Player Matchup

Fernando
Fernando
Silver IV
CruelVirus
Fernando
Silver IV
Level 134
Champion Stats
3W - 3L
1,381 SR
Queue Stats
11W - 14L
1,354 Elo+
Solo
Ying
Ying
Bronze I
KingDa6ttv
Ying
Bronze I
Level 520
Champion Stats
8W - 11L
1,613 SR
Queue Stats
134W - 143L
1,457 Elo+
Solo
Seris
Seris
Platinum I
baiteh
Seris
Platinum I
Level 999
Champion Stats
53W - 61L
1,606 SR
Queue Stats
920W - 858L
1,613 Elo+
Solo
Barik
Barik
Bronze III
dex11xed
Barik
Bronze III
Level 852
Champion Stats
3W - 7L
1,448 SR
Queue Stats
210W - 253L
1,423 Elo+
Solo
Moji
Moji
Gold I
hitArmy19
Moji
Gold I
Level 999
Champion Stats
27W - 19L
1,597 SR
Queue Stats
2,810W - 2,793L
1,517 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 701
1,529 SR
1,473 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 382
1,561 SR
1,488 Elo+
Willo
Willo
Silver IV
Aeso71177117
Willo
Silver IV
Level 234
Champion Stats
1W - 5L
1,433 SR
Queue Stats
33W - 25L
1,592 Elo+
Solo
Viktor
Viktor
Bronze II
Arabee305
Viktor
Bronze II
Level 97
Champion Stats
4W - 4L
1,489 SR
Queue Stats
43W - 54L
1,407 Elo+
Solo
Jenos
Jenos
Silver V
JadenHoltam
Jenos
Silver V
Level 129
Champion Stats
11W - 9L
1,579 SR
Queue Stats
38W - 55L
1,366 Elo+
Solo
Atlas
Atlas
Gold V
Salandreews
Atlas
Gold V
Level 453
Champion Stats
75W - 55L
1,691 SR
Queue Stats
126W - 106L
1,545 Elo+
Solo
Torvald
Torvald
Platinum V
iRegs
Torvald
Platinum V
Level 999
Champion Stats
363W - 283L
1,613 SR
Queue Stats
2,113W - 2,053L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CruelVirus
Fernando
53
5 / 1 / 15
2,463
352
35,024
39,355
29,787
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
2 / 2 / 9
2,065
295
5,110
16,841
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Seris
baiteh
Seris
59
9 / 2 / 13
2,460
351
54,552
35,294
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Level 1

Barik
dex11xed
Barik
59
1 / 1 / 12
2,593
370
15,145
27,197
71,590
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Moji
59
13 / 6 / 7
2,291
327
47,735
27,155
11,405

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

Bans
AndroxusCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
4 / 5 / 4
1,703
243
56,408
17,394
0
Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Hijinks

Hijinks

Flutter

Heal for 50 after activating Flutter.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Viktor
Arabee305
Viktor
35
2 / 7 / 0
1,069
153
20,512
24,393
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

45
1 / 7 / 4
1,380
197
8,633
19,003
0
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

55
3 / 6 / 5
1,754
251
27,070
64,660
0
Hell Hunter

Hell Hunter

Weapon

Generate 4 Ammo after hitting a fully-charged weapon shot.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Rewritten History

Rewritten History

Stasis Field

Generate 1 Ammo after using Second Chance.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 2s further into the past.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Torvald
iRegs
Torvald
57
2 / 5 / 7
1,685
241
33,219
32,116
45,457
Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 2s.

Level 2

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 59s
Objective Time
1m 29s
86
Kill Participation
32
30
Kills
12
12
Deaths
30
56
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
L
Viktor
Arabee305
Viktor
2
7
0
0.29
W
Fernando
CruelVirus
Fernando
5
1
15
12.5
L
1
7
4
0.43
W
2
2
9
3.25
L
3
6
5
0.92
W
Seris
baiteh
Seris
9
2
13
7.75
W
Barik
dex11xed
Barik
1
1
12
7
W
Moji
13
6
7
2.75
L
Torvald
iRegs
Torvald
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,566
Damage
145,842
145,842
Taken
157,566
112,782
Shielding
45,457
106,809
Healing
44,198
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
56,408
45,084
0
232
17,394
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Viktor
Arabee305
Viktor
20,512
12,356
0
1,406
24,393
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
CruelVirus
Fernando
35,024
18,343
0
6,282
39,355
29,787
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
8,633
5,537
37,826
3,608
19,003
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
5,110
5,110
38,273
9,158
16,841
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
27,070
27,070
0
360
64,660
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Seris
baiteh
Seris
54,552
44,655
13,154
17,786
35,294
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Barik
dex11xed
Barik
15,145
15,145
0
15,546
27,197
71,590
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Moji
47,735
43,000
5,818
792
27,155
11,405
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Torvald
iRegs
Torvald
33,219
29,059
0
766
32,116
45,457
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role