 4 / 7
2,317
290
46,401
33,407
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

49
0 / 2 / 17
2,971
371
13,541
15,173
5,268
Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Kinessa
ROBMEX
Kinessa
46
11 / 3 / 8
2,659
332
72,846
28,243
0
Restore

Restore

Transporter

Heal for 24% of your maximum Health after Teleporting with Transporter.

Level 4

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 4 Ammo.

Level 1

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.44999999999999996s.

Level 3

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Vora
19
6 / 3 / 5
2,085
261
32,263
18,492
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Cerbinmor
Mal'Damba
60
0 / 1 / 7
1,621
203
16,964
17,832
0
Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 3s.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 12%.

Level 3

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 24% for 3s after using Slither.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Kinessa
GuavaJuis
Kinessa
54
3 / 7 / 6
1,636
205
46,990
31,456
0
Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Restore

Restore

Transporter

Heal for 24% of your maximum Health after Teleporting with Transporter.

Level 4

Headstrong

Headstrong

Armor

Increase your maximum Health by 150.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 30%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Maeve
58
5 / 5 / 3
1,672
209
37,550
30,863
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

59
2 / 6 / 3
1,878
235
21,966
73,665
2,075
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Lessons of the Past

Lessons of the Past

Setback

Gain a 500-Health Shield for 3s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Imani
Speci7511
Imani
28
4 / 11 / 1
1,492
187
29,129
34,234
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 20s
Objective Time
1m 1s
70
Kill Participation
34
30
Kills
14
14
Deaths
30
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
Cerbinmor
Mal'Damba
0
1
7
3.5
W
Atlas
Demairys
Atlas
6
2
3
3.75
W
Maeve
7
4
7
2.63
L
Kinessa
GuavaJuis
Kinessa
3
7
6
0.86
W
0
2
17
4.25
L
Maeve
5
5
3
1.3
W
Kinessa
ROBMEX
Kinessa
11
3
8
5
L
2
6
3
0.58
L
Imani
Speci7511
Imani
4
11
1
0.41
W
Vora
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

188,050
Damage
152,599
152,599
Taken
188,050
5,268
Shielding
2,075
94,927
Healing
83,547
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
Cerbinmor
Mal'Damba
16,964
11,240
60,152
11,236
17,832
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Atlas
Demairys
Atlas
22,999
22,999
0
5,342
57,284
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Maeve
46,401
43,381
557
5,415
33,407
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Kinessa
GuavaJuis
Kinessa
46,990
43,010
0
4,452
31,456
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
13,541
12,010
68,138
10,709
15,173
5,268

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Maeve
37,550
35,118
712
6,607
30,863
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Kinessa
ROBMEX
Kinessa
72,846
66,345
0
1,876
28,243
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
21,966
21,966
0
340
73,665
2,075

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Imani
Speci7511
Imani
29,129
12,447
0
48
34,234
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vora
32,263
21,141
0
2,890
18,492
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role